Feedback/Critique Retopology

I just want some opinions/feedback on the topology in regards to the loops and density before carrying on with the project. I wanted to do something with a less faceted or mid - high poly look. And with some research I found that the Kratos model in GOW3 (2010) has 64,000 polys as a whole, with 5,700 on the face alone. For GOW (2018) the total would be 80,000. 

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Hi there, the topology is looking very good on your model, well done.
The polycount you mentioned is correct for kratos, but i would not fix to much on a certain number for polycount, as it varies with the usecase of the model.
I can give you a tip as rule of thumb, which may help you with every retopo you do.
I would try to retopo each model as low as possible, you can always subD it afterwards. Going higher in polycount is always easier than going lower.
hope this helps
The polycount you mentioned is correct for kratos, but i would not fix to much on a certain number for polycount, as it varies with the usecase of the model.
I can give you a tip as rule of thumb, which may help you with every retopo you do.
I would try to retopo each model as low as possible, you can always subD it afterwards. Going higher in polycount is always easier than going lower.
hope this helps

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