
Old Brick Damaged Paving PBR Texture







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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Texture Details
Vendor: | Eagle Soft |
Published: | Nov 03, 2021 |
Download Size: | 543.6 MB |
8K Texture: | 8,192 x 8,192 |
Seamless: | Yes |
PBR: | Yes |
Diffuse Map: | Yes |
Bump Map: | No |
Normal Map: | Yes |
Displacement Map: | Yes |
Albedo Map: | Yes |
Height Map: | Yes |
Specular Map: | No |
Gloss Map: | Yes |
Roughness Map: | No |
Metallic Map: | No |
Occlusion Map: | Yes |
Emissive Map: | No |
Transparency Map: | No |
Included Formats

.exr

.jpg
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Favorites: | 0 |
Likes: | 0 |
Views: | 79 |
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Old Brick Damaged Paving PBR Texture
High quality seamless PBR materials.
High resolution original photographs of Old Brick damaged .This texture is Designed in (8192x8192_pixel). All textures are seamless tiling, endlessly repeating horizontally and vertically.Good to use in architectural visualisations, games, vfx projects. All preview images rendered in marmoset toolbag.
Texture Resolution: (8K)
Albedo
Normal
Displacement(height) 32/bit
Roughness
Ambient_Occlusion (for both AO and Cavity)
Gloss
Scanned data : (optimize Baking with 3 000 0000 poly)
Our goal is to always reach a high quality standard, so if you feel like there is room for improvement, we'd be happy about your feedback.
If you encounter any problems using this asset or setting up the materials, please feel free to contact us. We'd be glad to help you.
High resolution original photographs of Old Brick damaged .This texture is Designed in (8192x8192_pixel). All textures are seamless tiling, endlessly repeating horizontally and vertically.Good to use in architectural visualisations, games, vfx projects. All preview images rendered in marmoset toolbag.
Texture Resolution: (8K)
Albedo
Normal
Displacement(height) 32/bit
Roughness
Ambient_Occlusion (for both AO and Cavity)
Gloss
Scanned data : (optimize Baking with 3 000 0000 poly)
Our goal is to always reach a high quality standard, so if you feel like there is room for improvement, we'd be happy about your feedback.
If you encounter any problems using this asset or setting up the materials, please feel free to contact us. We'd be glad to help you.
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