The Samurai and the creature (CLOSED)

Thread Activity
RenderHubThu, Mar 04, 2021
Foxy 3DSun, Jan 24, 2021
Foxy 3DMon, Jan 11, 2021
TeuzMon, Jan 11, 2021
TeuzMon, Jan 11, 2021
TeuzMon, Jan 11, 2021
TeuzMon, Jan 11, 2021
TeuzMon, Jan 11, 2021
Hi, the character I am creating is a wounded Samurai who fights with the help of a small creature he carries with him.
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This are the images reference that I use in the guideline for the construction of the character










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I started with zspheres on Zbrush for creating the basic shape and the pose, later I worked on anatomy and then I concentrated on smoothing the shapes.
The Samurai is about to draw the sword so I tried to respect the movement of the muscles and accentuate the rotation of the torso.
The body is just leaning forward, a sign that it is preparing to attack.
The Samurai is about to draw the sword so I tried to respect the movement of the muscles and accentuate the rotation of the torso.
The body is just leaning forward, a sign that it is preparing to attack.
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Welcome to the contest.
Great references and nice WIPs so far.
Thanks for participating, and Happy Holidays to you!
Great references and nice WIPs so far.
Thanks for participating, and Happy Holidays to you!

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Thank you, and happy holidays!
I started sculpting the head, the primary shapes of the clothes and the body of the creature.
I decided to cut off the Samura's right arm and make the creature help to draw the sword. The sword was modeled in Blender.
I started sculpting the head, the primary shapes of the clothes and the body of the creature.
I decided to cut off the Samura's right arm and make the creature help to draw the sword. The sword was modeled in Blender.
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Really cool! Now we know what "The Creature" is all about.
Thanks for sharing your progress.
Thanks for sharing your progress.

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Thanks for the feebacks!
So I started to redefine the muscles shapes and anatomy proportions, then I continued to sculpt the creature and adding details.
I also worked on the expression of the character, trying to give him an angry expression and after I added some scars and imperfections.
So I started to redefine the muscles shapes and anatomy proportions, then I continued to sculpt the creature and adding details.
I also worked on the expression of the character, trying to give him an angry expression and after I added some scars and imperfections.
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The concept of the monster is a mix of a bat and a gargoyle.
For adding details on the character I used the zremesh and zremesh guides, in this way I can work with a better topology.
PS: Happy new year, in advance!

For adding details on the character I used the zremesh and zremesh guides, in this way I can work with a better topology.
PS: Happy new year, in advance!


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HI, I started to create some accessories, they were all made in Blender exept the clothes.
I sculpted the final details on the Samurai like skin pores with alpha on Zbrush.
I sculpted the final details on the Samurai like skin pores with alpha on Zbrush.
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WOW! That's really starting to look awesome.
Great work, and wonderful WIPs. Thanks for sharing!
Great work, and wonderful WIPs. Thanks for sharing!

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Hi!
After finishing the sculpt part on Zbrush, I made the uv map and then I exported the low mesh on Substance Painter to create the skin material.
I add some skin imperfections and tattoos.
After finishing the sculpt part on Zbrush, I made the uv map and then I exported the low mesh on Substance Painter to create the skin material.
I add some skin imperfections and tattoos.
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The setting for the final render are very simple, just some area light with differents dimentions and power to create shadow contrast for emphasize the shapes.
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So this are some renders on different views, the first one was made only with Blender, for the others I made a few postsprocess in photoshop.
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So this is my final render and the wireframe views.
This was my first full character work, I'm happy with the final result and I learn a lot.
Thanks Renderhub for the opportunity and good luck to all!
This was my first full character work, I'm happy with the final result and I learn a lot.
Thanks Renderhub for the opportunity and good luck to all!
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Holy crap - the texturing just made this duo pop to life. Excellent job!
From concept to creation, I have enjoyed following your project. Thank you for providing the nice WIPs.
I'm just the contest host and won't be judging, but I wish you luck!

From concept to creation, I have enjoyed following your project. Thank you for providing the nice WIPs.
I'm just the contest host and won't be judging, but I wish you luck!
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In case you didn't see the official announcement, CONGRATULATIONS are in order!
Come see the winners announcement right here.
Winners will get a private message from the owner of RenderHub soon so he can get your mailing address to ship out the prizes, and to request the download link for your project.
Thanks for participating, and great job!
Come see the winners announcement right here.
Winners will get a private message from the owner of RenderHub soon so he can get your mailing address to ship out the prizes, and to request the download link for your project.
Thanks for participating, and great job!

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