×
Zoom
Next Image
Previous Image
 

Sci Fi Helmet P01 3D Model

Not Rated Yet
Not Rated Yet
Sci Fi Helmet P01 3D Model
Sci Fi Helmet P01 3D Model
Sci Fi Helmet P01 3D Model
Sci Fi Helmet P01 3D Model
Sci Fi Helmet P01 3D Model
Sci Fi Helmet P01 3D Model
Sci Fi Helmet P01 3D Model
Sci Fi Helmet P01 3D Model
Sci Fi Helmet P01 3D Model
Sci Fi Helmet P01 3D Model
Sci Fi Helmet P01 3D Model
Sci Fi Helmet P01 3D Model
$6.00
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
Favorite
Add to Collection
Collections
Share This 3D Model
Offered By
Davlet
DavletKazakhstan flag
Karma: 1,515|Joined: 2020|

3d modeller, game designer, indie developer
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

3D Model Details

Statistics
Item Ratings
Not Rated Yet
Not Rated Yet

Sci Fi Helmet P01 3D Model

Update 2.1 - Added Unreal Engine 5.6-5.7 project with clothing rig and skinning adapted to the original male Manny rig (UE5). A demo animation is included.

Update 2.0 - Parametric garment, fits onto any body shape in MetaHumanCreator! Add File OA_SciFi_Clothing_p01.mhpkg


------------------------------------------------------------------------------

The package includes:

SciFi_Helmet_p01 (UE5 Rigged);

-------------------

Optimized Game Ready 3D model for game engines and animation.

- Added Unreal Engine 5.6-5.7 project with clothing rig and skinning adapted to the original male Manny rig (UE5). ;

- Full compatibility with Metahuman UE 5.6-5.7 Rigged!

- Blender 4.4 project with customized materials and Rigs (UE5 Rig);

- In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.

- Rigging and Skinning 3d model;

- Included textures in sizes 4096;

- Marmoset Toolbag 4 demo scene;

- Fbx;

- Triangulation model (divided into triangles) for correct export to game engines;

- Four color textures of SciFi clothing;

- Unreal Engine textures!

- PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Specular,Scaterring and other;

- Video tutorial;

SciFi_Helmet_p01 Verts 7,950; Tris 15,869;

---------------------------------

Please follow the instructions(for Unreal Engine 5.6) to successfully import the outfit with the correct textures:

1) Create a folder called "Outfits" and a subfolder "SciFi_Helmet_p01". In this way Outfits\SciFi_Helmet_p01

2) Transfer the file - OA_SciFi_Helmet_p01.mhpkg to the created folder - SciFi_Helmet_p01

3) Transfer the WI_OA_SciFi_Helmet_p01 file to MetaHumanCreator (Watch the video tutorial!)

4) In UE 5.6.1 normal maps display correctly by default, so no additional material adjustments are required.

After generating your MetaHuman:

Import the MetaHuman into your UE project.

Open the scene with your MetaHuman — clothing will display correctly without changing any materials.
processing
Close WindowRenderHub Login

Show Password

Reset password
Create Account