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How to make accessories follow the shape of the face (CLOSED)

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Omni-MoulageSun, Aug 20, 2023
Karma: 2,112
Hello,
I want to master the art of making accessories (jewelry, clothes, etc.) that would automatically adapt to the characters. For example, I quickly created a mask from the GEN9 character and I would like it to follow the shape of the face. Using the "smooth modifier" tool, it seems to me that my mask follows the deformation of the face well when it passes from male to female gender. However, as soon as I try to apply another face, it's a disaster.
Are there any tutorials on this subject? Can I model accessories for GEN9 and easily transpose them to GEN8? And if so, how?

Sincerely,
Omni-MoulageForum ImageLink to the 3D model usable on DAZ3D

guy91600Sun, Aug 20, 2023
Karma: 21,573
Thank you for offering the model.
You saved your obj file as a prop. For the mask to follow the deformation of the face it is preferable to choose follower/wardrobe/headware as clothing.
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Like this it will follow the movements of the cheeks and the morphs of the face
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guy91600Sun, Aug 20, 2023
Karma: 21,573
G9 to G8
Easiest is to model for Genesis 8 and then use autofit. But it is true that the transfer sometimes gives disappointing results
Omni-MoulageSun, Aug 20, 2023
Karma: 2,112
I thank you for your answer guy91600, your tip works perfectly.

I offer to share the 3D model because I think it is customary to do so when requesting something from someone.

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