Rendering computer specs

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Whyte ImagingFri, Sep 12
BashtonSun, Jan 05
Whyte ImagingSun, Jan 05
BashtonSun, Jan 05
ranoskayWed, Jan 01
SweePSun, Dec 29, 2024
I am curious as to what type of hardware: CPU, GPU and RAM people are running here when they render in 3D. I am looking at upgrading my system. In DAZ3D it looks like this new version is more power hungry.
I'm running an RTX 4090, 128 GB RAM and a 11900K processor.
I'm running an RTX 4090, 128 GB RAM and a 11900K processor.
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CosmicEnvisionsFri, Dec 27, 2024
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I7 7700kGTX 1080 8gb32gb Ram
Old hardware and it struggles, render times are atrocious. Can't afford a new rig, so i make do with what I have.
Can't do volumetrics unless I render them separately, and gotta be careful with lighting, to much grain.
I find it interesting what people are using as well. Some scenes I just can't do. Running Daz Studio 4.22, I don't want to upgrade to 4.23
Old hardware and it struggles, render times are atrocious. Can't afford a new rig, so i make do with what I have.
Can't do volumetrics unless I render them separately, and gotta be careful with lighting, to much grain.
I find it interesting what people are using as well. Some scenes I just can't do. Running Daz Studio 4.22, I don't want to upgrade to 4.23
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CosmicEnvisions
Account Closed
Fri, Dec 27, 2024I spaced out the text above.
Sometimes it doesn't format properly when you submit it. Lol
Sometimes it doesn't format properly when you submit it. Lol
My system:
GPU: RTX 3080
CPU: i9-10900K, 3.70 GHz, 32,0 GB Ram
I could actually be satisfied with this system - modeling, sculpting and rendering are fast ....
... but unfortunately there's an NVidia blackout here at least four times a week. This is of course very annoying when you are working on lighting scenes, material presets, promos or icons for the DAZ UI.
Well ... if everything went smoothly, it would be boring
GPU: RTX 3080
CPU: i9-10900K, 3.70 GHz, 32,0 GB Ram
I could actually be satisfied with this system - modeling, sculpting and rendering are fast ....
... but unfortunately there's an NVidia blackout here at least four times a week. This is of course very annoying when you are working on lighting scenes, material presets, promos or icons for the DAZ UI.
Well ... if everything went smoothly, it would be boring

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COMIXIANT
I'm curions, what do you mean by "NVidia blackout"?
I'm on AMD so I'm not sure what you mean by it.
Karma: 1,874
Fri, Dec 27, 2024I'm curions, what do you mean by "NVidia blackout"?
I'm on AMD so I'm not sure what you mean by it.
Pushee-Ri
Karma: 36,533
Sat, Dec 28, 2024You can find a few ideas of what this is about by searching for something like "Nvidia black screen for 1 second". However, the ideas, explanations and solutions you will find there are rather spooky.
In my case it looks like this: the monitor goes black (cursor is also not visible). At first only for a few seconds, then the picture appears, then black again, picture, black, picture and so on. The black times get longer and longer - up to 2 minutes and more.
A few “explanationsand “nopes
* GPU memory is full.
NOPE - also happens in scenes with little content
* The GPU capacitors are hot
NOPE - also happens when I haven't done anything yet
* GPU components are destroyed
NOPE - everything works again after a reboot
* Install new drivers
NOPE - the problem remains
I always try to stay calm (just curse a bit when restarting) ... and chalk it up to another DAZ bug (the blackout is said to occur in PC games and other applications as well ... but I don't use those programs
In my case it looks like this: the monitor goes black (cursor is also not visible). At first only for a few seconds, then the picture appears, then black again, picture, black, picture and so on. The black times get longer and longer - up to 2 minutes and more.
A few “explanationsand “nopes
* GPU memory is full.
