
X-Ray Skeleton Combo 3D Model








































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This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
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X-Ray Skeleton Combo 3D Model
X-Ray Skeleton - Male and Female (Rigged) Combo Pack - bundled together to allow you to save. This pack contains two separate scene files:
X-Ray Skeleton (Rigged Male)
==FEATURES==
-X-Ray Shader on body and Realistic texture on Skeleton
-Rigged (Full body custom biped rig with Blend shapes)
-Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close)
-Real World Scale (6 feet 2 inches, 1.89 meters, 74.6 inches)
-GUI (Facial Blend shapes, Finger Control)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
X-Ray Skeleton - Female (Rigged)
==FEATURES==
-X-Ray Shader on body and Realistic texture on Skeleton
-Rigged (Full body custom biped rig with Blend shapes)
-Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close)
-GUI (Facial Blend shapes, Finger Control)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
==Rendering==
It is recommended that you render using the camera named 'Perspective' for best results.
Clean File paths are setup to allow no hassle setup.
X-Ray Skeleton (Rigged Male)
==FEATURES==
-X-Ray Shader on body and Realistic texture on Skeleton
-Rigged (Full body custom biped rig with Blend shapes)
-Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close)
-Real World Scale (6 feet 2 inches, 1.89 meters, 74.6 inches)
-GUI (Facial Blend shapes, Finger Control)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
X-Ray Skeleton - Female (Rigged)
==FEATURES==
-X-Ray Shader on body and Realistic texture on Skeleton
-Rigged (Full body custom biped rig with Blend shapes)
-Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close)
-GUI (Facial Blend shapes, Finger Control)
-Displacement map for extreme detail
-Clean edge-loop based topology
-Light set up ready to Render
==Rendering==
It is recommended that you render using the camera named 'Perspective' for best results.
Clean File paths are setup to allow no hassle setup.