Please Enforce a Non-Changeable License Policy

Thread Activity
COMIXIANTFri, Dec 06, 2024
RenderHub Admin 1Thu, Dec 05, 2024
bikdingleFri, Nov 29, 2024
COMIXIANTFri, Nov 29, 2024
COMIXIANTThu, Nov 28, 2024
kwerkxThu, Nov 28, 2024
Apologies in advance for my first post on here sounding a bit whiney. I can assure you I'd much rather it didn't, but there's a very real issue on this website that is (literally) preventing me from buying content. Today was the last straw so I really hope they can fix it.
I've lost count now, of the amount of times I've seen the license of a product change from "Extended Use License" to "Extended Use License (IP Restricted)".
I've registered two accounts in recent years. One was registered on DeviantArt, the other was registered on here (this one). Both were registered with the intent to make, publish, and hopefully (if I'm any good at it) sell some sexually deviant X-rated comix (hence the username "COMIXIANT").
Which brings me to the problem I'm having on here, because how on earth am I supposed to buy DAZ content that I intend to use as outlined above, if the license keeps changing? Seriously, it should be illegal to change the license of a product after it has been sold, because had I purchased the content I wanted to purchase (content that was under "Extended Use License" at the time), I could now face serious legal issues if I'd used it in the way I intended.
I suppose one way to deal with the problem would be to ensure that a confirmation email is sent to the customer's email address, and that each product listed in the email contains a confirmation of the license attached to each product at the time of sale. That way, if a vendor changes the license attached to a product after the the customer has purchased it, then the customer would have evidence of the license they purchased.
That aside, I do also have a general question regards "Extended Use License (IP Restricted)". Does this mean the restriction applies whenever the product is used, or does it apply only if the product is used exactly as is, without alteration?
There's a problem I'm having with DeviantArt too, but it's got nothing to do with RenderHub so I won't go into it here. Nevertheless it's pretty frustrating that after all this time I'm still not able to just get on and make stuff due to these issues.
Other than that, I think this is a great site and I like it a lot!
I've lost count now, of the amount of times I've seen the license of a product change from "Extended Use License" to "Extended Use License (IP Restricted)".
I've registered two accounts in recent years. One was registered on DeviantArt, the other was registered on here (this one). Both were registered with the intent to make, publish, and hopefully (if I'm any good at it) sell some sexually deviant X-rated comix (hence the username "COMIXIANT").
Which brings me to the problem I'm having on here, because how on earth am I supposed to buy DAZ content that I intend to use as outlined above, if the license keeps changing? Seriously, it should be illegal to change the license of a product after it has been sold, because had I purchased the content I wanted to purchase (content that was under "Extended Use License" at the time), I could now face serious legal issues if I'd used it in the way I intended.
I suppose one way to deal with the problem would be to ensure that a confirmation email is sent to the customer's email address, and that each product listed in the email contains a confirmation of the license attached to each product at the time of sale. That way, if a vendor changes the license attached to a product after the the customer has purchased it, then the customer would have evidence of the license they purchased.
That aside, I do also have a general question regards "Extended Use License (IP Restricted)". Does this mean the restriction applies whenever the product is used, or does it apply only if the product is used exactly as is, without alteration?
There's a problem I'm having with DeviantArt too, but it's got nothing to do with RenderHub so I won't go into it here. Nevertheless it's pretty frustrating that after all this time I'm still not able to just get on and make stuff due to these issues.
Other than that, I think this is a great site and I like it a lot!
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I've lost count now, of the amount of times I've seen the license of a product change from "Extended Use License" to "Extended Use License (IP Restricted)". ???
Are you sure you know what you're writing?
I'm a seller and when I upload a product I put it in "Extended Use License" and until it's validated by an administrator it appears in "Extended Use License (IP Restricted)" who decides whether the product stays in "Extended Use License (IP Restricted)" or goes into "Extended Use License".
it's true that as a seller I can modify the license, but here's a screenshot of a product validated as "Extended Use License"

So I'm wondering how your seller managed to change the license to "Extended Use License (IP Restricted)".
