
Tactical Combat Gloves 06 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Davlet |
Published: | May 01, 2025 |
Download Size: | 830.8 MB |
Game Ready: | Yes |
Polygons: | 31,394 |
Vertices: | 15,807 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | Yes |
Animated: | – |
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Favorites: | 0 |
Likes: | 2 |
Views: | 47 |
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Not Rated Yet
Tactical Combat Gloves 06 3D Model
A low-poly glove model for animation in Unity or Unreal Engine game engines or in other projects.The topology has been improved at warp points such as fingers for realistic animation.
Blender 4 project with customized materials and two Rigs (UE5 Rig, and Basic Rig);
Rigging and Skinning 3d model;
FK rig (based on the latest version of the Unreal Engine 5 skeleton).
Unreal Engine 5 Epic skeleton;
5 color variations of textures,
Textures with a resolution of 4k;
Fbx;
Triangulation model (divided into triangles) for correct export to game engines;
Unreal Engine-Texture pack;
PBR Textures include: Base_Color,Ambient_occlusion,Normal_OpenGL,Roughness and others;
Marmoset Toolbag 4 demo scene;
Verts: 15,807; Tris: 31,394;
In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.
Blender 4 project with customized materials and two Rigs (UE5 Rig, and Basic Rig);
Rigging and Skinning 3d model;
FK rig (based on the latest version of the Unreal Engine 5 skeleton).
Unreal Engine 5 Epic skeleton;
5 color variations of textures,
Textures with a resolution of 4k;
Fbx;
Triangulation model (divided into triangles) for correct export to game engines;
Unreal Engine-Texture pack;
PBR Textures include: Base_Color,Ambient_occlusion,Normal_OpenGL,Roughness and others;
Marmoset Toolbag 4 demo scene;
Verts: 15,807; Tris: 31,394;
In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.