
Male Circulatory System with Skeleton 3D Model























NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

Add to Collection

1 Like
Offered By
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Statistics
Favorites: | 0 |
Likes: | 1 |
Views: | 300 |
User Ratings

Not Rated Yet
Male Circulatory System with Skeleton 3D Model
Circulatory System with Skeleton
==FEATURES==
-Very detailed circulatory system including veins, arteries and heart.
-X-Ray Shader for the Skin (Ready to render exactly as shown)
-Each bone is select-able and named / grouped properly for easy organization
-Real World Scale (6 feet 2 inches, 1.89 meters, 74.6 inches)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Ready to Render
-3D Studio Max file
==TEXTURES==
Body_Displacement.tif (4096x4096) 32 MB
Arm_Color.tif (4096x4096) 48MB
Jaw_Color.tif (1024x1024) 3MB
Leg_Color.tif (4096x4096) 48MB
Pelvis_Color.tif (4096x4096) 48MB
Ribs_Color.tif (8192x8192) 213MB
Skeleton_Torso_Color.tif (8192x8192) 268MB
Skull_Color.tif (4096x4096) 71.8MB
Maxilary_Teeth_Color_Color.tif (2048x2048) 12MB
Mandibular_Teeth_Color.tif (2048x2048) 12MB
Heart_Texture.tif (4096x4096, 48MB)
Heart_Specular (4096x4096, 81MB)
==ADDITIONAL FILES==
An OBJ file has been added to increase compatibility. Please note that the OBJ contains the entire model (hierarchy free) with all Color Maps assigned and a .mtl file. Advanced xRay shaders, control rigs, and displacement maps are not supported. On Combo packs, there will be 2 separate OBJ files, one for each character.
An FBX file has been added to increase compatibility. Please note that the FBX contains the entire model (with hierarchy and layers intact) with all Color Maps assigned. Advanced xRay shaders, control rigs, and displacement maps may not supported by all software. On Combo packs, there will be 2 separate FBX files, one for each character.
==Rendering==
All Preview images are rendered with Mental Ray.
It is recommended that you render using the camera named 'Perspective' for best results.
Clean File paths are setup to allow no hassle setup.
-Ready to render.
==FEATURES==
-Very detailed circulatory system including veins, arteries and heart.
-X-Ray Shader for the Skin (Ready to render exactly as shown)
-Each bone is select-able and named / grouped properly for easy organization
-Real World Scale (6 feet 2 inches, 1.89 meters, 74.6 inches)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Ready to Render
-3D Studio Max file
==TEXTURES==
Body_Displacement.tif (4096x4096) 32 MB
Arm_Color.tif (4096x4096) 48MB
Jaw_Color.tif (1024x1024) 3MB
Leg_Color.tif (4096x4096) 48MB
Pelvis_Color.tif (4096x4096) 48MB
Ribs_Color.tif (8192x8192) 213MB
Skeleton_Torso_Color.tif (8192x8192) 268MB
Skull_Color.tif (4096x4096) 71.8MB
Maxilary_Teeth_Color_Color.tif (2048x2048) 12MB
Mandibular_Teeth_Color.tif (2048x2048) 12MB
Heart_Texture.tif (4096x4096, 48MB)
Heart_Specular (4096x4096, 81MB)
==ADDITIONAL FILES==
An OBJ file has been added to increase compatibility. Please note that the OBJ contains the entire model (hierarchy free) with all Color Maps assigned and a .mtl file. Advanced xRay shaders, control rigs, and displacement maps are not supported. On Combo packs, there will be 2 separate OBJ files, one for each character.
An FBX file has been added to increase compatibility. Please note that the FBX contains the entire model (with hierarchy and layers intact) with all Color Maps assigned. Advanced xRay shaders, control rigs, and displacement maps may not supported by all software. On Combo packs, there will be 2 separate FBX files, one for each character.
==Rendering==
All Preview images are rendered with Mental Ray.
It is recommended that you render using the camera named 'Perspective' for best results.
Clean File paths are setup to allow no hassle setup.
-Ready to render.