Cartoony Armadillo (CLOSED)
This year was not too happy for all of us, so I decided to create a happy character.
Nothing fancy just a happy and funny cartoony character. I choosed, the Armadillo because its anyway a very funny animal, with character.
I decided the to get away the claws, its more peaceful without them.
The workflow was simple.I made the high res mesh in Zbrush, and used that in the final render, with lower res, with the normal maps.
As the first step I made with Zspheres the a low res basemesh.
After that, I started tu sculpt on the basemesh.
Then I made the fine details on the surface. Ready detailed mesh approx 7 million of polys.
Then I painted the totally crazy coloured texture with polypaint.
Final render coming soon!
Here Is a little animation of the final character
And here is the final image of my crazy armadillo. PS.: Sorry 4 my english!