
Human Teeth 3D Model

Not Rated Yet




























! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

0 Likes
Offered By
My name is David Bittorf and I'm a digital sculptor looking for work in 3D anatomy visulizations. I like to work from sketches / concept art and create ultra high detail anatomically correct fully textured models. My work showcases examples of both my hard surface and organic sculpts.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Statistics
Favorites: | 0 |
Likes: | 0 |
Views: | 1,166 |
Item Ratings

Not Rated Yet
Human Teeth 3D Model
Teeth
==FEATURES==
-Rigged for easy open and closing of mouth
-Native Maya File (Other formats available upon request)
-Large texture maps for extreme detail
-Displacement maps
-Clean edge-loops
-Quads based topology
-Real world scale (H 1.8 inches, W 3 inches, D 3.2 inches)
-Positioned at center of grid
-Everything cleanly named in outliner for easy selection
-Layers organized for easy visibility
-Image Based Lighting set up for realistic reflections
-Stripped file structure for no hassle set up
-Perfect to be used as an asset in your characters
-Perfect for Dental advertisements
-Teeth can be selected independently and contain root detail
==POLY COUNT==
-Top Gums (608 Polys / 610 verts)
-Top Teeth (2624 Polys / 2656 verts)
-Bottom Teeth (2656 Polys / 2688 verts)
-Bottom Gums (258 Polys / 260 verts)
-Tongue (120 Polys / 122 verts)
==Texture Maps==
(4096x4096) Gums_Bottom_Color.tif
(4096x4096) Gums_ Bottom_Displacement.tif
(4096x4096) Gums_Top_Color.tif
(4096x4096) Gums_Top_Displacement.tif
(2048x1024) ImageBasedLighting.hdr
(4096x4096) TeethBottom_Color.tif
(4096x4096) Teeth_Bottom_Displacement.tif
(4096x4096) Teeth_Top_Color.tif
(4096x4096) Teeth_Top_Displacement.tif
(4096x4096) Tongue_Color.tif
(4096x4096)Tongue_Displacement.tif
==Rendering==
It is recommended that you render using the camera named 'Perspective' for best results.
Clean File paths are setup to allow no hassle setup.
-ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready to render.
==FEATURES==
-Rigged for easy open and closing of mouth
-Native Maya File (Other formats available upon request)
-Large texture maps for extreme detail
-Displacement maps
-Clean edge-loops
-Quads based topology
-Real world scale (H 1.8 inches, W 3 inches, D 3.2 inches)
-Positioned at center of grid
-Everything cleanly named in outliner for easy selection
-Layers organized for easy visibility
-Image Based Lighting set up for realistic reflections
-Stripped file structure for no hassle set up
-Perfect to be used as an asset in your characters
-Perfect for Dental advertisements
-Teeth can be selected independently and contain root detail
==POLY COUNT==
-Top Gums (608 Polys / 610 verts)
-Top Teeth (2624 Polys / 2656 verts)
-Bottom Teeth (2656 Polys / 2688 verts)
-Bottom Gums (258 Polys / 260 verts)
-Tongue (120 Polys / 122 verts)
==Texture Maps==
(4096x4096) Gums_Bottom_Color.tif
(4096x4096) Gums_ Bottom_Displacement.tif
(4096x4096) Gums_Top_Color.tif
(4096x4096) Gums_Top_Displacement.tif
(2048x1024) ImageBasedLighting.hdr
(4096x4096) TeethBottom_Color.tif
(4096x4096) Teeth_Bottom_Displacement.tif
(4096x4096) Teeth_Top_Color.tif
(4096x4096) Teeth_Top_Displacement.tif
(4096x4096) Tongue_Color.tif
(4096x4096)Tongue_Displacement.tif
==Rendering==
It is recommended that you render using the camera named 'Perspective' for best results.
Clean File paths are setup to allow no hassle setup.
-ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready to render.