NOPE - also happens in scenes with little content
* The GPU capacitors are hot
NOPE - also happens when I haven't done anything yet
* GPU components are destroyed
NOPE - everything works again after a reboot
* Install new drivers
NOPE - the problem remains
I always try to stay calm (just curse a bit when restarting) ... and chalk it up to another DAZ bug (the blackout is said to occur in PC games and other applications as well ... but I don't use those programs

Pinspotter
Karma: 5,497
Sat, Dec 28, 2024I'd put good money on your system being underpowered, as in your power supply is probably silently screaming on its way to heat death. Better check your 12v rails as well. That happened to me around 6 years ago. Turns out the 12v GPU rail to the motherboard was "extra crispy". There was too much power passing through the rail and it was causing blackouts and eventually random reboots. Check your hardware before it starts smoking!
COMIXIANT
Thanks for the explanation Pushee-Ri, and wow, that doesn't sound good.
And I tell you what, one of the reasons I'm using AMD these days is because of previous nVidia hardware failures. There was an epidemic of it some years back when a whole bunch of laptops were failing because (if I recall) nVidia had specified the wrong type of solder. It was a case a needing to either reball the GPU's solder that was fracturing (which was super-expensive), or it was goodbye laptop.
My sister lost a laptop due to it and so did I eventually. I felt especially sorry for my sister because that laptop had sentimental value to her since she had purchased it using money our dad had left her when he died. In the end I managed to console her by telling her that regardles of whether it's working or not, you still have the laptop and it can always be repaired later. To add insult to injury though, after giving her my own laptop, that one too eventuaslly died of the same problem so now there's two perfectly good laptops that need reballing, and all because of the woefully incompetent, unaccountable corporate clowns at nVidia!
My AMD RX580 with 8GB of video ram performs like a boss, is buttery smooth, completely silent under normal, cost peanuts in comparison to the nVidia equivalent and hasn't let me down yet. I'm having an issue with Marmoset but I'm convinced it's down to a setting it changed after installation, no way it's the card.
I will also add that given nVidia's track record, I would not be surprised if the black-outs are power related as Pinpsotter suggests. It does sound feasible, but considering their track record I would be more inclined to think it's a power-delivery design flaw. Not a nice thing to hear, I know, but I'm super-weary of nVidia due to their track record, so personally I wouldn't rule it out as a possible reason.
Karma: 1,874
Sat, Dec 28, 2024Thanks for the explanation Pushee-Ri, and wow, that doesn't sound good.
And I tell you what, one of the reasons I'm using AMD these days is because of previous nVidia hardware failures. There was an epidemic of it some years back when a whole bunch of laptops were failing because (if I recall) nVidia had specified the wrong type of solder. It was a case a needing to either reball the GPU's solder that was fracturing (which was super-expensive), or it was goodbye laptop.
My sister lost a laptop due to it and so did I eventually. I felt especially sorry for my sister because that laptop had sentimental value to her since she had purchased it using money our dad had left her when he died. In the end I managed to console her by telling her that regardles of whether it's working or not, you still have the laptop and it can always be repaired later. To add insult to injury though, after giving her my own laptop, that one too eventuaslly died of the same problem so now there's two perfectly good laptops that need reballing, and all because of the woefully incompetent, unaccountable corporate clowns at nVidia!
My AMD RX580 with 8GB of video ram performs like a boss, is buttery smooth, completely silent under normal, cost peanuts in comparison to the nVidia equivalent and hasn't let me down yet. I'm having an issue with Marmoset but I'm convinced it's down to a setting it changed after installation, no way it's the card.
I will also add that given nVidia's track record, I would not be surprised if the black-outs are power related as Pinpsotter suggests. It does sound feasible, but considering their track record I would be more inclined to think it's a power-delivery design flaw. Not a nice thing to hear, I know, but I'm super-weary of nVidia due to their track record, so personally I wouldn't rule it out as a possible reason.
