Poser 14 - Uh... What do you think?
106I still peek in on Renderosity. I have deep, years-spanning nostalgia for it, and have enjoyed access to vast mountains of useful good stuff from them. When they took over Poser, I was stoked and had high hopes. Even in the face of its decline, I hold out hope that something might turn it around.
It appears that Poser 14 is now available for sale or upgrade. And...
...I'm thinking carefully to find the right words for my reaction.
Digital art software normally advertises itself by displaying mind-blowing examples of the kinds of things that will be possible when you use it. Poser 14's promotional images are... screenshots of some of the menu options. I mean, I've heard of "know your target audience; give them what they want", but...
...Have they just given up on attracting new users?
I write these words with hurt in my heart. Poser 5 was what first got me working in virtual 3D space. I had no access to teachers or training. I couldn't afford Autodesk's absurd paywall subscriptions, even if I had access to the training to know how to use it. Poser is where I learned the principles of working in 3D, what works and doesn't work in composing an image, and most everything else that put me on the course I'm no today. I only migrated to Daz Studio when it became clear that the Firefly engine I was clinging to couldn't touch what was possible with Iray.
But I've been a hermit most of these years in terms of the community, so I don't know the inside baseball of how it came to this. What am I missing?
It appears that Poser 14 is now available for sale or upgrade. And...
...I'm thinking carefully to find the right words for my reaction.
Digital art software normally advertises itself by displaying mind-blowing examples of the kinds of things that will be possible when you use it. Poser 14's promotional images are... screenshots of some of the menu options. I mean, I've heard of "know your target audience; give them what they want", but...
...Have they just given up on attracting new users?
I write these words with hurt in my heart. Poser 5 was what first got me working in virtual 3D space. I had no access to teachers or training. I couldn't afford Autodesk's absurd paywall subscriptions, even if I had access to the training to know how to use it. Poser is where I learned the principles of working in 3D, what works and doesn't work in composing an image, and most everything else that put me on the course I'm no today. I only migrated to Daz Studio when it became clear that the Firefly engine I was clinging to couldn't touch what was possible with Iray.
But I've been a hermit most of these years in terms of the community, so I don't know the inside baseball of how it came to this. What am I missing?
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Looking for the new features, and apparently it's just "simple materials" and "simple backgrounds"? huh?
there's no forum for it but there's still forums for 11, 12, and 13 ??? baffling
there's no forum for it but there's still forums for 11, 12, and 13 ??? baffling
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Excessive
Karma: 8,578
15 Hours agofull release notes are buried down in the link to download the demo
What am I missing? You mean by buying and Poser 14?
Actually, I don't know, but the big risk is losing money and time learning how to use it?
Oops, I just made a few enemies
Actually, I don't know, but the big risk is losing money and time learning how to use it?
Oops, I just made a few enemies

