
Planes of the Body Female 3D Model

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My name is David Bittorf and I'm a digital sculptor looking for work in 3D anatomy visulizations. I like to work from sketches / concept art and create ultra high detail anatomically correct fully textured models. My work showcases examples of both my hard surface and organic sculpts.
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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
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Planes of the Body Female 3D Model
Planes of the Body Female (RIGGED)
Rigged Realistic Female Character with Bikini with Lighting Setup
==FEATURES==
Easily show Planes of the Body with 360 degrees of rotation (animated turntable is set up ready to render)
Planes of Body can be toggled on or off and include:
-Sagittal Plane
-Transverse Plane
-Frontal Plane
[Medial / Laterial] [Superior / Inferior] [Anterior / Posterior] are also labeled
Character can be shown with Bikini or Nude and can be posed in any position.
-Rigged (Full body with Blend shapes)
-Facial Blend shapes (Open Mouth, Smile, Lip, Eye Closes)
-Body Blend shapes (Bra Support)
-GUI (Facial Blend shapes, Finger Control, Rig Visibility)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
-Textured Hair for no hassle setup
____________________________
EYES
____________________________
===FEATURES===
Rigged Eyes include
***EYE AIM RIGHT***
***EYE AIM LEFT***
***EYE AIM BOTH***
***PUPIL DILATATION RIGHT***
***PUPIL DILATATION LEFT***
***IRIS COLOR PICKER -GREEN / BLUE/ BROWN***
Cornea material has a scientificly acurate index of refraction to create the most realistic eye possible
Model contains reflective cornea, dilating iris and lens. Color of iris can be changed by moving a slider, no need to manually swap out textures.
===TEXTURES===
EyeIris_Color.jpg (2048x2048) 1.85MB
EyeIris_Color_Blue.jpg (2048x2048) 1.61MB
EyeIris_Color_Brown.jpg (2048x2048) 1.38MB
EyeSclera_Color.tiff (2048x2048) 12MB
ImageBasedLighting.hdr (2048x1024) 6.07MB
____________________________
MOUTH
____________________________
==FEATURES==
-Rigged for easy open and closing of mouth
-Large texture maps for extreme detail
-Displacement maps
-Clean edge-loops
-Quads based topology
-Everything cleanly named in outliner for easy selection
-Layers organized for easy visibility
-Image Based Lighting set up for realistic reflections
-Teeth can be selected independently and contain root detail
==Texture Maps==
GumsBottom_Color (2048x2048) 12 MB
Gums Bottom_Displacement (2048x2048) 8 MB
GumsTop_Color (2048x2048) 12 MB
GumsTop_Displacement (2048x2048) 8 MB
ImageBasedLighting (2048x1024) 6 MB
TeethBottom_Color (2048x2048) 12 MB
TeethBottom_Displacement (2048x2048) 8 MB
TeethTop_Color (2048x2048) 12 MB
TeethTop_Displacement (2048x2048) 8 MB
Tongue_Color (2048x2048) 12 MB
Tongue_Displacement (2048x2048) 8 MB
==SUPPORT==
-Contact the author via 'Support Ticket' for any questions
-This model will be updated upon request
==POLY COUNT==
Cammie Body: (7108 polys/ 7037 verts)
Eyes / Eye Lashes: (99826 polys / 101186 verts)
Bikini: (461660 polys / 465084 verts)
Earrings: (800 polys / 800 verts)
Control Rig Geometry: (6400 polys / 6148 verts)
-Top Gums (608 Polys / 610 verts)
-Top Teeth (2624 Polys / 2656 verts)
-Bottom Teeth (2656 Polys / 2688 verts)
-Bottom Gums (258 Polys / 260 verts)
-Tongue (120 Polys / 122 verts)
==Texture Maps==
Body_Color.bmp (8192x8192) 192 MB
Body_Displacement.tif (4096x4096) 13.2 MB
Body_Specular.bmp (4096x4096) 48MB
Eye_Color.jpg (1024x1024) 552KB
Teeth_Color.jpg (2048x2048) 1.67MB
Teeth_Bump.jpg (2048x2048) 1.04MB
ImageBasedLighting.hdr (2048x1024) 6.07MB
==Rendering==
Clean File paths are setup to allow no hassle setup
-ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready to render
Character will automatically subdivide to proper division level at render time.
