Submit Your RenderMale with Skeleton Combo 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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My name is David Bittorf and I'm a digital sculptor looking for work in 3D anatomy visulizations. I like to work from sketches / concept art and create ultra high detail anatomically correct fully textured models. My work showcases examples of both my hard surface and organic sculpts.
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
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Male with Skeleton Combo 3D Model
Rigged Skeleton with Rigged Male Body!
Combo pack - bundled together to allow you to save.
This pack contains two separate scene files
Jake (Rigged)
==FEATURES==
-Rigged (Full body custom biped rig with Blend shapes)
-Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close)
-Real World Scale (6 feet 2 inches, 1.89 meters, 74.6 inches)
-GUI (Facial Blend shapes, Finger Control, Rig Visibility, Genital Visibility)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
-Polygon Hair - No Plugins Required
Skeleton (Rigged)
==FEATURES==
-Full Body Rigged Skeleton (Ready for Animation)
-Native Maya File
-Real World Scale
-Realistic Textures
-Displacement map for extreme detail
-Clean edge-loop based topology
-Each bone is selectable and named / grouped properly for easy organization
-Light set up ready to Render
==Rendering==
This model is set up to automatically be subdivided to proper division at render time.
It is recommended that you render using the camera named 'Perspective' for best results.
Clean File paths are setup to allow no hassle setup.
-Image Based Lighting, Additional Lighting and Indirect Lighting is set up ready to render.
Combo pack - bundled together to allow you to save.
This pack contains two separate scene files
Jake (Rigged)
==FEATURES==
-Rigged (Full body custom biped rig with Blend shapes)
-Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close)
-Real World Scale (6 feet 2 inches, 1.89 meters, 74.6 inches)
-GUI (Facial Blend shapes, Finger Control, Rig Visibility, Genital Visibility)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
-Polygon Hair - No Plugins Required
Skeleton (Rigged)
==FEATURES==
-Full Body Rigged Skeleton (Ready for Animation)
-Native Maya File
-Real World Scale
-Realistic Textures
-Displacement map for extreme detail
-Clean edge-loop based topology
-Each bone is selectable and named / grouped properly for easy organization
-Light set up ready to Render
==Rendering==
This model is set up to automatically be subdivided to proper division at render time.
It is recommended that you render using the camera named 'Perspective' for best results.
Clean File paths are setup to allow no hassle setup.
-Image Based Lighting, Additional Lighting and Indirect Lighting is set up ready to render.






