Are you sure you know what you're writing?
I'm a seller and when I upload a product I put it in "Extended Use License" and until it's validated by an administrator it appears in "Extended Use License (IP Restricted)" who decides whether the product stays in "Extended Use License (IP Restricted)" or goes into "Extended Use License".
it's true that as a seller I can modify the license, but here's a screenshot of a product validated as "Extended Use License"

So I'm wondering how your seller managed to change the license to "Extended Use License (IP Restricted)".
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Of course I know what I'm writing. I've seen products on here change back and forth between licenses multiple times. A product I intended to purchase today had previously gone back to "Extended Use License", but on logging in today it's changed back to "Extended Use License (IP Restricted)".
It's gotten to the point now where I daren't buy any content on here because of it. I only ever buy content with the freedom to use it commercially because I do intend to use it commercially.
You don't seem too phased by the fact that you can change the license attached to a product after it has been sold. This ability should not even exist on your account since it could lead to serious legal issues for the customer. But since it does exist, then at the very least a purchase confirmation email needs to specifically state which license was attached to the product when purchased.
I can't speak for others, but I personally would be fine with that because it proves that I've not violated the licence that I purchased.
I understand why RenderHub would first of all restrict items to "Extended Use License (IP Restricted)", but what I'm saying is that once it's been allowed to enter "Extended Use License" then it should be fixed in place, it should not be changeable and for obvious reasons.
It's gotten to the point now where I daren't buy any content on here because of it. I only ever buy content with the freedom to use it commercially because I do intend to use it commercially.
You don't seem too phased by the fact that you can change the license attached to a product after it has been sold. This ability should not even exist on your account since it could lead to serious legal issues for the customer. But since it does exist, then at the very least a purchase confirmation email needs to specifically state which license was attached to the product when purchased.
I can't speak for others, but I personally would be fine with that because it proves that I've not violated the licence that I purchased.
I understand why RenderHub would first of all restrict items to "Extended Use License (IP Restricted)", but what I'm saying is that once it's been allowed to enter "Extended Use License" then it should be fixed in place, it should not be changeable and for obvious reasons.
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I get what you are saying.. and it is admirable and responsible of you to track the status of the licenses that make up your future products.
But, I am stuck on the meaning of "IP" or Intellectual Property. I can identify 4/5 products that are or aught to be IP Restricted from the product images alone. So, maybe avoid those (except for private projects) and enjoy the rest that RenderHub has to offer?
Good luck with your Comic book and I to see you as a seller here soon.
But, I am stuck on the meaning of "IP" or Intellectual Property. I can identify 4/5 products that are or aught to be IP Restricted from the product images alone. So, maybe avoid those (except for private projects) and enjoy the rest that RenderHub has to offer?
Good luck with your Comic book and I to see you as a seller here soon.
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As far as I know, the licenses have nothing to do with whether the products can be used commercially, but only with whether they can be used by one or more people.
Basically, it is (I believe) that no products you buy may be used for your own commercial products ... unless the producer gives his consent. This can be done - as in my case - with an integrated EULA .... or you can write a PM to the producer before the purchase asking whether he agrees to the use.
In both cases (EULA, PM) you are on the safe side because you have something in writing.
Good luck
Basically, it is (I believe) that no products you buy may be used for your own commercial products ... unless the producer gives his consent. This can be done - as in my case - with an integrated EULA .... or you can write a PM to the producer before the purchase asking whether he agrees to the use.
In both cases (EULA, PM) you are on the safe side because you have something in writing.
Good luck

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@kwerkx
Thanks for the support. I've thought about becoming a vendor on here quite a few times now. There's quite a few ideas I have for products both adult and non-adult in nature, but at the moment I'm up against two hurdles, those being lack of technical documentation for DAZ Studio and not being able to figure out how to paint across seams in ArmorPaint.
Maybe I'll start a thread or two on here about the issues I'm having, but best I keep them out of this thread.
@Pushee-Ri
Thanks for the support. Permission to use a product commercially is detailed in the license box of every product page wherever an "Extended Use License" was specified by the vendor. I have to take that to mean that I can use it commercially as stated.
