







Artist: | Enutrov |
Published: | Dec 28, 2017 |
Download Size: | 101.9 KB |
4K Texture: | 4,096 x 4,096 |
Seamless: | No |
PBR: | Yes |
Diffuse Map: | No |
Bump Map: | No |
Normal Map: | Yes |
Displacement Map: | No |
Albedo Map: | Yes |
Height Map: | Yes |
Specular Map: | No |
Gloss Map: | No |
Roughness Map: | Yes |
Metallic Map: | Yes |
Occlusion Map: | Yes |
Emissive Map: | No |
Transparency Map: | No |

sbsar
Favorites: | 9 |
Likes: | 1 |
Views: | 5769 |


May 17, 2020

Aug 26, 2019

Apr 15, 2018
Eye Texture (sbsar)
You can use this in Substance painter (base material) or PShop (final textures).
A short instruction for SP:
Download sbsar
Drag it to the shelf as basematerial
Drag our material to the layer stack
Assign transform to the layer filter for positioning
If necessary, assign anchor point to get a mask
For PShop:
Create new graph in SD
Drag sbsar to it
Generate an iris according to your preferences
Connect required maps to the outputs
Use photoshop export in order to save file as psd