Submit Your RenderCar Interior 3D Model

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Car Interior 3D Model
> **Car interior design.
For sports cars in mind. **_
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**Uv mapping:**
- The model is divided into parts that all share one Uv layout. Uvs are non-overlapping.
**Vertex color:**
- All parts of the mesh are painted with vertex color data for easy masking in texturing software
**Topology:**
- Topology is 'quads'. There are few Ngons but only on flat surfaces.
**Subdivision:**
- LVL 0 subdiv 132.107 vertices in the scene.
- LVL 1 subdiv 521.549 vertices in the scene.
- LVL 2 subdiv 2.072.993 vertices in the scene.
**File formats:**
- _.stl .fbx .blend .obj .dae_
**Update**
- I have applied materials in Blender 2.81. Renders are made with Cycles renderer.
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Thank you for viewing this model. Likes, comments or requests are welcome!
For sports cars in mind. **_
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
**Uv mapping:**
- The model is divided into parts that all share one Uv layout. Uvs are non-overlapping.
**Vertex color:**
- All parts of the mesh are painted with vertex color data for easy masking in texturing software
**Topology:**
- Topology is 'quads'. There are few Ngons but only on flat surfaces.
**Subdivision:**
- LVL 0 subdiv 132.107 vertices in the scene.
- LVL 1 subdiv 521.549 vertices in the scene.
- LVL 2 subdiv 2.072.993 vertices in the scene.
**File formats:**
- _.stl .fbx .blend .obj .dae_
**Update**
- I have applied materials in Blender 2.81. Renders are made with Cycles renderer.
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Thank you for viewing this model. Likes, comments or requests are welcome!




