Here's a quote:
"Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications."
Thanks for the support. I've thought about becoming a vendor on here quite a few times now. There's quite a few ideas I have for products both adult and non-adult in nature, but at the moment I'm up against two hurdles, those being lack of technical documentation for DAZ Studio and not being able to figure out how to paint across seams in ArmorPaint.
Maybe I'll start a thread or two on here about the issues I'm having, but best I keep them out of this thread.
@Pushee-Ri
Thanks for the support. Permission to use a product commercially is detailed in the license box of every product page wherever an "Extended Use License" was specified by the vendor. I have to take that to mean that I can use it commercially as stated.
Here's a quote:
"Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications."
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Pushee-Ri
Karma: 36,086
Mon, Nov 25, 2024Thanks for the correction 
We recently had a discussion here about a similar topic:
https://www.renderhub.com/forum/8849/can-you-use-assests-on-renderhub-on-videos
Regarding your "hurdles": if there is someone here who is familiar with them, you will certainly receive answers. However, I only work with Blender for Texture Paint (and swear regularly

We recently had a discussion here about a similar topic:
https://www.renderhub.com/forum/8849/can-you-use-assests-on-renderhub-on-videos
Regarding your "hurdles": if there is someone here who is familiar with them, you will certainly receive answers. However, I only work with Blender for Texture Paint (and swear regularly

Thanks for the link. Foxy 3D is wise!
Regards painting in Blender, lol, I totally hear you on that one! I bought the PBR-Painter plugin a while back and although it's very capable and does what it's supposed to do, it's actually Blender herself that gets in the way for me. That's why I prefer ArmorPaint, it has an incredibly clean, basic, yet powerful workflow.
I mean, considering the only issue I have with ArmorPaint is not being able to figure-out how to paint across seams, I'd say that's pretty good going because there's an almost endless list of issues I could find with the competing products out there.
I absolutely adore ArmorPaint, there's something about the minimalist design and workflow that makes me happy whenever I use it. I'll have to take your suggestion and start a thread about it though. I long gave-up trying to figure-out how to paint across seams on a DAZ figure, which in this case is the Genesis 8 and 8.1 series.
Regards painting in Blender, lol, I totally hear you on that one! I bought the PBR-Painter plugin a while back and although it's very capable and does what it's supposed to do, it's actually Blender herself that gets in the way for me. That's why I prefer ArmorPaint, it has an incredibly clean, basic, yet powerful workflow.
I mean, considering the only issue I have with ArmorPaint is not being able to figure-out how to paint across seams, I'd say that's pretty good going because there's an almost endless list of issues I could find with the competing products out there.
I absolutely adore ArmorPaint, there's something about the minimalist design and workflow that makes me happy whenever I use it. I'll have to take your suggestion and start a thread about it though. I long gave-up trying to figure-out how to paint across seams on a DAZ figure, which in this case is the Genesis 8 and 8.1 series.
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Don't hold your breath on documentation for daz. People have been asking for it for over a decade. Daz seems to be content letting people have to figure it out on their own, buy courses from their store which are more than often outdated, or beg for help in forums.
About licenses, as a vendor, I have seen them switch themself to restricted without my setting them to it before, and had to switch it back to unrestricted manually. Not sure why it happenned, maybe a bug.
About licenses, as a vendor, I have seen them switch themself to restricted without my setting them to it before, and had to switch it back to unrestricted manually. Not sure why it happenned, maybe a bug.
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Right now, the most expensive product I have in my store is $20. I don't know the retail price of the products you're going to use to make a comic book. Do you really think a vendor is going to sue you because you used one of his hundred-dollar products? Given the cost of a lawsuit, perhaps even an international one if you live in different countries?
If you really want to protect yourself, you can also register the product's web page as a pdf on the day of your purchase. This will prove your good faith.
Translated with DeepL.com (free version)
If you really want to protect yourself, you can also register the product's web page as a pdf on the day of your purchase. This will prove your good faith.
