
Male Full Body Anatomy 3D Model

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My name is David Bittorf and I'm a digital sculptor looking for work in 3D anatomy visulizations. I like to work from sketches / concept art and create ultra high detail anatomically correct fully textured models. My work showcases examples of both my hard surface and organic sculpts.
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
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Male Full Body Anatomy 3D Model
Male Full Body Anatomy
The Male Full Body Anatomy includes full body skeletal system with connective tissue, circulatory system, nervous system, lymphatic system, digestive system, respiratory system, and urogenital system. OBJ file is also included for maximum compatibility.
Please note: This character does not include the muscular system. For character with all systems including muscular system please see 'Ultimate Complete Male Anatomy'
==RIGGED FEATURES==
-Transparency sliders allow custom levels of transparency per system.
-All systems can be toggle on or off.
-Every object is select-able and named / grouped properly for easy organization
-Several x-Ray Body shaders can be toggled on or off to see how the skin is positioned over the muscles and bones.
-Native Maya File
-Real World Scale (H:190cm, W: 190cm, D:37cm) (6.25 ft tall)
-Realistic Textures
-Displacement map for extreme detail
-Clean edge-loop based topology (no n-gons, minimal triangles)
-Built-in control sliders allow for model to be rotated 360 degrees without disrupting lighting.
-Genitals can be toggled on or off
-Light set up ready to Render
-Note: Character itself is not rigged, just view controls
==TEXTURES==
(4096x4096) Arm_Color.tif
(4096x4096) Arm_Displacement.tif
(8192x8192) Body_Color.tif
(4096x4096) Body_Displacement.tif
(4096x4096) Brain_Color.tif
(4096x4096) Brain_Displacement.tif
(4096x4096) ConnectiveTissue_Color.tif
(4096x4096) ConnectiveTissue_NormalMap.tif
(4096x4096) Digestive_Color.tif
(4096x4096) Digestive_Displacement.tif
(2048x2048) EyeIris_Color.tif
(2048x2048) EyeSclera_Color.tif
(2048x2048) Genital_Color.tif
(2048x2048) Genital_Displacement.tif
(4096x4096) Heart_Displacement.tif
(4096x4096) Heart_Specular.tif
(4096x4096) Heart_Texture.tif
(2048x1024) ImageBasedLighting.hdr
(4096x4096) Leg_Color.tif
(4096x4096) Leg_Displacement.tif
(4096x4096) Liver_Color,tif
(4096x4096) Liver_Displacement.tif
(4096x4096) Lungs_Color.tif
(4096x4096) Lungs_Displacement.tif
(1024x1024) Mandibile_Color.tif
(2048x2048) Mandible_Displacement.tif
(2048x2048) Mandibular_Teeth_Color.tif
(2048x2048) Mandibular_Teeth_Displacement.tif
(2048x2048) Maxilary_Teeth_Color.tif
(2048x2048) Maxilary_Teeth_Displacement.tif
(4096x4096) Pelvis_Color.tif
(4096x4096) Pelvis_Displacement.tif
(8192x8192) Ribs_Color.tif
(8192x8192) Skeleton_Torso_Color.tif
(4096x4096) Skull_Color.tif
(4096x4096) Skull_Displacement.tif
(2048x2048) Spleen_Color.tif
(2048x2048) Tracheal_Color.tif
(2048x2048) Tracheal_Displacement.tif
(4096x4096) Urogenital_Color.tif
==ADDITIONAL FILES==
An OBJ file has been added to increase compatibility. Please note that the OBJ contains the entire model (hierarchy free) with all Color Maps assigned and a .mtl file. Advanced xRay shaders, control rigs, and displacement maps are not supported. On Combo packs, there will be 2 separate OBJ files, one for each character.
An FBX file has been added to increase compatibility. Please note that the FBX contains the entire model (with hierarchy and layers intact) with all Color Maps assigned. Advanced xRay shaders, control rigs, and displacement maps may not supported by all software. On Combo packs, there will be 2 separate FBX files, one for each character.
