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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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18 Likes
License
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
Item Details
Vendor: | Excessive |
Published: | Apr 08, 2025 |
Download Size: | 590.5 KB |
Software: | Daz Studio |
Compatible Figure: | Original Daz Figure |
dForce: | – |
Statistics
Favorites: | 12 |
Likes: | 18 |
Views: | 1,293 |
Item Ratings


5 Stars|Jun 12, 2025
Very elastic, very veratile, very flexible. My poor little Genesis stuffed it in her ears. I said: "Stupid, take it off!." But she can't hear me.

4 Stars|May 30, 2025
nice

5 Stars|May 04, 2025
Great prop! Thank you!!

5 Stars|Apr 10, 2025

5 Stars|Apr 10, 2025
This invention is really useful! It's fun to mess around with and it looks good in renders. Thanks!

5 Stars|Apr 10, 2025
Thank you for sharing this wonderful work! I am grateful!!
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UberToob D|S
A tubular shaped model rigged in DAZ Studio suitable for use as a tentacle, worm creature or whatever random tube shaped thing your characters might need, with posing controls
3336 Polys
Features:
- Proper flat UV map with minimal seams
- A few shape morphs that can be mixed and matched or dialed negative for an assortment of shapes
- Posing Controls (NB: if you use these and then find that the figure "jumps" when attempting to manually adjust a bone, simply Undo and "Bake to Transforms" [SHIFT+B] before manipulating any bones)
- A small assortment of Iray materials, some of which use refraction/reflection and some simple shiny plastic type stuff (NB: Please note some of the materials make use of TRANSPARENCY and may not show up in the viewport with some display settings; when rendered with the Iray engine they should appear OK)
3336 Polys
Features:
- Proper flat UV map with minimal seams
- A few shape morphs that can be mixed and matched or dialed negative for an assortment of shapes
- Posing Controls (NB: if you use these and then find that the figure "jumps" when attempting to manually adjust a bone, simply Undo and "Bake to Transforms" [SHIFT+B] before manipulating any bones)
- A small assortment of Iray materials, some of which use refraction/reflection and some simple shiny plastic type stuff (NB: Please note some of the materials make use of TRANSPARENCY and may not show up in the viewport with some display settings; when rendered with the Iray engine they should appear OK)