Translated with DeepL.com (free version)
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Right now, the most expensive product I have in my store is $20. I don't know the retail price of the products you're going to use to make a comic book. Do you really think a vendor is going to sue you because you used one of his hundred-dollar products? Given the cost of a lawsuit, perhaps even an international one if you live in different countries?
If you really want to protect yourself, you can also register the product's web page as a pdf on the day of your purchase. This will prove your good faith.
If you really want to protect yourself, you can also register the product's web page as a pdf on the day of your purchase. This will prove your good faith.
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@deathd
I hear you and that's exactly how it comes across to me too. It's funny how vendors find new ways to create clever products without such technical documentation. Makes me wonder where they're getting it from in the first place!
Hadn't thought about the possibility if it being a bug, but you could be right. Either way though, a confirmation email stating the license purchased would protect the customer since they would have proof of the license purchased.
@guy91600
I have no intention of finding out. I've never purchased content that cannot be used commercially and I never will. I've always upheld that policy and it's proven to be the right one. This is because no matter what I have in my content collection, I know I'm safe to use any of it commercially if and whenever I wish. It's a bit unnerving, though, when you see the license of a product change. So I really hope that RenderHub will start specifying the license purchesed, in a confirmation payment email. For all I know they might already do that. I don't know though, because due to what I've seen I've not purchased anything yet!
So can someone please confirm as to whether you get a purchase confirmation email, and if so, does the email specifically state the license purchased?
I hear you and that's exactly how it comes across to me too. It's funny how vendors find new ways to create clever products without such technical documentation. Makes me wonder where they're getting it from in the first place!
Hadn't thought about the possibility if it being a bug, but you could be right. Either way though, a confirmation email stating the license purchased would protect the customer since they would have proof of the license purchased.
@guy91600
I have no intention of finding out. I've never purchased content that cannot be used commercially and I never will. I've always upheld that policy and it's proven to be the right one. This is because no matter what I have in my content collection, I know I'm safe to use any of it commercially if and whenever I wish. It's a bit unnerving, though, when you see the license of a product change. So I really hope that RenderHub will start specifying the license purchesed, in a confirmation payment email. For all I know they might already do that. I don't know though, because due to what I've seen I've not purchased anything yet!
So can someone please confirm as to whether you get a purchase confirmation email, and if so, does the email specifically state the license purchased?
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Damn, I've missed the sales again now. Can someone please confirm as to whether a purchase confirmation email is sent when you buy content on here, and if so, whether it states the license type that you purchased?
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guy91600
Karma: 12,744
Thu, Nov 28, 2024You can test a free product, so you can see exactly how it goes without taking any financial risk!
kwerkx
Karma: 6,147
Thu, Nov 28, 2024I picked up Kate Marsh back in Feb and my confirmation email just says extended use; it doesn't state IP restricted. Kate is IP restricted on the site and is obviously Square Enix IP. In this case, I doubt an un-restricted RenderHub license would provide any protection what-so-ever. Hope this helps.
But adding a free product to your account doesn't generate an email at all, nor is there any mention of the license once it's listed under your account downloads.
What's the big secret, anyway? Since asking the question the conversation seems to have come to a screeching halt. There's nothing unusual about expecting a receipt for something I purchase, and in the case of purchasing a license, expecting a receipt stating the type of license purchased.
Like I said, they might already do that for all I know, but I don't know so that's why I'm asking about it.
What's the big secret, anyway? Since asking the question the conversation seems to have come to a screeching halt. There's nothing unusual about expecting a receipt for something I purchase, and in the case of purchasing a license, expecting a receipt stating the type of license purchased.
Like I said, they might already do that for all I know, but I don't know so that's why I'm asking about it.
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Sorry kwerkx, I missed your reply but thanks for that, I appreciate it!
In that case I won't be buying here, not unless they fix it. To be honest, after what you just wrote I'm even more weary now than I was before. I'd say cutting-off the full description of your License in an email receipt is serious cause for concern. You have no proof of the license you actually purchased and I have to wonder why they're doing that.
