
The Mindful Garden, Strand-Based Pubic Hair G8F

4.8 Stars |4 Ratings


! REPORT
FREE
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
Item Details
Vendor: | Excessive |
Published: | Apr 05, 2025 |
Download Size: | 4.4 MB |
Software: | Daz Studio |
Compatible Figures: | Genesis 8 Female Genesis 8.1 Female |
dForce: | – |
Statistics
Favorites: | 10 |
Likes: | 8 |
Views: | 846 |
Item Ratings


5 Stars|Jun 04, 2025
A remarkably useful set of pubic hairs for G8F, as good as some I've paid for

4 Stars|May 01, 2025
nice

5 Stars|Apr 08, 2025
Thanks for the generous shares!! They are marvelous work, and I am truly grateful!!

5 Stars|Apr 07, 2025
Gorgeous with variety of options 

The Mindful Garden, Strand-Based Pubic Hair G8F
"When the world wearies and society fails to satisfy, there is always the garden." - Minnie Aumonier
A collection of 10 strand-based pubic hairs fitted to DAZ Genesis 8/8.1 Female, with an assortment of 15 material setups in a good variety of colors.
These hairs are grown from a "flower box", a hidden set of polygons that is rigged to follow the main character figure. This was necessary to allow the hairs to be independent of a specific G8F/G8.1F version, as they are not compatible without this workaround. To use these hairs, follow these steps:
1) Select the target Genesis 8/8.1F character. The character may already be posed and morphed, or even have bone scale adjustments!
2) Load the !FlowerBox.duf attachment from the Content Library. It should conform to the character as any other following model might, but note that the FlowerBox is set to be HIDDEN, so it won't be visible in rendering.
3) Select the FlowerBox in the scene.
4) Load any of the desired hair objects from the Content Library. Note that the "5 O'Clock Shadow" hair might be reasonable to mix and match with some others, if you prefer a stubbly look to a waxed super-smooth look. NB: All the hairs are set to "UNPARENT ON LOAD" so that they will pose correctly as the main character's root bone is moved; if you decide to change parenting of the hair, it will probably not behave correctly in that case!
5) The hairs are all set to load with a Basic Black color; if desired, select the hair object and load any of the materials provided.
NB: Rendering strand-based hair requires somewhat higher render quality filtering settings than are enabled by default. If you notice the hairs render with bright speckles or other artifacts, also included is a render settings file that adjusts the specific filtering options necessary for basic, "pretty good" results. This is a partial settings file and shouldn't overwrite any other render options e.g. Environment or Tone Mapping options.
NB: The FlowerBox and by extension, the hairs themselves will not interact with any geometry or morphs besides the main character they are fitted to. This means any alternate or replacement geometry in the genital area e.g. the DAZ Female Anatomical Elements, if any drastic morphs are dialed up there then the shape of the hairs will not follow those.
I've tried to provide a good solid base that can be customized or expanded on; you can take any of these hairs and easily tinker with the seed values or other options in the strand based hair editor and create many variations without much work. You can modify any of these for a particular character you're working on, and once you have something you're happy with you can save the entire character + all follower attachments and settings changes into a "Scene Subset" so you don't have to do these setup steps every time! See various DAZ tutorials on saving content for details on other options. Have fun!
A collection of 10 strand-based pubic hairs fitted to DAZ Genesis 8/8.1 Female, with an assortment of 15 material setups in a good variety of colors.
These hairs are grown from a "flower box", a hidden set of polygons that is rigged to follow the main character figure. This was necessary to allow the hairs to be independent of a specific G8F/G8.1F version, as they are not compatible without this workaround. To use these hairs, follow these steps:
1) Select the target Genesis 8/8.1F character. The character may already be posed and morphed, or even have bone scale adjustments!
2) Load the !FlowerBox.duf attachment from the Content Library. It should conform to the character as any other following model might, but note that the FlowerBox is set to be HIDDEN, so it won't be visible in rendering.
3) Select the FlowerBox in the scene.
4) Load any of the desired hair objects from the Content Library. Note that the "5 O'Clock Shadow" hair might be reasonable to mix and match with some others, if you prefer a stubbly look to a waxed super-smooth look. NB: All the hairs are set to "UNPARENT ON LOAD" so that they will pose correctly as the main character's root bone is moved; if you decide to change parenting of the hair, it will probably not behave correctly in that case!
5) The hairs are all set to load with a Basic Black color; if desired, select the hair object and load any of the materials provided.
NB: Rendering strand-based hair requires somewhat higher render quality filtering settings than are enabled by default. If you notice the hairs render with bright speckles or other artifacts, also included is a render settings file that adjusts the specific filtering options necessary for basic, "pretty good" results. This is a partial settings file and shouldn't overwrite any other render options e.g. Environment or Tone Mapping options.
NB: The FlowerBox and by extension, the hairs themselves will not interact with any geometry or morphs besides the main character they are fitted to. This means any alternate or replacement geometry in the genital area e.g. the DAZ Female Anatomical Elements, if any drastic morphs are dialed up there then the shape of the hairs will not follow those.
I've tried to provide a good solid base that can be customized or expanded on; you can take any of these hairs and easily tinker with the seed values or other options in the strand based hair editor and create many variations without much work. You can modify any of these for a particular character you're working on, and once you have something you're happy with you can save the entire character + all follower attachments and settings changes into a "Scene Subset" so you don't have to do these setup steps every time! See various DAZ tutorials on saving content for details on other options. Have fun!