×
Zoom
 
HOME/FORUMS/CHARACTER DESIGN CONTEST

Bone Dragon Revenant (CLOSED)

eye371
Thread Activity
fiendWed, Nov 13, 2024
Thank you!
tedlogan88Wed, Nov 13, 2024
Great job like the shoes and the mask
jamie6Wed, Nov 06, 2024
No problem...yes the emojis don't always get recognized....
fiendWed, Nov 06, 2024
anyway, thank you
fiendWed, Nov 06, 2024
I posted an emoji of the guy with his hands in the air like he's excited, and it gave me this "‍♂" ....
fiendWed, Nov 06, 2024
‍♂
fiendThu, Oct 31, 2024
Karma: 169
Hello all. This is my first submission for the character Design contest. Will be uploading the rest shortly.

Forum Image



fiendThu, Oct 31, 2024
Karma: 169
Forum ImageForum Image
fiend
Karma: 169
Fri, Nov 01, 2024
Here is the basemesh I started out with. I initially did a sculpt in Zbrush using Dynamesh then brought it into Maya for retopo. Eventually it made its way back into Zbrush and I worked on the details from there.
fiendThu, Oct 31, 2024
Karma: 169
Forum ImageForum ImageForum Image
fiend
Karma: 169
Fri, Nov 01, 2024
Buffed out a sculpt of the skull and used Zbrush's Zremesher to auto-retopo it.
fiendThu, Oct 31, 2024
Karma: 169
Forum ImageForum Image
fiend
Karma: 169
Fri, Nov 01, 2024
Made parts of the armor in the same manner. Unwrapped everything in Zbrush using creases.
fiendThu, Oct 31, 2024
Karma: 169
Forum ImageForum ImageForum Image
fiend
Karma: 169
Fri, Nov 01, 2024
Merging the gauntlet with the body to save space ~ less materials and more compact UVs
fiendThu, Oct 31, 2024
Karma: 169
Forum ImageForum ImageForum Image
fiend
Karma: 169
Fri, Nov 01, 2024
Worked on the hair by making the curves of the style I wanted. Converted them to haircards using sweep mesh and a few nifty python scripts that made the development of the hair a little easier.
fiendThu, Oct 31, 2024
Karma: 169
Forum ImageForum Image
fiend
Karma: 169
Fri, Nov 01, 2024
Made a basemesh of the weapons in Maya. This weapon is actually kind unique. It serves as a 2 in 1. It can either be a staff for magic attacks or a glaive for melee attacks.
fiendThu, Oct 31, 2024
Karma: 169
Forum ImageForum ImageForum ImageForum Image
fiend
Karma: 169
Fri, Nov 01, 2024
Brought my completed mesh into Substance and baked the high poly mesh to the low poly so that I have maps I could utilize for procedural texturing
fiendThu, Oct 31, 2024
Karma: 169
Forum ImageForum ImageForum Image
Forum Image
fiend
Karma: 169
Fri, Nov 01, 2024
Finally posed and Rendered in Marmoset Toolbag
fiendFri, Nov 01, 2024
Karma: 169
Forum ImageForum ImageForum Image

Stray renders
jamie6Wed, Nov 06, 2024
Admin: 14,433
Forum Image
Thumbnail for contest gallery
fiend
Karma: 169
Wed, Nov 06, 2024
‍♂
fiend
Karma: 169
Wed, Nov 06, 2024
I posted an emoji of the guy with his hands in the air like he's excited, and it gave me this "‍♂" ....
fiend
Karma: 169
Wed, Nov 06, 2024
anyway, thank you
jamie6
Admin: 14,433
Wed, Nov 06, 2024
No problem...yes the emojis don't always get recognized....

tedlogan88Wed, Nov 13, 2024
Karma: 1,040
Great job like the shoes and the mask
fiend
Karma: 169
Wed, Nov 13, 2024
Thank you!
Close WindowRenderHub Login

Show Password

Reset password
Create Account