Am I doing something wrong? (CLOSED)

Hello, everyone.
It's been few weeks since I uploaded my models.
I have only made one sale.
Is there something wrong with my models?
If there's anything wrong, hopefully someone can tell me and I can make some adjustments.
It's been few weeks since I uploaded my models.
I have only made one sale.
Is there something wrong with my models?
If there's anything wrong, hopefully someone can tell me and I can make some adjustments.
! REPORT
I have had a similar experience TBH. Not many sales, maybe people just don't have much disposable income these days, I know I don't lol.
! REPORT
Hi, I don't think you're doing anything fundamentally wrong: the models look good and I personally like the fact that you show wireframes in the promos.
What I have already noticed with other providers (TurboSquid etc) is that non-DAZ products are generally more expensive than DAZ products. I don't know why - because the creation process is the same (or even a bit more complicated with DAZ due to the rigging).
It might also be helpful to upload promo images of your work to the gallery. In my opinion, it is important to present the object as well and as interestingly as possible.
You could also try converting one of your objects into a DAZ object (i.e. rigging and preferably with Iray materials). Then you can try out whether it sells better.
What I have already noticed with other providers (TurboSquid etc) is that non-DAZ products are generally more expensive than DAZ products. I don't know why - because the creation process is the same (or even a bit more complicated with DAZ due to the rigging).
It might also be helpful to upload promo images of your work to the gallery. In my opinion, it is important to present the object as well and as interestingly as possible.
You could also try converting one of your objects into a DAZ object (i.e. rigging and preferably with Iray materials). Then you can try out whether it sells better.
! REPORT
It hasn't been very long since you opened the store, I think it takes a while to get your name out there. Putting out a few free products helps a customer get an idea of the quality of your products.
From personal experience if a product reaches around 100 views and there are no sales you have to look for a reason for this failure
Too many similar products exist, the price, the colors, the shape....
In my opinion it is a little early to draw a conclusion
From personal experience if a product reaches around 100 views and there are no sales you have to look for a reason for this failure
Too many similar products exist, the price, the colors, the shape....
In my opinion it is a little early to draw a conclusion
! REPORT
Your prices are way too high sorry.
I assume your target audience is not Daz studio users,
so who does that leave other than users of the major 3DCC's such a Blender or Maxon C4D or Maya.?
I have and use All tree of these apps and I can tell you ,with reasonable certainty, that no user of any of them is going to pay $75 for this model that can be easily created in his software
within one hour.
Not even a newbie still following beginner modeling tutorials
https://www.renderhub.com/bystrolabs/dior-signature-oval-camera-bags
I assume your target audience is not Daz studio users,
so who does that leave other than users of the major 3DCC's such a Blender or Maxon C4D or Maya.?
I have and use All tree of these apps and I can tell you ,with reasonable certainty, that no user of any of them is going to pay $75 for this model that can be easily created in his software
within one hour.
Not even a newbie still following beginner modeling tutorials
https://www.renderhub.com/bystrolabs/dior-signature-oval-camera-bags
! REPORT
First of all, you're doing a lot of things right. You have nice main thumbnails and promo images.
Your descriptions are well-written and you're using appropriate keyword tags. You're also including a variety of file formats, which is great!
One suggestion: You should write an actual bio in your About Me section. I see yours is just a bunch of keywords.
https://www.renderhub.com/my-account
The search engines will use this information, and Google hates keyword stuffing.

Your descriptions are well-written and you're using appropriate keyword tags. You're also including a variety of file formats, which is great!
One suggestion: You should write an actual bio in your About Me section. I see yours is just a bunch of keywords.
https://www.renderhub.com/my-account
The search engines will use this information, and Google hates keyword stuffing.

! REPORT
I think the biggest factor in low 3D model sales would be this: The right buyer needs to come along that needs this particular thing.
No matter how high-quality a model is, or how well it is presented, most people aren't going to buy it unless they *need it* for their project.
Another major limiting factor is all of your products are brand-name items.
Depending on the customer's intended usage, they may need authorization to use the intellectual property in their creations. This may be very costly or impossible to get.
Vendors that offer generic items with no IP restrictions will have an easier time making sales.
As @Pushee-Ri suggested, you should upload to the gallery to show off your work.
You can also use the Product Showcase section of the forum to get more exposure.
https://www.renderhub.com/forum/product-showcase
Also, as @Pushee-Ri mentioned, you could try offering your items as Daz content. Now, this market is a totally different thing.
This is generally a hobbyist market, and people *will* buy your items because they look cool, or they *might* use them someday.
You aren't limited by the buyer "needing this item" for a project.
I know a lot of 3D model creators look down upon Daz Studio, so they're not interested in creating content for it.
But if your goal is to make more money, there is money to be made in this market. The demand is high for quality Daz content.
Good luck! I hope this information was helpful.
Thanks for bringing your products to RenderHub and for being a member of the community.
No matter how high-quality a model is, or how well it is presented, most people aren't going to buy it unless they *need it* for their project.
Another major limiting factor is all of your products are brand-name items.
Depending on the customer's intended usage, they may need authorization to use the intellectual property in their creations. This may be very costly or impossible to get.
Vendors that offer generic items with no IP restrictions will have an easier time making sales.
As @Pushee-Ri suggested, you should upload to the gallery to show off your work.
You can also use the Product Showcase section of the forum to get more exposure.
https://www.renderhub.com/forum/product-showcase
Also, as @Pushee-Ri mentioned, you could try offering your items as Daz content. Now, this market is a totally different thing.
This is generally a hobbyist market, and people *will* buy your items because they look cool, or they *might* use them someday.
You aren't limited by the buyer "needing this item" for a project.
I know a lot of 3D model creators look down upon Daz Studio, so they're not interested in creating content for it.
But if your goal is to make more money, there is money to be made in this market. The demand is high for quality Daz content.
Good luck! I hope this information was helpful.
Thanks for bringing your products to RenderHub and for being a member of the community.
! REPORT