Rigged Realistic Female Character with Bikini with Lighting Setup
==FEATURES==
Easily show Planes of the Body with 360 degrees of rotation (animated turntable is set up ready to render)
Planes of Body can be toggled on or off and include:
-Sagittal Plane
-Transverse Plane
-Frontal Plane
[Medial / Laterial] [Superior / Inferior] [Anterior / Posterior] are also labeled
Character can be shown with Bikini or Nude and can be posed in any position.
-Rigged (Full body with Blend shapes)
-Facial Blend shapes (Open Mouth, Smile, Lip, Eye Closes)
-Body Blend shapes (Bra Support)
-GUI (Facial Blend shapes, Finger Control, Rig Visibility)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
-Textured Hair for no hassle setup
____________________________
EYES
____________________________
===FEATURES===
Rigged Eyes include
***EYE AIM RIGHT***
***EYE AIM LEFT***
***EYE AIM BOTH***
***PUPIL DILATATION RIGHT***
***PUPIL DILATATION LEFT***
***IRIS COLOR PICKER -GREEN / BLUE/ BROWN***
Cornea material has a scientificly acurate index of refraction to create the most realistic eye possible
Model contains reflective cornea, dilating iris and lens. Color of iris can be changed by moving a slider, no need to manually swap out textures.
===TEXTURES===
EyeIris_Color.jpg (2048x2048) 1.85MB
EyeIris_Color_Blue.jpg (2048x2048) 1.61MB
EyeIris_Color_Brown.jpg (2048x2048) 1.38MB
EyeSclera_Color.tiff (2048x2048) 12MB
ImageBasedLighting.hdr (2048x1024) 6.07MB
____________________________
MOUTH
____________________________
==FEATURES==
-Rigged for easy open and closing of mouth
-Large texture maps for extreme detail
-Displacement maps
-Clean edge-loops
-Quads based topology
-Everything cleanly named in outliner for easy selection
-Layers organized for easy visibility
-Image Based Lighting set up for realistic reflections
-Teeth can be selected independently and contain root detail
==Texture Maps==
GumsBottom_Color (2048x2048) 12 MB
Gums Bottom_Displacement (2048x2048) 8 MB
GumsTop_Color (2048x2048) 12 MB
GumsTop_Displacement (2048x2048) 8 MB
ImageBasedLighting (2048x1024) 6 MB
TeethBottom_Color (2048x2048) 12 MB
TeethBottom_Displacement (2048x2048) 8 MB
TeethTop_Color (2048x2048) 12 MB
TeethTop_Displacement (2048x2048) 8 MB
Tongue_Color (2048x2048) 12 MB
Tongue_Displacement (2048x2048) 8 MB
==SUPPORT==
-Contact the author via 'Support Ticket' for any questions
-This model will be updated upon request
==POLY COUNT==
Cammie Body: (7108 polys/ 7037 verts)
Eyes / Eye Lashes: (99826 polys / 101186 verts)
Bikini: (461660 polys / 465084 verts)
Earrings: (800 polys / 800 verts)
Control Rig Geometry: (6400 polys / 6148 verts)
-Top Gums (608 Polys / 610 verts)
-Top Teeth (2624 Polys / 2656 verts)
-Bottom Teeth (2656 Polys / 2688 verts)
-Bottom Gums (258 Polys / 260 verts)
-Tongue (120 Polys / 122 verts)
==Texture Maps==
Body_Color.bmp (8192x8192) 192 MB
Body_Displacement.tif (4096x4096) 13.2 MB
Body_Specular.bmp (4096x4096) 48MB
Eye_Color.jpg (1024x1024) 552KB
Teeth_Color.jpg (2048x2048) 1.67MB
Teeth_Bump.jpg (2048x2048) 1.04MB
ImageBasedLighting.hdr (2048x1024) 6.07MB
==Rendering==
Clean File paths are setup to allow no hassle setup
-ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready to render
Character will automatically subdivide to proper division level at render time.