CLEARING (CLOSED)


Main render.
Didn't record WIP, but I can break down pretty much everything here.

Camera view is pretty much the same
I got some assets from free websites like Polyhaven, ambientcg, etc. but the most important one was the moon from Unsplash (Unsplash is always a life-saver!) Started making the main subject, which is sphere with annuli attached to it for the flare effects.

The environment consists of a ground plane with displacement clipping through a rectangular prism with a water shader to create mud.

After that, nature assets are scattered on them, some photoscans, and others from asset packs like MaxTree.

The render came out of Blender looking like this, so I edited it in paint.net.

More things weren't covered, like render layers, but for now, this is all that I've done.
! REPORT