
Mitsubishi Lancer 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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My name is Evgeny Karmazin
I am 24 years old
I am middle 3d artist
I've been doing graphicks fo 2 years
Skills:
-High-poly modeling
-Low-poly modeling
-Retopology
-UV-Mapping
-Bake
-Texturing (PBR)
-Sculpting (little bit)
I am able to create assets of a full cycle. Props, vehicles, weapons
I am 24 years old
I am middle 3d artist
I've been doing graphicks fo 2 years
Skills:
-High-poly modeling
-Low-poly modeling
-Retopology
-UV-Mapping
-Bake
-Texturing (PBR)
-Sculpting (little bit)
I am able to create assets of a full cycle. Props, vehicles, weapons
License
Extended Use License (IP Restricted)
This item comes with our Extended Use Licensing. This means that you may use the model in a variety of mediums and applications. But, because certain intellectual property depicted in this model may not be affiliated with or endorsed by the original rights holder, this model is subject to an Editorial Use Only Restriction which limits the ways in which you may use this model.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | Ekar |
Published: | May 07, 2021 |
Download Size: | 33.9 MB |
Game Ready: | Yes |
Polygons: | 23,030 |
Vertices: | 12,425 |
Print Ready: | – |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | Yes |
PBR: | Yes |
Rigged: | – |
Animated: | – |
Statistics
Favorites: | 0 |
Likes: | 0 |
Views: | 312 |
Item Ratings

Not Rated Yet
Mitsubishi Lancer 3D Model
Model correctly scaled for an accurate representation of the original object. Doors, wheels, trunk, tank and steering wheel are separate parts.
Technical Details: Clean and optimised geometry. Separated Materials for different parts (wheels, Body, Glass, Plastic, lights. Lights use separated objects with Transparency and Emissive map for Lights Emissive
Texture size: Body paint and parts: 2048 Wheels: 256
OBJ
FBX
Blend
Technical Details: Clean and optimised geometry. Separated Materials for different parts (wheels, Body, Glass, Plastic, lights. Lights use separated objects with Transparency and Emissive map for Lights Emissive
Texture size: Body paint and parts: 2048 Wheels: 256
OBJ
FBX
Blend