Tactical Sunglasses and Baseball Cap 01 3D Model

Not Rated Yet

























! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

0 Likes
License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | Davlet |
| Published: | Feb 16, 2026 |
| Download Size: | 956.9 MB |
| Game Ready: | Yes |
| Polygons: | 11,116 |
| Vertices: | 5,560 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | – |
Statistics
| Favorites: | 0 |
| Likes: | 0 |
| Views: | 1 |
Item Ratings

Not Rated Yet
Tactical Sunglasses and Baseball Cap 01 3D Model
Update 2.1 - Added Unreal Engine 5.6-5.7 project with clothing rig and skinning adapted to the original male Manny rig (UE5). A demo animation is included.
Update 2.0 - Parametric garment, fits onto any body shape in MetaHumanCreator! Add File OA_SunglassesCap_01.mhpkg
MetaHuman Techwear Outfit is a parametric outfit asset created for MetaHuman characters. It is capable of resizing with your character in MetaHuman Creator in Unreal Engine.
------------------------------------------------------------------------------
The package includes:
- Tactical Sunglasses 01;
- Baseball Cap 01;
Optimized Game Ready 3D model for game engines and animation.
Blender 4.5 project with customized materials and Rigs (UE5 Rig);
In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.
- Rigging and Skinning 3d model;
- Metahuman for UE 5.6-5.7;
- Added Unreal Engine 5.6-5.7 project with clothing rig and skinning adapted to the original male Manny rig (UE5).
- Included textures in sizes 4096;
- Fbx;
- Triangulation model (divided into triangles) for correct export to game engines;
- 9 color textures;
- Unreal Engine textures!
- PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Metallic and other;
- Video tutorial;
Tactical Sunglasses Verts 3,228; Tris 6,452;
Baseball Cap Verts 2,332; Tris 4,664;
Please follow the instructions to successfully import the outfit with the correct textures:
1) Create a folder called "Outfits" and a subfolder "SunglassesCap_01". In this way Outfits\SunglassesCap_01
2) Transfer the file - OA_SunglassesCap_01.mhpkg to the created folder - SunglassesCap_01
3) Transfer the WL (WI_OA_SunglassesCap_01) file to MetaHumanCreator
Update 2.0 - Parametric garment, fits onto any body shape in MetaHumanCreator! Add File OA_SunglassesCap_01.mhpkg
MetaHuman Techwear Outfit is a parametric outfit asset created for MetaHuman characters. It is capable of resizing with your character in MetaHuman Creator in Unreal Engine.
------------------------------------------------------------------------------
The package includes:
- Tactical Sunglasses 01;
- Baseball Cap 01;
Optimized Game Ready 3D model for game engines and animation.
Blender 4.5 project with customized materials and Rigs (UE5 Rig);
In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.
- Rigging and Skinning 3d model;
- Metahuman for UE 5.6-5.7;
- Added Unreal Engine 5.6-5.7 project with clothing rig and skinning adapted to the original male Manny rig (UE5).
- Included textures in sizes 4096;
- Fbx;
- Triangulation model (divided into triangles) for correct export to game engines;
- 9 color textures;
- Unreal Engine textures!
- PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Metallic and other;
- Video tutorial;
Tactical Sunglasses Verts 3,228; Tris 6,452;
Baseball Cap Verts 2,332; Tris 4,664;
Please follow the instructions to successfully import the outfit with the correct textures:
1) Create a folder called "Outfits" and a subfolder "SunglassesCap_01". In this way Outfits\SunglassesCap_01
2) Transfer the file - OA_SunglassesCap_01.mhpkg to the created folder - SunglassesCap_01
3) Transfer the WL (WI_OA_SunglassesCap_01) file to MetaHumanCreator


















