Exporting Daz Studio file with textures for marketplace sale (CLOSED)
199I'm having trouble exporting my Daz Studio file with all its textures and materials for sale on various websites. I know I need to export it in the Daz Studio format, but I'm not sure how to gather all the necessary textures and create an archive file.
I've searched online for tutorials and help, but I haven't been able to find any satisfactory solutions. Can anyone please help me with this issue or point me in the right direction?
Thank you.
I've searched online for tutorials and help, but I haven't been able to find any satisfactory solutions. Can anyone please help me with this issue or point me in the right direction?
Thank you.
! REPORT
In my opinion the simplest solution to be sure not to forget a file and to create a working archive is to use Gatherer
https://www.daz3d.com/content-gatherer
https://www.daz3d.com/content-gatherer
! REPORT
AMA Gol
Karma: 526
Sat, May 13, 2023How and in which path should the software be installed?
https://ibb.co/2nVsHjq
https://ibb.co/2nVsHjq
AMA Gol
Karma: 526
Sat, May 13, 2023The Content Gatherer is used as follows. (1) First, you add one or several content files. This is done
with the "Add" button or by drag'n'drop. The added files are shown in the top list with content files.
(2) Then, you click on the "Analyze" button to scan the content files for file references. These
references are shown in the bottom list with file references. (3) To locate the file reference, you
click on the "Resolve" button. If several files are found, you may select one of them with the context
menu. Because referenced files may contain file references themselves, you may need to repeat step
2 and 3. (4) Finally, you may open the list with all files using the "File list" button. Here, you see all
files and may save them as a list in text format or pack them into a ZIP archive.
with the "Add" button or by drag'n'drop. The added files are shown in the top list with content files.
(2) Then, you click on the "Analyze" button to scan the content files for file references. These
references are shown in the bottom list with file references. (3) To locate the file reference, you
click on the "Resolve" button. If several files are found, you may select one of them with the context
menu. Because referenced files may contain file references themselves, you may need to repeat step
2 and 3. (4) Finally, you may open the list with all files using the "File list" button. Here, you see all
files and may save them as a list in text format or pack them into a ZIP archive.
The folder structure for textures should be:
...Runtime > Textures > VendorName > ProductName > Textures-Here (or more organizational folders if you want)
@ipixel linked a good video. Here's a link with a timestamp of where he talks about this:
https://www.youtube.com/watch?v=v4mqoKoq_8o&t=312s
Here's another video for you to check out, that explains to customers how to install Daz third party content.
This might help you understand how your product package should be set up for the customer.
https://www.renderhub.com/learning/how-to-use-third-party-content-in-daz-studio
...Runtime > Textures > VendorName > ProductName > Textures-Here (or more organizational folders if you want)
@ipixel linked a good video. Here's a link with a timestamp of where he talks about this:
https://www.youtube.com/watch?v=v4mqoKoq_8o&t=312s
Here's another video for you to check out, that explains to customers how to install Daz third party content.
This might help you understand how your product package should be set up for the customer.
https://www.renderhub.com/learning/how-to-use-third-party-content-in-daz-studio
! REPORT






















