
Human Eyes 3D Model

4.0 Stars |1 Rating








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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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My name is David Bittorf and I'm a digital sculptor looking for work in 3D anatomy visulizations. I like to work from sketches / concept art and create ultra high detail anatomically correct fully textured models. My work showcases examples of both my hard surface and organic sculpts.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Included Formats
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Likes: | 1 |
Views: | 771 |
Item Ratings


4 Stars|Aug 12, 2018
looks real with reflection
Human Eyes 3D Model
Rigged Eyes
===FEATURES===
Rigged Eyes include
***EYE AIM RIGHT***
***EYE AIM LEFT***
***EYE AIM BOTH***
***PUPIL DILATATION RIGHT***
***PUPIL DILATATION LEFT***
***IRIS COLOR PICKER -GREEN / BLUE/ BROWN***
Cornea material has a scientificly acurate index of refraction to create the most realistic eye possible
Rigged Eyes are grouped so they can be moved in place to fit your character
Modeled to real world scale
Visibility toggle to easily view only one eye if desired.
Model contains reflective cornea, dilating iris and lens. Color of iris can be changed by moving a slider, no need to manually swap out textures.
Native Maya format
===TEXTURES===
EyeIris_Color.jpg (2048x2048) 1.85MB
EyeIris_Color_Blue.jpg (2048x2048) 1.61MB
EyeIris_Color_Brown.jpg (2048x2048) 1.38MB
EyeSclera_Color.tiff (2048x2048) 12MB
ImageBasedLighting.hdr (2048x1024) 6.07MB
===RENDERING===
Lighting is set up and ready to render.
Setup includes High Dynamic Range Image Based Lighting for realistic reflections.
===FEATURES===
Rigged Eyes include
***EYE AIM RIGHT***
***EYE AIM LEFT***
***EYE AIM BOTH***
***PUPIL DILATATION RIGHT***
***PUPIL DILATATION LEFT***
***IRIS COLOR PICKER -GREEN / BLUE/ BROWN***
Cornea material has a scientificly acurate index of refraction to create the most realistic eye possible
Rigged Eyes are grouped so they can be moved in place to fit your character
Modeled to real world scale
Visibility toggle to easily view only one eye if desired.
Model contains reflective cornea, dilating iris and lens. Color of iris can be changed by moving a slider, no need to manually swap out textures.
Native Maya format
===TEXTURES===
EyeIris_Color.jpg (2048x2048) 1.85MB
EyeIris_Color_Blue.jpg (2048x2048) 1.61MB
EyeIris_Color_Brown.jpg (2048x2048) 1.38MB
EyeSclera_Color.tiff (2048x2048) 12MB
ImageBasedLighting.hdr (2048x1024) 6.07MB
===RENDERING===
Lighting is set up and ready to render.
Setup includes High Dynamic Range Image Based Lighting for realistic reflections.