I already relegated DAZ to the scrap heap recently, not due to licensing, but rather that disgusting stunt they pulled over Mesh Grabber. I'll not buy another thing from them unless they make the plugin a perpetual license as is expected of them. Come to think of it, I suppose it is a license issue but of a different kind.
Oh well, no skin off, I'll just make my own content. I'll keep an eye on the RenderHub newsletters in case they fix the problem on here, and seriously, I do think they should fix it pretty damn quick because it's a very serious issue that has the potential to cause very serious problems for the customer.
There was a whole bunch of stuff I wanted to purchase but can't because of this.
In that case I won't be buying here, not unless they fix it. To be honest, after what you just wrote I'm even more weary now than I was before. I'd say cutting-off the full description of your License in an email receipt is serious cause for concern. You have no proof of the license you actually purchased and I have to wonder why they're doing that.
I already relegated DAZ to the scrap heap recently, not due to licensing, but rather that disgusting stunt they pulled over Mesh Grabber. I'll not buy another thing from them unless they make the plugin a perpetual license as is expected of them. Come to think of it, I suppose it is a license issue but of a different kind.
Oh well, no skin off, I'll just make my own content. I'll keep an eye on the RenderHub newsletters in case they fix the problem on here, and seriously, I do think they should fix it pretty damn quick because it's a very serious issue that has the potential to cause very serious problems for the customer.
There was a whole bunch of stuff I wanted to purchase but can't because of this.
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I include a ReadMe with every product I sell or give away with the following information at the end
Terms of Use:
The Artist (bikdingle) retains copyright to the enclosed materials. The Buyer is not purchasing the
contents, only the right to use the contents. The Buyer may not redistribute this archive file, in
whole or in part. The Buyer may not store it any place on a network or on the Internet where it may be
referenced by a third party. Buyer acquires the copyright to any derivative works created using this
work, provided none of the original materials can be extracted from the derivative work by any means.
Buyer is hereby granted a non-exclusive, non-transferable license to use all of
the contents of the encapsulating archive file. Buyer may use the materials in any personal projects or commercial projects, as long as the Artist 's work is protected from extraction and none of the items above have been violated. Buyer may make a single backup copy of this archive file, for personal archival purposes only. Buyer retains this license, even if the Artist stops selling this work at a later date, or decides to charge a different price. The Artist may only revoke this license, if it is shown that a Buyer has previously violated the terms and conditions above.
Basically, you can't resell this or give it away. But you can, in general, sell artwork that you create with it.
I copied this from Causam3D who I work with. Both his and my products carry with them this license/permission for the user to have. Causam3D has a single restricted IP for a product that uses a copywrite name in its description. We only keep it in the store because it has a teddy bear with it. I have a few restricted IPs on my comics but never on my Daz products.
Terms of Use:
The Artist (bikdingle) retains copyright to the enclosed materials. The Buyer is not purchasing the
contents, only the right to use the contents. The Buyer may not redistribute this archive file, in
whole or in part. The Buyer may not store it any place on a network or on the Internet where it may be
referenced by a third party. Buyer acquires the copyright to any derivative works created using this
work, provided none of the original materials can be extracted from the derivative work by any means.
Buyer is hereby granted a non-exclusive, non-transferable license to use all of
the contents of the encapsulating archive file. Buyer may use the materials in any personal projects or commercial projects, as long as the Artist 's work is protected from extraction and none of the items above have been violated. Buyer may make a single backup copy of this archive file, for personal archival purposes only. Buyer retains this license, even if the Artist stops selling this work at a later date, or decides to charge a different price. The Artist may only revoke this license, if it is shown that a Buyer has previously violated the terms and conditions above.
Basically, you can't resell this or give it away. But you can, in general, sell artwork that you create with it.
I copied this from Causam3D who I work with. Both his and my products carry with them this license/permission for the user to have. Causam3D has a single restricted IP for a product that uses a copywrite name in its description. We only keep it in the store because it has a teddy bear with it. I have a few restricted IPs on my comics but never on my Daz products.
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1. Vendors can only change the license type between Personal Use Only and Extended Use.
If they do, it DOES NOT retroactively change the license type of a purchased product. A buyer will retain the license type the product had at the time of purchase.
