Submit Your Render51 VFX Collection 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Deezl is a 3D Models, Textures and Gaming Assets developer group.
Based in the United States, Deezl offers high quality, original and accurate Game Ready products.
Based in the United States, Deezl offers high quality, original and accurate Game Ready products.
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | deezl |
| Published: | Sep 29, 2020 |
| Download Size: | 6.3 GB |
| Game Ready: | Yes |
| Polygons: | 11 |
| Vertices: | 44 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | – |
| Rigged: | Yes |
| Animated: | – |
Statistics
| Favorites: | 4 |
| Likes: | 0 |
| Views: | 331 |
Item Ratings

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51 VFX Collection 3D Model
51 VFX | RENDER-READY
AS SIMPLE AS A PLANE
Each VFX is an Image-As-Plane, easy to move around and scale.
The VFX are HD and at 30FPS to ensure the best visual quality.
This is a collection of 51 high resolution visual effects that you can import in your project as a transparent video.
Import any of the clips into your project and use the alpha channel to get maximum flexibility and enjoy the 30fps rate for extreme visual smoothness.
If you are a Blender User, enjoy the automated movements of the image-as-plane. Each plane follows the camera movements to always ensure the perfect view of the effects.
NOTES:
The 3D models have a mid-poly definition and PBR materials
with texture sets designed to be fully compatible with most 3D software and major game engines.
Each pack comes with 3D models inBLENDandFBXformats.
The FBX format ensures the import of any model of your favorite engine.
UV Mapping is optimized for each model and materials feature
the standard PBR Metalness-Rougness system consisting of the following textures:
BaseColor,AmbientOcclusion,Metallic,Roughness,Specular,HeightMap,
NormalMapDirectX,NormalMapOpenGL.OpacityandEmissionwhere necessary.
Available also multi-channel texturesARM(used for Unreal Engine and GameGuru Max),
Smoothness URPandMaskMap HDRP(for Unity).
UseNormalMapOpenGL(+Y) for Blender, Maya, Unity, Cinema 4D, Arnold, Octane.
UseNormalMapDirectX(-Y) for 3D Studio Max, Unreal Engine, Cry Engine, Twinmotion,
GameGuru Max, S2 Engine, V-Ray, Corona.
Available extensions: .blend, .fbx (scale 1).
Compatible with Blender, Maya, 3DS Max, Cinema4D, Unreal Engine, Unity, Cry Engine, Twinmotion, S2 Engine HD, GameGuru Max, Arnold, Octane, V-Ray, Corona.
PICTURE PERFECT
The VFX planes are tracked to the camera to match the movements.
Wherever you position the Camera, the planes will always follow the camera angle to ensure optimal visibility and perspective.
Fully automated transparent VFX, always following the camera movements.
7 Fog and Dust
11 Explosions
9 Fires
14 Fireworks
14 Magic VFX
AS SIMPLE AS A PLANE
Each VFX is an Image-As-Plane, easy to move around and scale.
The VFX are HD and at 30FPS to ensure the best visual quality.
This is a collection of 51 high resolution visual effects that you can import in your project as a transparent video.
Import any of the clips into your project and use the alpha channel to get maximum flexibility and enjoy the 30fps rate for extreme visual smoothness.
If you are a Blender User, enjoy the automated movements of the image-as-plane. Each plane follows the camera movements to always ensure the perfect view of the effects.
NOTES:
The 3D models have a mid-poly definition and PBR materials
with texture sets designed to be fully compatible with most 3D software and major game engines.
Each pack comes with 3D models inBLENDandFBXformats.
The FBX format ensures the import of any model of your favorite engine.
UV Mapping is optimized for each model and materials feature
the standard PBR Metalness-Rougness system consisting of the following textures:
BaseColor,AmbientOcclusion,Metallic,Roughness,Specular,HeightMap,
NormalMapDirectX,NormalMapOpenGL.OpacityandEmissionwhere necessary.
Available also multi-channel texturesARM(used for Unreal Engine and GameGuru Max),
Smoothness URPandMaskMap HDRP(for Unity).
UseNormalMapOpenGL(+Y) for Blender, Maya, Unity, Cinema 4D, Arnold, Octane.
UseNormalMapDirectX(-Y) for 3D Studio Max, Unreal Engine, Cry Engine, Twinmotion,
GameGuru Max, S2 Engine, V-Ray, Corona.
Available extensions: .blend, .fbx (scale 1).
Compatible with Blender, Maya, 3DS Max, Cinema4D, Unreal Engine, Unity, Cry Engine, Twinmotion, S2 Engine HD, GameGuru Max, Arnold, Octane, V-Ray, Corona.
PICTURE PERFECT
The VFX planes are tracked to the camera to match the movements.
Wherever you position the Camera, the planes will always follow the camera angle to ensure optimal visibility and perspective.
Fully automated transparent VFX, always following the camera movements.
7 Fog and Dust
11 Explosions
9 Fires
14 Fireworks
14 Magic VFX







































