
Advanced High Poly Female Basemesh Body 03 3D Model

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This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
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Advanced High Poly Female Basemesh Body 03 3D Model
Presenting a high-quality high-poly female basemesh for any of your needs, including integration with Unreal Engine or any other game engine, as well as any other 3D production
Product Specifications
-Clean topology, well-executed proportions
-Clean UVs for baking and further work
-Body includes auxiliary geometry for character setup: base hairstyle (hair cards), eyelashes (hair cards), eye setup (Eyes, EyeEdge, EyeShell), jaw with teeth and tongue, nails. All have clean topology and UVs; nails and the jaw with teeth include subdivision levels
-Textures included: Base Color for body, nails, and jaw; full set of maps for hair and eyelashes
-Basic rig and skin weights on the body at SubD Level 1 for quick integration into UE5 or any other project
-Also included: a 4-part video tutorial on replacing the default head with your custom head sculpt while preserving all original product specs
File Formats Included:
.FBX
.OBJ
.mb - Autodesk Maya 2022.4 scene
.ztl - ZBrush 2022 Tool file
Texures - tif, png
Head Swap Tut - mp4
Product Specifications
-Clean topology, well-executed proportions
-Clean UVs for baking and further work
-Body includes auxiliary geometry for character setup: base hairstyle (hair cards), eyelashes (hair cards), eye setup (Eyes, EyeEdge, EyeShell), jaw with teeth and tongue, nails. All have clean topology and UVs; nails and the jaw with teeth include subdivision levels
-Textures included: Base Color for body, nails, and jaw; full set of maps for hair and eyelashes
-Basic rig and skin weights on the body at SubD Level 1 for quick integration into UE5 or any other project
-Also included: a 4-part video tutorial on replacing the default head with your custom head sculpt while preserving all original product specs
File Formats Included:
.FBX
.OBJ
.mb - Autodesk Maya 2022.4 scene
.ztl - ZBrush 2022 Tool file
Texures - tif, png
Head Swap Tut - mp4