Alien Female

based on genesis 8 female



I used blender to sculpt the head and body morphs


Then I used the morphs to create the character in DAZ3D


With skin builder I prepared the basic skins
I used GIMP to insert the tec elements on the figure, prepare the metallic reflections and the emissions
Usinghttps://cpetry.github.io/NormalMap-Online/for the normal and displacement maps but I had problems with the skin
I had to make the Displacements map with GIMP to have only the tec elements in relief and I adjusted the head and body values differently to optimize the result





for the head I made different makeup

The necklace, top and tong were made with Hexagon, the textures with GIMP



It's my first complete character
I hope you like it




I used blender to sculpt the head and body morphs


Then I used the morphs to create the character in DAZ3D


With skin builder I prepared the basic skins
I used GIMP to insert the tec elements on the figure, prepare the metallic reflections and the emissions
Usinghttps://cpetry.github.io/NormalMap-Online/for the normal and displacement maps but I had problems with the skin
I had to make the Displacements map with GIMP to have only the tec elements in relief and I adjusted the head and body values differently to optimize the result





for the head I made different makeup




The necklace, top and tong were made with Hexagon, the textures with GIMP



It's my first complete character
I hope you like it

! REPORT