The passion of winter cold

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jamie6Thu, Dec 26, 2024
Red_xamuraiMon, Dec 23, 2024
midgard229Mon, Dec 23, 2024
WalaaBMon, Dec 23, 2024
iochimuraMon, Dec 23, 2024
iochimuraMon, Dec 23, 2024
When the New Year comes with snow, you won't be cold even with minimal clothes.
I composed the main work in daz studio and worked on the quality of the textures to make them as natural as possible. Finally, I made some changes in Photoshop on the final file.




I composed the main work in daz studio and worked on the quality of the textures to make them as natural as possible. Finally, I made some changes in Photoshop on the final file.




! REPORT
By photoshop, do you mean Stable Diffusion?
That final render looks suspiciously different from the original scene and the rest of your gallery.... Would love to see a video of that scene being rotated in 3D to see how it actually looked in viewport....
That final render looks suspiciously different from the original scene and the rest of your gallery.... Would love to see a video of that scene being rotated in 3D to see how it actually looked in viewport....
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GraphistX
Karma: 4,537
Fri, Dec 20, 2024Thank you for seeing the work so strongly that you attribute it to a stable release. Actually, I am a professional photomontage artist. It is certain that I will give such changes to the dead images as well. The changes you see are related to the use of Photoshop's face change tools, as well as the changes in the hair texture.
If every artist is to be judged like this, then the proof is more self-inflicted.
If every artist is to be judged like this, then the proof is more self-inflicted.
midgard229
Karma: 8,060
Sat, Dec 21, 2024agree with iochimura. The wire frame images look way different than your final image. Lips are different, nose shape and eyes are different, some if the sculpting looks different.
I would say it's Def a good idea to also post the raw render just to make so its clear you didn't you AI enhance with stable diffusion or any other ai, just because it's so smooth, has some artifacts in the eyes and is so different from the wire frames. Even some of the tree placement is different.
Best of luck, just post that pre photoshop raw render to be safe and dismiss people's suspicions
I would say it's Def a good idea to also post the raw render just to make so its clear you didn't you AI enhance with stable diffusion or any other ai, just because it's so smooth, has some artifacts in the eyes and is so different from the wire frames. Even some of the tree placement is different.
Best of luck, just post that pre photoshop raw render to be safe and dismiss people's suspicions
GraphistX
Karma: 4,537
Sun, Dec 22, 2024Check some images in your gallery with these tools and you will get interesting results. As I arrived. lol
midgard229
Karma: 8,060
Sun, Dec 22, 2024while true these apps arent themselves very good in determining; that's why it's important to provide good WIP in pics with doubt. Again just post the raw render and you will dismiss it; i luckily keep all my scenes so it's simple enough to show off. issue is yours has differences in placement and the morph overall; it also looks nothing like the other work in your gallery which also brings things for people to question.
just post the raw and you will be fine
just post the raw and you will be fine
iochimura
Karma: 346
Mon, Dec 23, 2024Even if you are right, and you made this image in photoshop based on the 3D layout, this contest is a 3D RENDER contest, not a 'photomontage' contest... you can use Photoshop to "enhance" the render a little, add some textures, enhance the light, etc., as the rules state "Post-work in Photoshop or other software is allowed, but the original render must be done in 3D software". I don't think one should not be able to change the render completely, that is not what the contest is about.... Photomontage it's a completely different skill and the OP should probably submit his 3D render not a photomontage to be elegible to compete...
There is some evidence that AI manipulated the original render.
I aligned the screenshots in Photoshop. The eyes, nose, and mouth align perfectly in both the wireframe and the render. But then some inconsistencies appear: the shoulders and neck do not align in both images.

Another inconsistency is in the nose and lower lip: both topologies have very sharp angles, which would create much sharper shadows. In the render, both the nose and mouth appear much more rounded, which does not correspond to the topology.

And the factor that most condemns any image created or manipulated by AI: the eyes.

AI models have improved a lot over time, but they still suffer when it comes to eyes. If you notice, the right pupil is larger than the left. Can one pupil be larger than the other in a render? Yes. But only if the camera is at a small focal length. And, if that were the case, it would be the left pupil that would be larger, because it would be the side closest to the camera, and therefore more subject to lens distortion. In addition, there is a distortion in the curvature of the iris in both eyes.
Finally, my interpretation is that the mesh was made and rendered normally, but used as a reference for an AI model to improve the final image.
One way to clear up any doubts that remain in the air would be to record a video of the process. Show the model in DAZ, render it and show the Photoshop file with all the edited layers.
I aligned the screenshots in Photoshop. The eyes, nose, and mouth align perfectly in both the wireframe and the render. But then some inconsistencies appear: the shoulders and neck do not align in both images.

Another inconsistency is in the nose and lower lip: both topologies have very sharp angles, which would create much sharper shadows. In the render, both the nose and mouth appear much more rounded, which does not correspond to the topology.

And the factor that most condemns any image created or manipulated by AI: the eyes.

