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HOME|FORUMS|CHARACTER DESIGN CONTEST

Khelar the Blacksmith (CLOSED)


Thu, Oct 22, 2020
itayogev
artist
THIS JOB HAS BEEN COMPLETED SUCCESSFULLY AND IS NOW CLOSED
Khelar the Blacksmith

WIP01


Stepping in late, I'm just gonna drop a very basic proxy of my vision so I at least have something image



Ill go for A dwarf blacksmith: Khelar Goldenbranch

imageimage



Thu, Oct 22, 2020
itayogev
artist

WIP02

Getting more precise with the proxy

image

Next stage will be drawover my vision in order the plan it right and to create a symmetrized version of the proxy after getting the basic proportions.



Thu, Oct 22, 2020
Foxy 3D
Administrator

Glad to see your images are showing up in this thread. 

We'll get that other thread deleted for you. 

Thanks for the WIPs!  




Sun, Oct 25, 2020
itayogev
artist

WIP03 




I made a drew-over of my vision over the proxy

image

It's a very basic sketch as I'm better in 3d than 2d but it roughly represent the main idea and vibe I'm aiming for, although changes and additions are always an optional along the way.


also, I have created an a- pose version of the proxy after getting the basic volumes

image



next step is start exploring the big shapes in more depth



Mon, Oct 26, 2020
itayogev
artist

WIP04


Starting to sculpt the low frequency volumes

image



Mon, Oct 26, 2020
Foxy 3D
Administrator

Looking pretty cool! Thanks for keeping us involved with your WIPs.  :-)  



Wed, Oct 28, 2020
itayogev
artist

WIP05


More progress on the low frequency volumes

image




image



Mon, Nov 02, 2020
itayogev
artist

WIP07


Refining the major volumes and testing the silhouettes of the different parts 

image



Wed, Nov 04, 2020
itayogev
artist

WIP08

Head refining


image



Sat, Nov 07, 2020
itayogev
artist

WIP09

Some more volumes refining 
Added some of the props

image



Thu, Nov 12, 2020
itayogev
artist

WIP10

Refining clothes

image


image



Thu, Nov 12, 2020
Foxy 3D
Administrator

Nice! Thanks for posting these detailed WIPs.  :-)  




Fri, Nov 20, 2020
Foxy 3D
Administrator

CONTEST ENTRY DEADLINE EXTENDED TO JANUARY 15, 2021


Some contest participants have been giving feedback that they may not have time to complete their projects, or may have to take shortcuts to make the November 30th deadline. 

To relieve some of this anxiety and give artists more time to do the quality job they want, RenderHub has decided to extend the entry period deadline to January 15, 2021. 


We thank you all for participating! If you have any questions, don't hesitate to ask.  




Thu, Nov 26, 2020
itayogev
artist

WIP11

A minor update

image



Sat, Nov 28, 2020
RxLnx

Dear Itayogev,


 Great watching the evolution from raw concept through to developing model/character.


 Suggestion. Place a breast pocket on the apron - running breast to breast and down to just above belly button. Iron working aprons have those for scribers, hard chalk, charcoals (or modern pencils), for marking work/lay-outs (since C17th).


 Consider also - forearms and apron would have pock-marks (burns - old/scars & new) - caused by flying sparks/iron chips.


 Good luck in the competition,

 Cheers,


 Rick.



Sun, Nov 29, 2020
itayogev
artist

Awesome advices! Thanks Rick, will definitely use these on my next steps



Sun, Nov 29, 2020
Foxy 3D
Administrator

Great feedback @RxLnx. I wish we could have more people interacting like this with the contest participants. 


@itayogev - I'm looking forward to seeing how you implement this. Keep up the nice work.  :-)  





Tue, Dec 01, 2020
itayogev
artist
Foxy 3D thanks! will do


Thu, Dec 03, 2020
itayogev
artist

WIP12

some more general progress

searching for a new hair and beard style.
Added a belt and a bag to the general props.
I also have added a pocket to the apron as advised, thanks for that!

image


Still need to finish some parts of the low poly before advancing to retopo and high poly



Thu, Dec 03, 2020
Foxy 3D
Administrator

Lookin' cool! Thanks for the updated WIP.  :-)  



Sat, Dec 05, 2020
RxLnx

Dear Iyayogev and Competition Hostess - Ms Foxy,


 Wonderful to see your character progress - but always remember he is your creation, so always follow your heart, mind and instinct.


 Folks may make suggestions - but only take-on board those that are useful or valid. By doing this - you retain your individuality as an artist.


 I float around and watch. Sometimes I make suggestions (usually about character and storylines) if they might be helpful constructive.


 Should you want specific advice on something - feel free to message me directly (the envelop icon at the left under the member name and icon).


 Cheers,


 Rick.



Tue, Dec 29, 2020
itayogev
artist

WIP13


 retopology is done

image


next step is texturing



Wed, Dec 30, 2020
Foxy 3D
Administrator

Looks great!

Thanks for sharing your progress.  



Thu, Jan 07, 2021
itayogev
artist

WIP14


last WIP


image



next update will be the final result



Thu, Jan 14, 2021
itayogev
artist

Final Submission


Hey everyone,
After a lot of work, I'm glad to finally preset:


Wild-Beard


image

It is a game oriented character.
I used Maya, Zbrush, Substance Painter and Marmoset Toolbag as a render engine.

T-pose angles:

image


Polycount and textures:

image

Turn-table:



Marmoset scene set-up:

image


Clay sculpt WIP from Zbrush:

image

Thank you RenderHub for creating this awesome challenge. These kind of events are making us a better community and helping us learn and be inspired from each other so much.
I want to also thank Foxy for being such a lovely host, helping and motivating us all

See you guys on the next one,
Itayogev

https://www.artstation.com/itayogev
https://www.instagram.com/



Thu, Jan 14, 2021
Foxy 3D
Administrator

OH WOW!!! The texturing and lighting just made this guy come alive. Really cool!

It's amazing what you ended up with since your first proxy WIP. Following the progression of the entries has been a really fun part of this contest for me. 

Thank you for participating and for providing great WIPs along the way. I'm just the contest host and won't be judging - but best of luck to you!  





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