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I think about it like this, I started in 3D like in 2010 or2011, whenever Daz made studio free. Even then, there was no reason for me to choose Poser over Daz, primarily over cost, but also it was all the same content and most of it was made by Daz. It's 15 years later and Daz has progressed pretty well in that time up until the past couple of years. I have seen no real improvement in Poser and most users are still using V4/M4 which are figures that will be 20 years old next year
I'm glad that Rendo is supporting the software so it can hang in there and it's existing base can still use it (as long as they're not on a Mac), more products and platforms are better than less. At the same time I know of no one who either chose Poser over Daz in the past 15 years or switched from Daz to Poser. Additionally, what I've heard from vendors that are old enough to have made products for both platforms is that whatever your complaints are about content making in Daz, they are nothing compared to Poser's issues with content creation.
So yeah, to answer your question, I think they're just keeping 100's of remaining Poser users happy and updating the technology so they can use it, but I think unless you were on Poser 10 years ago, you're probably not picking this up.
I'm glad that Rendo is supporting the software so it can hang in there and it's existing base can still use it (as long as they're not on a Mac), more products and platforms are better than less. At the same time I know of no one who either chose Poser over Daz in the past 15 years or switched from Daz to Poser. Additionally, what I've heard from vendors that are old enough to have made products for both platforms is that whatever your complaints are about content making in Daz, they are nothing compared to Poser's issues with content creation.
So yeah, to answer your question, I think they're just keeping 100's of remaining Poser users happy and updating the technology so they can use it, but I think unless you were on Poser 10 years ago, you're probably not picking this up.
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brothervirgil
Karma: 156
10 Hours agoYeah, my executive decision to pivot to Blender is a done deal, but I guess I was trying to understand what Rendo was trying to accomplish. It seems doubling down on catering to a tiny but established user base is the only answer that makes sense.
It has some genuinely great features in the materials system, much better than D|S, but their decision to just abandon DAZ content compatibility was so dumb lol
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https://www.posersoftware.com/store/products/973
So for the $100 upgrade price you lose your cloth simulation engine which was actually usable with properly modeled cloth meshes.
"Notable With This Release:
SuperFly render engine upgraded to use latest stable version of Cycles
Intel One API ARC GPU Card Support
Material Room: Return of the Simple Material Tab provides an easier, faster way to make Physically Based Materials
Scene Backgrounds: Consolidated and simplified on the Simple Material Tab and the Display Menu
GLTF/GLB Figure export
Removal of the Cloth Room simulation feature
Windows-only distribution
So for the $100 upgrade price you lose your cloth simulation engine which was actually usable with properly modeled cloth meshes.
"Notable With This Release:
SuperFly render engine upgraded to use latest stable version of Cycles
Intel One API ARC GPU Card Support
Material Room: Return of the Simple Material Tab provides an easier, faster way to make Physically Based Materials
Scene Backgrounds: Consolidated and simplified on the Simple Material Tab and the Display Menu
GLTF/GLB Figure export
Removal of the Cloth Room simulation feature
Windows-only distribution
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It truly is a pity, as Poser was once excellent. My interest in 3D began with that software back in 2003, and I eventually became a featured artist in their main gallery. After Daz acquired RuntimeDNA and released Iray, I remained loyal to Poser, even utilizing DSON for Genesis 2. Unfortunately, with the lack of compatibility for Genesis 3, Poser was left behind.
I still retain the 2014 version and utilize its libraries, however. As an illustrator, incorporating renders from either Poser or Daz is straightforward for me; Poser is suited for more 2D aesthetics, whereas Daz offers 3D realism. I hope to see a Poser revival in the future, as having more competition in the market is always beneficial.


I still retain the 2014 version and utilize its libraries, however. As an illustrator, incorporating renders from either Poser or Daz is straightforward for me; Poser is suited for more 2D aesthetics, whereas Daz offers 3D realism. I hope to see a Poser revival in the future, as having more competition in the market is always beneficial.


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*sigh*......I started with Poser when it was first released on a CD in the back of a computer magazine (I think it was 'Boot'). I was a professional graphic artist and was terribly excited at the possibilities. Unfortunately it was horribly unstable on whatever computer I tried it on, and the 'Kai's Power-Goo' interface was ridiculous even back then.
Since then I've tried a few versions and nothing has changed. The root problem is the small, tiny, teensy-weeny, itty-bitty group of hysterically loyal users. I believe that someone called Nerd3D is the leading driver behind it.
Poser is now a religion, NOT a piece of software.
Since then I've tried a few versions and nothing has changed. The root problem is the small, tiny, teensy-weeny, itty-bitty group of hysterically loyal users. I believe that someone called Nerd3D is the leading driver behind it.
Poser is now a religion, NOT a piece of software.
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with the release of Poser 11, Poser has more and more become scam ware.
Poser 14 offers you less, than a regular service updat for 99.95$.
Think about that.
This is a scam!
Poser 14 offers you less, than a regular service updat for 99.95$.
Think about that.
This is a scam!
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