
Planes of Body Male 3D Model

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My name is David Bittorf and I'm a digital sculptor looking for work in 3D anatomy visulizations. I like to work from sketches / concept art and create ultra high detail anatomically correct fully textured models. My work showcases examples of both my hard surface and organic sculpts.
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
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Planes of Body Male 3D Model
Planes of the Body Rigged Male
Rigged Realistic Male Character
Created in Maya 2014.
Includes PDF showing how to move rig
==FEATURES==
Easily show Planes of the Body with 360 degrees of rotation (animated turntable is set up ready to render)
Planes of Body can be toggled on or off and include:
-Sagittal Plane
-Transverse Plane
-Frontal Plane
[Medial / Laterial] [Superior / Inferior] [Anterior / Posterior] are also labeled
Character can be shown with Shorts or Nude and can be posed in any position.
-Rigged (Full body custom biped rig with Blend shapes)
-Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close)
-Real World Scale (6 feet 2 inches, 1.89 meters, 74.6 inches)
-GUI (Facial Blend shapes, Finger Control, Rig Visibility, Genital Visibility)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
-Maya 2014 compatible
-Polygon Hair - No Plugins Required
==SUPPORT==
-Contact the author via 'Support Ticket' for any questions
-This model will be updated upon request
==POLY COUNT==
Body: (24138 polys/ 24150 verts)
Mouth / Tongue / Teeth: (4336 polys/ 4397 verts)
Eyes: (1682 polys / 1694 verts)
Genitals: (264 polys / 266 verts)
Control Rig Geometry: (1200 polys / 1104 verts)
Hair: (147129 polys / 392344 verts)
==Texture Maps==
Body_Color.tif (8192x8192) 196 MB
Body_Displacement.tif (4096x4096) 32 MB
EyeIris_Color.tif (1701x1654) 8 MB
EyeSclera_Color (2048x2048) 12 MB
Genital_Color (2048x2048) 12 MB
Genital_Displacement (2048x2048) 8 MB
GumsBottom_Color (2048x2048) 12 MB
Gums Bottom_Displacement (2048x2048) 8 MB
GumsTop_Color (2048x2048) 12 MB
GumsTop_Displacement (2048x2048) 8 MB
ImageBasedLighting (2048x1024) 6 MB
Shorts_Color (4096x4096) 49 MB
Shorts_Displacement (4096x4096) 32 MB
TeethBottom_Color (2048x2048) 12 MB
TeethBottom_Displacement (2048x2048) 8 MB
TeethTop_Color (2048x2048) 12 MB
TeethTop_Displacement (2048x2048) 8 MB
Tongue_Color (2048x2048) 12 MB
Tongue_Displacement (2048x2048) 8 MB
==PLANES OF BODY===
transversecolor (4096x4096) 1.12MB
transversetrans (4096x4096) 1.10MB
frontalcolor (4096x4096) 1.11MB
frontaltrans (4095x4096) 1.10MB
sagattialcolor (4096x4096) 1.14MB
sagattialtrans (4096x4096) 1.10MB
PlaneTEXT (1024x1024) 292KB
PlaneTEXTtrans (1024x1024) 137KB
==Rendering==
All Preview images are rendered with Mental Ray.
It is recommended that you render using the camera named 'Perspective' for best results.
Clean File paths are setup to allow no hassle setup.
-ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready to render.
Rigged Realistic Male Character
Created in Maya 2014.
Includes PDF showing how to move rig
==FEATURES==
Easily show Planes of the Body with 360 degrees of rotation (animated turntable is set up ready to render)
Planes of Body can be toggled on or off and include:
-Sagittal Plane
-Transverse Plane
-Frontal Plane
[Medial / Laterial] [Superior / Inferior] [Anterior / Posterior] are also labeled
Character can be shown with Shorts or Nude and can be posed in any position.
-Rigged (Full body custom biped rig with Blend shapes)
-Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close)
-Real World Scale (6 feet 2 inches, 1.89 meters, 74.6 inches)
-GUI (Facial Blend shapes, Finger Control, Rig Visibility, Genital Visibility)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
-Maya 2014 compatible
-Polygon Hair - No Plugins Required
==SUPPORT==
-Contact the author via 'Support Ticket' for any questions
-This model will be updated upon request
==POLY COUNT==
Body: (24138 polys/ 24150 verts)
Mouth / Tongue / Teeth: (4336 polys/ 4397 verts)
Eyes: (1682 polys / 1694 verts)
Genitals: (264 polys / 266 verts)
Control Rig Geometry: (1200 polys / 1104 verts)
Hair: (147129 polys / 392344 verts)
==Texture Maps==
Body_Color.tif (8192x8192) 196 MB
Body_Displacement.tif (4096x4096) 32 MB
EyeIris_Color.tif (1701x1654) 8 MB
EyeSclera_Color (2048x2048) 12 MB
Genital_Color (2048x2048) 12 MB
Genital_Displacement (2048x2048) 8 MB
GumsBottom_Color (2048x2048) 12 MB
Gums Bottom_Displacement (2048x2048) 8 MB
GumsTop_Color (2048x2048) 12 MB
GumsTop_Displacement (2048x2048) 8 MB
ImageBasedLighting (2048x1024) 6 MB
Shorts_Color (4096x4096) 49 MB
Shorts_Displacement (4096x4096) 32 MB
TeethBottom_Color (2048x2048) 12 MB
TeethBottom_Displacement (2048x2048) 8 MB
TeethTop_Color (2048x2048) 12 MB
TeethTop_Displacement (2048x2048) 8 MB
Tongue_Color (2048x2048) 12 MB
Tongue_Displacement (2048x2048) 8 MB
==PLANES OF BODY===
transversecolor (4096x4096) 1.12MB
transversetrans (4096x4096) 1.10MB
frontalcolor (4096x4096) 1.11MB
frontaltrans (4095x4096) 1.10MB
sagattialcolor (4096x4096) 1.14MB
sagattialtrans (4096x4096) 1.10MB
PlaneTEXT (1024x1024) 292KB
PlaneTEXTtrans (1024x1024) 137KB
==Rendering==
All Preview images are rendered with Mental Ray.
It is recommended that you render using the camera named 'Perspective' for best results.
Clean File paths are setup to allow no hassle setup.
-ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready to render.