==Rendering==
All Preview images are rendered with Mental Ray.
It is recommended that you render using the camera named 'Perspective
The Male Full Body Anatomy includes full body skeletal system with connective tissue, circulatory system, nervous system, lymphatic system, digestive system, respiratory system, and urogenital system. OBJ file is also included for maximum compatibility.
Please note: This character does not include the muscular system. For character with all systems including muscular system please see 'Ultimate Complete Male Anatomy'
==RIGGED FEATURES==
-Transparency sliders allow custom levels of transparency per system.
-All systems can be toggle on or off.
-Every object is select-able and named / grouped properly for easy organization
-Several x-Ray Body shaders can be toggled on or off to see how the skin is positioned over the muscles and bones.
-Native Maya File
-Real World Scale (H:190cm, W: 190cm, D:37cm) (6.25 ft tall)
-Realistic Textures
-Displacement map for extreme detail
-Clean edge-loop based topology (no n-gons, minimal triangles)
-Built-in control sliders allow for model to be rotated 360 degrees without disrupting lighting.
-Genitals can be toggled on or off
-Light set up ready to Render
-Note: Character itself is not rigged, just view controls
==TEXTURES==
(4096x4096) Arm_Color.tif
(4096x4096) Arm_Displacement.tif
(8192x8192) Body_Color.tif
(4096x4096) Body_Displacement.tif
(4096x4096) Brain_Color.tif
(4096x4096) Brain_Displacement.tif
(4096x4096) ConnectiveTissue_Color.tif
(4096x4096) ConnectiveTissue_NormalMap.tif
(4096x4096) Digestive_Color.tif
(4096x4096) Digestive_Displacement.tif
(2048x2048) EyeIris_Color.tif
(2048x2048) EyeSclera_Color.tif
(2048x2048) Genital_Color.tif
(2048x2048) Genital_Displacement.tif
(4096x4096) Heart_Displacement.tif
(4096x4096) Heart_Specular.tif
(4096x4096) Heart_Texture.tif
(2048x1024) ImageBasedLighting.hdr
(4096x4096) Leg_Color.tif
(4096x4096) Leg_Displacement.tif
(4096x4096) Liver_Color,tif
(4096x4096) Liver_Displacement.tif
(4096x4096) Lungs_Color.tif
(4096x4096) Lungs_Displacement.tif
(1024x1024) Mandibile_Color.tif
(2048x2048) Mandible_Displacement.tif
(2048x2048) Mandibular_Teeth_Color.tif
(2048x2048) Mandibular_Teeth_Displacement.tif
(2048x2048) Maxilary_Teeth_Color.tif
(2048x2048) Maxilary_Teeth_Displacement.tif
(4096x4096) Pelvis_Color.tif
(4096x4096) Pelvis_Displacement.tif
(8192x8192) Ribs_Color.tif
(8192x8192) Skeleton_Torso_Color.tif
(4096x4096) Skull_Color.tif
(4096x4096) Skull_Displacement.tif
(2048x2048) Spleen_Color.tif
(2048x2048) Tracheal_Color.tif
(2048x2048) Tracheal_Displacement.tif
(4096x4096) Urogenital_Color.tif
==ADDITIONAL FILES==
An OBJ file has been added to increase compatibility. Please note that the OBJ contains the entire model (hierarchy free) with all Color Maps assigned and a .mtl file. Advanced xRay shaders, control rigs, and displacement maps are not supported. On Combo packs, there will be 2 separate OBJ files, one for each character.
An FBX file has been added to increase compatibility. Please note that the FBX contains the entire model (with hierarchy and layers intact) with all Color Maps assigned. Advanced xRay shaders, control rigs, and displacement maps may not supported by all software. On Combo packs, there will be 2 separate FBX files, one for each character.
==Rendering==
All Preview images are rendered with Mental Ray.
It is recommended that you render using the camera named 'Perspective