
Snake Monster

5.0 Stars |1 Rating





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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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I'm an experienced 2d and 3d artist as well as video game developer. I have years of experience with Daz studio asset creation. I love realistic and highly detailed 3d art and all my products are designed to look as photo-realistic as possible for the given subject. My products are also designed with game development in mind for I use many of them in my video game so they are optimized for high end video game use.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
Item Details
Artists: | db xxx|Bastet3d |
Published: | Sep 17, 2023 |
Download Size: | 73.8 MB |
Software: | Daz Studio |
Compatible Figure: | Original Daz Figure |
dForce: | – |
Statistics
Favorites: | 10 |
Likes: | 4 |
Views: | 2,185 |
Item Ratings


5 Stars|Jan 08, 2025
Brilliant!
Snake Monster
Snake monster is a fully customizable rigged snake monster figure with highly detailed Iray material sculpted to look as realistic as possible.
It comes with strand based hair, precum figure, wetness shell and four wetness shell material presets.
It has 20 easy posing sliders designed to stretch and bend the whole snake in few quick steps. They are affecting full, half ,one third of the front or the back half of the snake, tongue and tail so you can get your desired pose in few steps after which you can fine tune the pose using individual bones translation, rotation and scale(selectable in viewport) if needed.
It comes with strand based hair, precum figure, wetness shell and four wetness shell material presets.
It has 20 easy posing sliders designed to stretch and bend the whole snake in few quick steps. They are affecting full, half ,one third of the front or the back half of the snake, tongue and tail so you can get your desired pose in few steps after which you can fine tune the pose using individual bones translation, rotation and scale(selectable in viewport) if needed.