2. Since RenderHub is an open marketplace, products go live on the website immediately upon vendor submission.
A default license is assigned upon product submission, and that is the "IP Restricted" License.
After review, the appropriate license is assigned - usually within 24 hours. In that case, you may see an "IP Restricted" product lose that temporary restriction.
Only in rare cases will you see a Non-IP-Restricted product get assigned an IP Restricted license later.
For instance, if IP was identified after the fact, or the vendor added IP to a product that previously contained none.
3. Customers do receive an email confirming their purchase. That email does contain the license type.
In addition, the license type is visible for all purchased products in your "My Purchases" section. It is also included on all invoices and receipts.
If they do, it DOES NOT retroactively change the license type of a purchased product. A buyer will retain the license type the product had at the time of purchase.
2. Since RenderHub is an open marketplace, products go live on the website immediately upon vendor submission.
A default license is assigned upon product submission, and that is the "IP Restricted" License.
After review, the appropriate license is assigned - usually within 24 hours. In that case, you may see an "IP Restricted" product lose that temporary restriction.
Only in rare cases will you see a Non-IP-Restricted product get assigned an IP Restricted license later.
For instance, if IP was identified after the fact, or the vendor added IP to a product that previously contained none.
3. Customers do receive an email confirming their purchase. That email does contain the license type.
In addition, the license type is visible for all purchased products in your "My Purchases" section. It is also included on all invoices and receipts.
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@bikdingle
Thanks for your input and the insight. To be honest the only confirmation that would work for me is the license type being specified in the actual email receipt for the purchase of it. Thankfully this is the case according to RenderHub themselves so I'm cool with that.
It's highly unlikely that anything I put out there (be it Comix or vending actual Content on here) would sell anyway, but best to be safe than sorry!
@RenderHub Admin 1
Thanks for the detailed clarification, it sounds very good to me! I'm curious though, regards selling content and the temporary IP restricted license. Let's say I'd created a character I wanted to sell, it's completely my own IP and I don't want to scare-off potential customers by them visiting the porduct page on launch and seeing that temporary IP Restricted license. Is there a way to hold back the actual publishing of the item until it reaches verification for Extended Use License?
The first thing I do when I see something new that I like the look of is check the license box. If it says anything other than "Extended Use License" I don't even bother checking the product out. Makes me wonder how many others do that for the same reason. But if there was something like a check box that the vendor could click to defer the product going live until it is cleared for a full "Extended Use License", that would be great!
Again, my apologies if you already do that, but if not then please consider it. I can't speak for others but personally I'd rather wait 24 hours extra for a product to go live with the correct license from the start, than risk losing potential customers who take an eager look the day it's released, and see an unintended restrictive license attached to it..
Either way, thanks again for the reply, clears a lot up!
Thanks for your input and the insight. To be honest the only confirmation that would work for me is the license type being specified in the actual email receipt for the purchase of it. Thankfully this is the case according to RenderHub themselves so I'm cool with that.
It's highly unlikely that anything I put out there (be it Comix or vending actual Content on here) would sell anyway, but best to be safe than sorry!
@RenderHub Admin 1
Thanks for the detailed clarification, it sounds very good to me! I'm curious though, regards selling content and the temporary IP restricted license. Let's say I'd created a character I wanted to sell, it's completely my own IP and I don't want to scare-off potential customers by them visiting the porduct page on launch and seeing that temporary IP Restricted license. Is there a way to hold back the actual publishing of the item until it reaches verification for Extended Use License?
The first thing I do when I see something new that I like the look of is check the license box. If it says anything other than "Extended Use License" I don't even bother checking the product out. Makes me wonder how many others do that for the same reason. But if there was something like a check box that the vendor could click to defer the product going live until it is cleared for a full "Extended Use License", that would be great!
Again, my apologies if you already do that, but if not then please consider it. I can't speak for others but personally I'd rather wait 24 hours extra for a product to go live with the correct license from the start, than risk losing potential customers who take an eager look the day it's released, and see an unintended restrictive license attached to it..
Either way, thanks again for the reply, clears a lot up!
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