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Sci-Fi Sneakers P02 3D Model

Not Rated Yet
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Sci-Fi Sneakers P02 3D Model
Sci-Fi Sneakers P02 3D Model
Sci-Fi Sneakers P02 3D Model
Sci-Fi Sneakers P02 3D Model
Sci-Fi Sneakers P02 3D Model
Sci-Fi Sneakers P02 3D Model
Sci-Fi Sneakers P02 3D Model
Sci-Fi Sneakers P02 3D Model
Sci-Fi Sneakers P02 3D Model
Sci-Fi Sneakers P02 3D Model
Sci-Fi Sneakers P02 3D Model
Sci-Fi Sneakers P02 3D Model
$6.00
$4.50

25% OFF - ENDS IN
1d : 15h : 51m : 49s
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM
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Davlet
DavletKazakhstan flag
Karma: 1,515|Joined: 2020|

3d modeller, game designer, indie developer
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement

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Sci-Fi Sneakers P02 3D Model

Update 2.1 - Added Unreal Engine 5.6-5.7 project with clothing rig and skinning adapted to the original male Manny rig (UE5). A demo animation is included.

Update 2.0 - Parametric garment, fits onto any body shape in MetaHumanCreator! Add File OA_SciFi_Sneaker_P02.mhpkg


MetaHuman Techwear Outfit is a parametric outfit asset created for MetaHuman characters. It is capable of resizing with your character in MetaHuman Creator in Unreal Engine.

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The package includes:


SciFi_Sneaker_p02 (Rigged);

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Optimized Game Ready 3D model for game engines and animation.


Blender 4.5 project with customized materials and Rigs (UE5 Rig);


In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.


Rigging and Skinning 3d model;Metahuman for UE 5.6;Included textures in sizes 4096;Fbx;Triangulation model (divided into triangles) for correct export to game engines;Four color textures of SciFi clothing;Unreal Engine textures!PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Metallic and other;


SciFi_Sneaker_p01 Verts 2,061; Tris 4,094;


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Please follow the instructions(for UE 5.6) to successfully import the outfit with the correct textures:


1) Create a folder called "Outfits" and a subfolder "SciFi_Sneaker_P02". In this way Outfits\SciFi_Sneaker_P02


2) Transfer the file - OA_SciFi_Sneaker_P02.mhpkg to the created folder - SciFi_Sneaker_P02


3) Transfer the WL (WI_OA_SciFi_PS_P02) file to MetaHumanCreator (Watch the video tutorial!)


4)In UE 5.6.1 normal maps display correctly by default, so no additional material adjustments are required.


After generating your MetaHuman:
Import the MetaHuman into your UE project.Open the scene with your MetaHuman — clothing will display correctly without changing any materials.
processing
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