
Tindalos Hound - Low Poly 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Desdinova_Incarnate |
Published: | May 27, 2025 |
Download Size: | 2.1 MB |
Game Ready: | – |
Polygons: | 216 |
Vertices: | 269 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | – |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
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Likes: | 0 |
Views: | 23 |
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Tindalos Hound - Low Poly 3D Model
"They move slowly through angles. They have no bodies, and they move slowly through outrageous angles…" - The Hounds of Tindalos by Frank Belknap Long.
A low poly 3D model inspired by the Hounds of Tindalos from Cthulhu Mythos.
This interpretation is a spectral creature with no visible limbs, a sharp tail, and long beak like mouth. One can almost imagine how it manifests out of a room corner head first, and wriggling in the air to propel itself. The skull shaped familiars that float along with it are controlled by the two eye-shaped cores on its chest. One sees into the past, and the other future, while the main head focuses on the present. As a being that lives within the "Angles of Time", feeding on those fools who seek to escape the boundaries of the regular SpaceTime continuum, its three "cores" allow it the necessary calculation power to chase its chosen prey both anywhere… and anywhen.
ZIP folder contains the FBX model, a saved UV file, and texture Files (Diffuse, Emissive, Normals, Roughness, and Gloss).
A low poly 3D model inspired by the Hounds of Tindalos from Cthulhu Mythos.
This interpretation is a spectral creature with no visible limbs, a sharp tail, and long beak like mouth. One can almost imagine how it manifests out of a room corner head first, and wriggling in the air to propel itself. The skull shaped familiars that float along with it are controlled by the two eye-shaped cores on its chest. One sees into the past, and the other future, while the main head focuses on the present. As a being that lives within the "Angles of Time", feeding on those fools who seek to escape the boundaries of the regular SpaceTime continuum, its three "cores" allow it the necessary calculation power to chase its chosen prey both anywhere… and anywhen.
ZIP folder contains the FBX model, a saved UV file, and texture Files (Diffuse, Emissive, Normals, Roughness, and Gloss).