
African American Combo Pack 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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My name is David Bittorf and I'm a digital sculptor looking for work in 3D anatomy visulizations. I like to work from sketches / concept art and create ultra high detail anatomically correct fully textured models. My work showcases examples of both my hard surface and organic sculpts.
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
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African American Combo Pack 3D Model
African American Combo Pack
2 Realistic African American Characters
2 3D Studio Max Files
==MALE FEATURES==
-Real World Scale (6 feet 2 inches, 1.89 meters, 74.6 inches)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Ready to Render
==MALE POLY COUNT==
Body: (24138 polys/ 24150 verts)
Eyes: (1682 polys / 1694 verts)
Genitals: (264 polys / 266 verts)
Hair: (147129 polys / 392344 verts)
==FEMALE FEATURES==
-Real world scale (5 foot 3 inches, 63 inches, 1.58 meters)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
-3D Studio Max File
-Textured Hair for no hassle setup
==FEMALE POLY COUNT==
Body: (7108 polys/ 7037 verts)
Eyes / Eye Lashes: (99826 polys / 101186 verts)
Bikini: (461660 polys / 465084 verts)
==Texture Maps==
Body_Color.tif (8192x8192) 196 MB
Body_Displacement.tif (4096x4096) 32 MB
EyeIris_Color.tif (1701x1654) 8 MB
EyeSclera_Color (2048x2048) 12 MB
Genital_Color (2048x2048) 12 MB
Shorts_Color (4096x4096) 49 MB
==Rendering==
All Preview images are rendered with Mental Ray.
It is recommended that you render using the camera named 'Perspective' for best results.
Clean File paths are setup to allow no hassle setup.
2 Realistic African American Characters
2 3D Studio Max Files
==MALE FEATURES==
-Real World Scale (6 feet 2 inches, 1.89 meters, 74.6 inches)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Ready to Render
==MALE POLY COUNT==
Body: (24138 polys/ 24150 verts)
Eyes: (1682 polys / 1694 verts)
Genitals: (264 polys / 266 verts)
Hair: (147129 polys / 392344 verts)
==FEMALE FEATURES==
-Real world scale (5 foot 3 inches, 63 inches, 1.58 meters)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
-3D Studio Max File
-Textured Hair for no hassle setup
==FEMALE POLY COUNT==
Body: (7108 polys/ 7037 verts)
Eyes / Eye Lashes: (99826 polys / 101186 verts)
Bikini: (461660 polys / 465084 verts)
==Texture Maps==
Body_Color.tif (8192x8192) 196 MB
Body_Displacement.tif (4096x4096) 32 MB
EyeIris_Color.tif (1701x1654) 8 MB
EyeSclera_Color (2048x2048) 12 MB
Genital_Color (2048x2048) 12 MB
Shorts_Color (4096x4096) 49 MB
==Rendering==
All Preview images are rendered with Mental Ray.
It is recommended that you render using the camera named 'Perspective' for best results.
Clean File paths are setup to allow no hassle setup.
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