Submit Your RenderCyberpunk Girl - Evelynn V3 3D Model

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Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
| Vendor: | eatmylazer |
| Published: | Jan 02, 2025 |
| Download Size: | 1.2 GB |
| Game Ready: | Yes |
| Polygons: | 85,643 |
| Vertices: | 49,161 |
| Print Ready: | – |
| 3D Scan: | – |
| Textures: | Yes |
| Materials: | Yes |
| UV Mapped: | Yes |
| PBR: | Yes |
| Rigged: | Yes |
| Animated: | Yes |
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| Favorites: | 1 |
| Likes: | 0 |
| Views: | 124 |
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Cyberpunk Girl - Evelynn V3 3D Model
Introducing Evelynn V3, a triple-A high-quality character with deep procedural, hand-made customization. With thousands of possible changes on her, procedural physics animated simulations, and an in-depth overview level, she comes with several features that are a MUST for any game developer.
With this character, you'll have:
- Over 50 Facial and Body Morph Targets (ARKit)
- Adapted body and facial Control Rig that works with ARKit Morph Targets
- IK Foot Placement built-in at the Playable Blueprint
- Procedural animations built-in at the Post Process Animation Blueprint (Hair, Clothes, and more)
- Several textures for changes in her looks (Mostly at the hair and neon features)
- Deeply customizable shaders on the whole model
- Rigged to Unreal Engine standard, with IK and extra bones on everything that can be simulated
- Adapted to work properly in the same way as Epic's Windwalker Echo (She also has a secondary UE third-person BP with no IK applied to it)
- 2 levels included: A Beauty scene for Character Rendering and an Overview Level with all the features
- 1 free weapon ready to be used that shares the same master material as the clothing
- Clean folder structure with proper naming and following UE standards
and more.
CHANGELOG:
• 08/01/2024 - Ver 1.1
- Changed CR_EvelynnV3_Twist to improve twist deformation of the left arm on X-Axis
- Added extra bones on the left arm to improve deformations
- Reworked skinning on the left arm to improve deformations
Stay tuned for upcoming updates and patches over this model.
All feedback is deeply appreciated. Feel free to ask any questions.
With this character, you'll have:
- Over 50 Facial and Body Morph Targets (ARKit)
- Adapted body and facial Control Rig that works with ARKit Morph Targets
- IK Foot Placement built-in at the Playable Blueprint
- Procedural animations built-in at the Post Process Animation Blueprint (Hair, Clothes, and more)
- Several textures for changes in her looks (Mostly at the hair and neon features)
- Deeply customizable shaders on the whole model
- Rigged to Unreal Engine standard, with IK and extra bones on everything that can be simulated
- Adapted to work properly in the same way as Epic's Windwalker Echo (She also has a secondary UE third-person BP with no IK applied to it)
- 2 levels included: A Beauty scene for Character Rendering and an Overview Level with all the features
- 1 free weapon ready to be used that shares the same master material as the clothing
- Clean folder structure with proper naming and following UE standards
and more.
CHANGELOG:
• 08/01/2024 - Ver 1.1
- Changed CR_EvelynnV3_Twist to improve twist deformation of the left arm on X-Axis
- Added extra bones on the left arm to improve deformations
- Reworked skinning on the left arm to improve deformations
Stay tuned for upcoming updates and patches over this model.
All feedback is deeply appreciated. Feel free to ask any questions.






