AI models have improved a lot over time, but they still suffer when it comes to eyes. If you notice, the right pupil is larger than the left. Can one pupil be larger than the other in a render? Yes. But only if the camera is at a small focal length. And, if that were the case, it would be the left pupil that would be larger, because it would be the side closest to the camera, and therefore more subject to lens distortion. In addition, there is a distortion in the curvature of the iris in both eyes.
Finally, my interpretation is that the mesh was made and rendered normally, but used as a reference for an AI model to improve the final image.
One way to clear up any doubts that remain in the air would be to record a video of the process. Show the model in DAZ, render it and show the Photoshop file with all the edited layers.
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midgard229
Karma: 8,060
Sun, Dec 22, 2024yup, exactly what i saw too; eyes always give it away, as well as hands. it's very common for people to use AI enhance or do renders for AI to reference. I dont even think he needs to go as far as doing a video; he says he used photoshop, so a raw render would probably show it too. Again none of the art in his gallery looks anything like this image either
hugoleo777
Karma: 451
Sun, Dec 22, 2024Yes, I agree. One thing I want to make clear: I don't like to point fingers at anyone, but this is a contest. Most people here are doing their best to present something cool. Wouldn't it be better to compete with something you achieved with 100% of your effort? People should aspire to a little bit of personal satisfaction.
GraphistX
Karma: 4,537
Sun, Dec 22, 2024Yes, I respect your opinions and doubts. I don't have access to my personal system right now, I'm traveling. I hope to come back and upload the raw image before the contest is over.
Before I start I have not used daz studio before so these things might not apply, I mainly use 3ds max, I'm also not not the most detailed person when it comes to like Ai detection unlike some of you here, but I have seen people come out with even better renders than this, with even more details, they have alot of experiance on their hand. So i think it is totally possible.
Secondly, he did mention using photoshop which may be the reason why some parts look smoother than the topology suggests or it could also be due to the lighting used in the rendering some times it smoothes things out just a little. also photoshop has some automatic adjustment and selection tools which could also alter the image.
Thirdly, Rendering is computer generated (it is not ''human" made, so Ai detector would be really bad at detecting them as real and would most likly say it is Ai generated as they are very similar to the way Ai generates images except humans do make the models first, so Ai detectors are a really bad test for that.
And also he may have used Ai to make adjustments to the final render, photoshop does have an integrated AI now.
Secondly, he did mention using photoshop which may be the reason why some parts look smoother than the topology suggests or it could also be due to the lighting used in the rendering some times it smoothes things out just a little. also photoshop has some automatic adjustment and selection tools which could also alter the image.
Thirdly, Rendering is computer generated (it is not ''human" made, so Ai detector would be really bad at detecting them as real and would most likly say it is Ai generated as they are very similar to the way Ai generates images except humans do make the models first, so Ai detectors are a really bad test for that.
And also he may have used Ai to make adjustments to the final render, photoshop does have an integrated AI now.
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midgard229
Karma: 8,060
Sun, Dec 22, 2024yeah that's the main thing, stable diffusion is incorporated to photoshop now. And I agree there are far more detailed renders, but it's more so just the point of it all. comparing it also to his gallery shows the style is nothing the same and we have def seen people try to use ai in these contest before. it sucks AI is even a thing but here we are xD.
Friends, if I do not return to my computer before this contest is completed, there are a few things you should know:
As one of my friends mentioned, I have used photoshop to make the eyes transparent and slightly change the hair and some facial changes such as the nose and fattening of the face as well as the background image to move the trees. Of course, today Photoshop has provided us with more automatic features and since Renderhub allows Photoshop, I used it for minor changes and I don't deny it.
However, nothingneither the final style and graphics, nor the lighting and colorshas any connection with AI. I currently have about 10 products in the RenderHub store, all of which belong to DAZ Studio. So, I have enough skill to create a different image for a competition by dedicating more time and being meticulous. In any case, whether RenderHub accepts me or not, I am currently in France and away from my workspace. I hope the artists and my other friends participating in the competition succeed.
As one of my friends mentioned, I have used photoshop to make the eyes transparent and slightly change the hair and some facial changes such as the nose and fattening of the face as well as the background image to move the trees. Of course, today Photoshop has provided us with more automatic features and since Renderhub allows Photoshop, I used it for minor changes and I don't deny it.
However, nothingneither the final style and graphics, nor the lighting and colorshas any connection with AI. I currently have about 10 products in the RenderHub store, all of which belong to DAZ Studio. So, I have enough skill to create a different image for a competition by dedicating more time and being meticulous. In any case, whether RenderHub accepts me or not, I am currently in France and away from my workspace. I hope the artists and my other friends participating in the competition succeed.
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midgard229
Karma: 8,060
Sun, Dec 22, 2024hope you enjoy your trip; next time be sure to provide the raw render if you're going to make so many changes to even the overall shape of the character. Also again curious how come your gallery works dont look like this render.
Either way take care and enjoy the trip!
Either way take care and enjoy the trip!
GraphistX
Karma: 4,537
Sun, Dec 22, 2024Thank you for your kindness. I will definitely provide many tips when I come back.