G9 Hand, Eye and Teeth bug? (CLOSED)
118
Hello, I got a model for G9 and actually everything was okay: until suddenly the teeth, eyeballs and fingers glitched. If I set Ben, Slide and Twist of 0 it works for now, but as soon as I select a new pose the problem comes back. ! REPORT
I had trouble with the eyes creating a pose for G9F. I got around the problem by applying the pose to the eyes!
But the real solution is to go back to the original Genesis 9 to apply the pose, that's what solved my problem. obviously I had to reapply the morphs, the texture and dress G9
But the real solution is to go back to the original Genesis 9 to apply the pose, that's what solved my problem. obviously I had to reapply the morphs, the texture and dress G9
! REPORT
Thanks for the help. What do you mean i have to go back to the g9 to aply the pose? so use the dev and than add the morph? Thanks i will try it <3 <3
! REPORT
It looks like you might have a rigging problem. If you activate the Joint Editor Tool, you can see what the bones are doing.
They *should* flow like in the sample image below.
My guess is that you will see the bones in the hands of your figure (that are affected by the pose) to be disjointed.
With the Joint Editor Tool active, try dialing back your character morph to zero to see what the bones do.
If they move back to "normal", the character is most likely not rigged properly.

They *should* flow like in the sample image below.
My guess is that you will see the bones in the hands of your figure (that are affected by the pose) to be disjointed.
With the Joint Editor Tool active, try dialing back your character morph to zero to see what the bones do.
If they move back to "normal", the character is most likely not rigged properly.

! REPORT
KuraiKya
Karma: 13,652
Tue, Apr 18, 2023yeah you both were right: both ways worked so i know what do to next time. aging thanks so much
Have you tried resetting the model completely and starting fresh? It might also be worth double-checking your software settings to make sure everything is configured correctly.
! REPORT
The only issues I've had with G9 are the eyes. They turn BLACK unless I apply certain shaders (Water-Thin and Glass-Solid-Clear)
and even then, they look flat and really fake and nothing I've tried makes them reflect light.
This is a deal breaker for me. I'm not bothering with any more G9 figures until this glitch is fixed.
and even then, they look flat and really fake and nothing I've tried makes them reflect light.
This is a deal breaker for me. I'm not bothering with any more G9 figures until this glitch is fixed.
! REPORT





























