New Hand-Painted Skin Merchant Resource for Genesis 9 – Feedback Welcome!

Hey everyone,
I've been working on a new hand-painted 4K skin texture pack and just released it as a Merchant Resource for Genesis 9 on RenderHub (KYD Fiona Skin Merchant Resource for G9). Thought I'd share some previews here and would love to hear your thoughts!
This pack is designed as a clean, professional base for creators to build their own characters. All textures are fully hand-painted for a natural, seam-free look.
Highlights:
- 4K Color (Diffuse/Albedo) + Roughness maps
- Eyelash normal maps included
- Eyebrow-free head texture for maximum customization
- Ready-to-use Material Presets (Full MAT, Eyes, Mouth, Eyelashes, Gens F)
- Perfect for building custom characters for personal or commercial use
Note: This pack focuses on Color + Roughness maps only (no normals, SSS or displacement).
Quick question for the community:
Do you prefer working with 4K or 8K skins?
Any feedback or suggestions are more than welcome!
- KYD
I've been working on a new hand-painted 4K skin texture pack and just released it as a Merchant Resource for Genesis 9 on RenderHub (KYD Fiona Skin Merchant Resource for G9). Thought I'd share some previews here and would love to hear your thoughts!
This pack is designed as a clean, professional base for creators to build their own characters. All textures are fully hand-painted for a natural, seam-free look.
Highlights:
- 4K Color (Diffuse/Albedo) + Roughness maps
- Eyelash normal maps included
- Eyebrow-free head texture for maximum customization
- Ready-to-use Material Presets (Full MAT, Eyes, Mouth, Eyelashes, Gens F)
- Perfect for building custom characters for personal or commercial use
Note: This pack focuses on Color + Roughness maps only (no normals, SSS or displacement).
Quick question for the community:
Do you prefer working with 4K or 8K skins?
Any feedback or suggestions are more than welcome!
- KYD
! REPORT
Great work, i had that wishlised even before your post!
Ypuve prettyuch nailed everything I'm looking for in a skin MR - a good base to build on without too much extraneous bumf...
Personally I generally prefer to use 4k, but I'm sure someone would be interested in 8k
Ypuve prettyuch nailed everything I'm looking for in a skin MR - a good base to build on without too much extraneous bumf...
Personally I generally prefer to use 4k, but I'm sure someone would be interested in 8k
REPLY
! REPORT
LILL KYD
Karma: 1,238
17 Hours agoThanks a lot, really appreciate it!
I wanted it to be a clean base without extras, so glad that comes across.
Good to know 4K works well — I might come up with an 8K option for those who want the extra detail.
I wanted it to be a clean base without extras, so glad that comes across.
Good to know 4K works well — I might come up with an 8K option for those who want the extra detail.
Hey the skin look great !
but there might be a problem.
Are the freckles or any other detail that appear in the face directly ON the skin map ? or are they LIE's ?
Because the peoples buying aren't going to use the skin on multiple characters (even if they add their own touch) because all the characters will have the same freckles, ect on the face.
You want to have a clean face to avoid people not buying your product JUST because of this.

Are the freckles or any other detail that appear in the face directly ON the skin map ? or are they LIE's ?
Because the peoples buying aren't going to use the skin on multiple characters (even if they add their own touch) because all the characters will have the same freckles, ect on the face.
You want to have a clean face to avoid people not buying your product JUST because of this.
REPLY
! REPORT
LILL KYD
Karma: 1,238
17 Hours agoGood catch, thanks for pointing that out!
Right now the freckles/details are baked directly onto the skin maps.
But I’ll create them as separate LIE options so the base stays clean.
That way creators can choose whether to add them or not.
Right now the freckles/details are baked directly onto the skin maps.
But I’ll create them as separate LIE options so the base stays clean.
That way creators can choose whether to add them or not.