closeRenderHub Login
User Name or Email Address
create an account.
Password

reset my password
closeJoin RenderHub
Existing Members Login Here.
Email Address (we never share this)
User Name
Password
Retype Password
I acknowledge that I have read and agree with the RenderHub Terms of Use.
closeLogin Help
Enter the email address you used to sign up and we will send you a link to reset your password.
Email Address
You should recieve the email within a few minutes, be sure to check your spam box for the email.
RenderHub
3D Modelsmenu
meshModel Categories
People
Anatomy
Animals
Insects
Plants
Food
Clothing
Buildings
Furniture
Appliances
Cars
Motorcycles
Aircraft
Boats & Ships
Military
Weapons
Robots
Sci-fi
Technology
Movies & TV
dazDaz Content
Characters
Clothing
Footwear
Hair
Poses
Morphs
Props
Accessories
Shaders & Skin
Mature Content
How To Sell 3D ModelsGalleryForumArticlesWallpapers
HOME|FORUMS|WIP PROJECTS AND CRITIQUES

WIP-Hyatt PeachTree Orbiting Lounge (CLOSED)


Mon, Jan 06, 2020
Handyman454
United States
THIS JOB HAS BEEN COMPLETED SUCCESSFULLY AND IS NOW CLOSED
WIP-Hyatt PeachTree Orbiting Lounge

Decided to dust off an old project I started back in November of 2018.


I'd downloaded this really cool, FREE 3D program called Daz Studio on August 11th of the same year with the intent to create a graphic novel of the book I'd published just a couple months before that.
I still didn't know what Hexagon was at that time even though it came with the DS package because I completely ignored it in favor of the instant people!

Then, after playing with the DS package and dress up dolls (DUD's) for about a week I got frustrated and then bored with it and desiring to create some of the stuff I found for sale I finally opened Hexagon (8/23/2018).

A short time later (mid September), having just finished my first "big" project, the USS Akyazi , I needed a star base lounge to go with the story I had in mind for the Akyazi and Cpt Rachel Garrett (a new book idea) so I launched into Hexagon to do just that.


These are the first renders I ran off (never posted) on Nov 12th, 2018, 3 months after opening the software package.


image


image

In point of fact, they really aren't renders as they were taken from within Hexagon, not Daz.

I still had little idea of what or how to do with Daz.



Mon, Jan 06, 2020
Handyman454
United States

The next day after staying up nearly all night adding more work to this project I posted these images on Daz forum site.


imageimage



Mon, Jan 06, 2020
Handyman454
United States

On the 14th of November, 2018 I posted these first actual renders.

I think they were done in 3Delight since Iray was still cryptic to me but they actually might be Iray (see the shine on the materials)

image

This is then, 1st Officer Rachel Garrett gazing out wistfully, on the USS Akyazi, currently sitting outside the force field of the Peachtree lounge.

image


image


image

Playing with different backgrounds before adding the Akyazi.



Mon, Jan 06, 2020
Handyman454
United States

image

The next day I added the EARLY, Akyazi ship model to the render and I think, set this in Iray.



Mon, Jan 06, 2020
Handyman454
United States

I then composed a series of story board shots playing around with some chairs, a martini glass and a glass table top that I added to a table I'd also created in Hexagon.

Geez... What a freakin 3D wizard I thought I was (chuckles).


image


image

Another shot of the Akayazi, no finish details.


image

(Nov 20, 2018 3 months along)



Mon, Jan 06, 2020
Handyman454
United States

image

The concept of soft lining and radius were still new to me.

Again, my chair, my table and martini glass. If you look closely you can even see the liquid in the glass.



Mon, Jan 06, 2020
Handyman454
United States

Then I just lost interest in it and shelved it for a short while. 
Maybe the Holidays? Don't remember.


It was Early January, 11th when I finally rendered these shots.

image


image

I still had ZERO idea what "Emissive Surfaces" were so I was rendering with what lighting came in the box and learning a little at a time on how to set up Point Lighting.



Mon, Jan 06, 2020
Handyman454
United States

Then the next day I had an idea and started a storyboard experiment...


image



Mon, Jan 06, 2020
Handyman454
United States

And the next day I posted this, experimental, short story...


image


image


image


image


image


I nearly broke my arm patting myself on the back.

It wasn't much but it proved that I could do what I had in mind (albeit in 15 hours or so anyway)



Mon, Jan 06, 2020
Handyman454
United States

Then I lost interest again and it sat dormant till a week ago when I decided to dust it off again.


So I loaded it up two days ago, redrew nearly everything MUCH more efficiently (smaller file size now), added a lot of new textures and UV's (still out of the box stuff though) and my new knowledge of emissive lighting and wip'd out this yesterday.

image


I blows my mind how much time it took to get where I was (a month... 120 hrsmol?) and in less than 8 hours I had redrawn the entire thing.


image



Mon, Jan 06, 2020
Handyman454
United States

image

The latest render.

The setting is nvidia, scene only (thanks to "CarlCG" for that quick lesson) and head lamp off so the lighting is supplied exclusively by the emissive sphere in the hanging lights which if you look closely, have semi translucent globes (diffusers) set inside the dark hood and by the larger and brighter sphere behind the planet in the background (a brain storm thought I had yesterday).



Mon, Jan 06, 2020
RenderHub
Administrator

Pretty sexy ;)





Mon, Jan 06, 2020
Handyman454
United States

Yea, yea, yea. What ever. (chuckles)


I hope it wasn't so overbearing though as to distract you from the story line or the fact that 100% of everything else in the render was my art.


I like the line of jump suits they (the ST arts folks) are using for their characters and while I'm guessing that there are "plump", Star Fleet crew members and officers, I honestly can't recall ever seeing any in any of the episodes or movies other than perhaps, non human characters.

And then while I'll agree that high heeled boots won't make your 8 hour day any better regardless of whether it's in a planet side office or star ship, I honestly haven't seen a single pair of good looking SWAT style boots yet for the characters.

(see: https://www.renderhub.com/forum/276/wip-swat-boots-can-you-make-these)


Please do not respond to this SWAT boot request in this thread.

Use the link and respond there.



YouTubevimeoArtStationDeviantArtCGSocietyfacebooktwitterInstagramPinteresttumblrBehanceLinkedindribbble