×
Zoom
 
close x
Horrific Render Contest 5 – $3,800 In Prizes – Ends October 31st»  click for contest rules and prizes  «
HOME/FORUMS/RIGGING AND ANIMATION

How to change a human model pose? (CLOSED)

eye1,229
abrimaalTue, Feb 18, 2020
Karma: 313
The human models are presented in various poses.
I think I am missing some software to change the model pose. (or some skills)
I use 3DSimEd to convert the .obj, .fbx or other supported format to .gmt, because the game supports .gmt models.
After conversion all of them are in the same pose.

What should I use to change the pose before conversion to .gmt?

image
image

IonTue, Feb 18, 2020
Karma: 5,850
Hi

Those models should be rigged.

Rigging is what is used to  allow posing, do you know if the .gmt file you end up with retained the original rigging?


abrimaalMon, Feb 24, 2020
Karma: 313
There are sometimes some extra files except the model and textures in a zip, but I cannot open them in this editor.
I am not sure if these files are for rigging, because I cannot open them. These files are sometimes the same model in a different format. And the pose is always the same.
What types of files are used for rigging?
Close WindowRenderHub Login

Show Password

Reset password
Create Account