
Planes of the Body Skeleton 3D Model

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My name is David Bittorf and I'm a digital sculptor looking for work in 3D anatomy visulizations. I like to work from sketches / concept art and create ultra high detail anatomically correct fully textured models. My work showcases examples of both my hard surface and organic sculpts.
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Planes of the Body Skeleton 3D Model
Planes of the Body Skeleton
==FEATURES==
Easily show Planes of the Body of a Skeleton with 360 degrees of rotation
Planes of Body include
-Sagittal Plane
-Transverse Plane
-Frontal Plane
[Medial / Laterial] [Superior / Inferior] [Anterior / Posterior] are also labeled
==SKELETON FEATURES==
-Native Maya File
-Real World Scale
-Realistic Textures
-Displacement map for extreme detail
-Clean edge-loop based topology
-Each bone is selectable and named / grouped properly for easy organization
-Light set up ready to Render
==SUPPORT==
-Contact the author via 'Support Ticket' for any questions
-This model will be updated upon request
==Rendering==
All Preview images are rendered with mental ray.
This model is set up to automatically be subdivided to proper division at render time.
It is recommended that you render using the camera named 'Perspective' for best results.
Clean File paths are setup to allow no hassle setup.
-ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready to render.
==FEATURES==
Easily show Planes of the Body of a Skeleton with 360 degrees of rotation
Planes of Body include
-Sagittal Plane
-Transverse Plane
-Frontal Plane
[Medial / Laterial] [Superior / Inferior] [Anterior / Posterior] are also labeled
==SKELETON FEATURES==
-Native Maya File
-Real World Scale
-Realistic Textures
-Displacement map for extreme detail
-Clean edge-loop based topology
-Each bone is selectable and named / grouped properly for easy organization
-Light set up ready to Render
==SUPPORT==
-Contact the author via 'Support Ticket' for any questions
-This model will be updated upon request
==Rendering==
All Preview images are rendered with mental ray.
This model is set up to automatically be subdivided to proper division at render time.
It is recommended that you render using the camera named 'Perspective' for best results.
Clean File paths are setup to allow no hassle setup.
-ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready to render.
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