The Corridor (CLOSED)

Good one Alfra, guess you didn't want to make the walls and the ceiling reflective in this one, not to complicate the scene with too much reflections but rather keep the reflections limited to the floor and make the lights more dominant instead. When you look at the thumbnail, those lights really give some depth to your scene, where the room seems longer than it really is. I assume there is a reflective panel on the back of the camera view as well, so the walls behind get this reflection too, or maybe not ?... Good luck with your entry.
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AlfRaMusic
Karma: 12,960
Sat, Jul 13, 2024Thank you! I have increased the reflectivity of all textures! On the floor, slightly roughness, on the walls and ceiling, 25% roughness each! The corridor is closed all around, so there are reflective walls behind the camera too!