
Male Torso Mannequin 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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My name is David Bittorf and I'm a digital sculptor looking for work in 3D anatomy visulizations. I like to work from sketches / concept art and create ultra high detail anatomically correct fully textured models. My work showcases examples of both my hard surface and organic sculpts.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | dcbittorf |
Published: | Jul 31, 2018 |
Download Size: | 30.3 MB |
Game Ready: | Yes |
Polygons: | 10,072 |
Vertices: | 10,074 |
Print Ready: | – |
3D Scan: | – |
Textures: | – |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | – |
Rigged: | – |
Animated: | – |
Statistics
Favorites: | 0 |
Likes: | 0 |
Views: | 4,231 |
Item Ratings

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Male Torso Mannequin 3D Model
Male Mannequin
Perfect for product and clothing demos as well as anatomy studies or texturing practice. Includes editable Z-Brush file!
==FEATURES==
-Realistic Textures
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
-Native Maya File
-Includes Editable Z-Brush file with all subdivisions
==Texture Maps==
BodyDisplacement.tif (4096 x 4096) 32 MB
ImageBasedLighting.hdr (2048 x 1024) 6MB
==Rendering==
This model is set up to automatically be subdivided to proper division at render time.
It is recommended that you render using the camera named 'Perspective' for best results.
Clean File paths are setup to allow no hassle setup.
Perfect for product and clothing demos as well as anatomy studies or texturing practice. Includes editable Z-Brush file!
==FEATURES==
-Realistic Textures
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
-Native Maya File
-Includes Editable Z-Brush file with all subdivisions
==Texture Maps==
BodyDisplacement.tif (4096 x 4096) 32 MB
ImageBasedLighting.hdr (2048 x 1024) 6MB
==Rendering==
This model is set up to automatically be subdivided to proper division at render time.
It is recommended that you render using the camera named 'Perspective' for best results.
Clean File paths are setup to allow no hassle setup.