
Fatale Geoshell Glove + No-Nail Fingertip Geograft G8F

5.0 Stars |2 Ratings
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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
Item Details
Vendor: | Excessive |
Published: | Apr 29, 2025 |
Download Size: | 584.5 KB |
Software: | Daz Studio |
Compatible Figures: | Genesis 8 Female Genesis 8.1 Female |
dForce: | – |
Statistics
Favorites: | 9 |
Likes: | 11 |
Views: | 394 |
Item Ratings


5 Stars|Jun 26, 2025
Thank you

5 Stars|May 06, 2025
Thank you for sharing your awesome work! I am grateful!!
Fatale Geoshell Glove + No-Nail Fingertip Geograft G8F
A Geoshell + Geograft combination to give you some basic long tight-fitting glove. The Geoshell preset covers the character from the Shoulder down to the fingertips, and the Geograft replaces the vanilla fingertips to get rid of the fingernails. A Wearable preset loads both of these together and is normally what should be used.
The Geoshell loads with a basic white satin shader applied; the Glovetip Geograft loads with the basic IRay Uber shader but is UV mapped the same as the vanilla character, so if you need something like this for other purposes you can load whatever Arm materials onto the Glovetip model you like. The Geoshell is set to have a thickness of 0.25cm and of course has the same UVmap as the vanilla character. In this case, it works fine on both G8F and G8.1F so no separate versions were required. Please note if you have other geografts in use on the character you will need to disable them in the glove geoshell. Impossible for me to support this in advance, you're on your own for that situation.
To use:
- Select the G8F/G8.1F character in the scene
- Load the "!Fatale Glove" Wearable preset
- Adjust materials as necessary
NB: You may wish to adjust the character's "Fingers Width" or "Fingers Length" if you want a slimmer or longer (or thicker, or shorter, I don't judge) finger.
Enjoy :)
NB: this item was included with the S.EXE suit (actually this was done before the other item but when posting my items here I somehow skipped this solid standalone item)
The Geoshell loads with a basic white satin shader applied; the Glovetip Geograft loads with the basic IRay Uber shader but is UV mapped the same as the vanilla character, so if you need something like this for other purposes you can load whatever Arm materials onto the Glovetip model you like. The Geoshell is set to have a thickness of 0.25cm and of course has the same UVmap as the vanilla character. In this case, it works fine on both G8F and G8.1F so no separate versions were required. Please note if you have other geografts in use on the character you will need to disable them in the glove geoshell. Impossible for me to support this in advance, you're on your own for that situation.
To use:
- Select the G8F/G8.1F character in the scene
- Load the "!Fatale Glove" Wearable preset
- Adjust materials as necessary
NB: You may wish to adjust the character's "Fingers Width" or "Fingers Length" if you want a slimmer or longer (or thicker, or shorter, I don't judge) finger.
Enjoy :)
NB: this item was included with the S.EXE suit (actually this was done before the other item but when posting my items here I somehow skipped this solid standalone item)