Whyte Imaging
Karma: 3,032
Sat, Dec 28, 2024I just sent back my RTX 4090 due to this exact same thing. The card when rendering woud suddenly disconnect and blow error codes. As it turns out, these cards power management FETs often over heat or die on the board. In the case of my card, the power management control circuit was faulty from the factory and pull an excessive amount of power. The tech figured the RTX 4090 pulled 220% more power than what was rated and it wasn't overclocked. Typically, the RTX 4090 draws 350 watts - and on a large load maybe 450 watts. The thermal damage on the power controller is conducive to 800 watts + and this melted the header pins and the power controller. If I hadn't noticed the smoke coming from the card, this could have been a serious fire! The card was replaced and a new Gen2 power connector is now standard for these newer cards.
COMIXIANT
Wise move to send it back, and I reckon Pushee-Ri should do the same before potentially being landed with a very expensive brick!
Karma: 1,874
Sat, Dec 28, 2024Wise move to send it back, and I reckon Pushee-Ri should do the same before potentially being landed with a very expensive brick!
I built my system in 2018. Running a Gen 2 Ryzen 5 6-core processor, with 32G of RAM. Recently I upgraded the GPU to an RTX 3050 with 8G of GDDR6. Around 3 years ago I upgraded the main storage to a 1TB m.2 drive, and my asset storage drive to a fast SSD.
The system may be pushing 7 years old, but it can take pretty much anything I throw at it. I game a lot and can play anything smoothly at full HD. There's really no point in going 4K, I upgraded the monitor a few years ago to a high-rated Dell 27 inch high-def monitor that has scary accurate color rendering (I calibrate my displays a few times a year with a colorimeter). I can work in Blender's realtime Cycles preview window near-instantaneously, and cloth simming in Marvelous is usually fast and butter-smooth when using either the GPU or CPU. A simple Blender Cycles render in HD on that 3050 takes me less than three seconds. In Eevee it's about 1 second. I still work in 3Delight within Studio and a typical render for me takes around 30 minutes at a resolution of 1600x2000.
Reading about users over the years regarding Studio and Iray, it seems that Iray is a real resource hog. And a good amount of DAZ assets are inefficient, at best. Myself, I have tried some simple renders with it featuring only a character and a single light and it takes longer than anything I have done in Blender so far. And honestly, I've seen more than a fair amount of Iray renders and a lot of them don't look much different from what I have been doing in 3Delight. I've also noticed that some people are rendering 4k and 8k images, and they don't look good. I've been messing around in the computer world for well over 20 years and a fair number of people like to throw more powerful hardware at software problems that can be solved at the software level.
https://www.renderhub.com/gallery/6110/tutorial-fuel-cell-1
That was rendered in 2020, with an "entry level" graphics card from 2018. It took about a minute. The hardware isn't the issue people make it out to be.
TL/DR; a system that was powerful 5-7 years ago is still fully capable until you throw Iray at it, which is a software problem created by the same company that is making the graphics cards we need to use the software. Capishe?
The system may be pushing 7 years old, but it can take pretty much anything I throw at it. I game a lot and can play anything smoothly at full HD. There's really no point in going 4K, I upgraded the monitor a few years ago to a high-rated Dell 27 inch high-def monitor that has scary accurate color rendering (I calibrate my displays a few times a year with a colorimeter). I can work in Blender's realtime Cycles preview window near-instantaneously, and cloth simming in Marvelous is usually fast and butter-smooth when using either the GPU or CPU. A simple Blender Cycles render in HD on that 3050 takes me less than three seconds. In Eevee it's about 1 second. I still work in 3Delight within Studio and a typical render for me takes around 30 minutes at a resolution of 1600x2000.
Reading about users over the years regarding Studio and Iray, it seems that Iray is a real resource hog. And a good amount of DAZ assets are inefficient, at best. Myself, I have tried some simple renders with it featuring only a character and a single light and it takes longer than anything I have done in Blender so far. And honestly, I've seen more than a fair amount of Iray renders and a lot of them don't look much different from what I have been doing in 3Delight. I've also noticed that some people are rendering 4k and 8k images, and they don't look good. I've been messing around in the computer world for well over 20 years and a fair number of people like to throw more powerful hardware at software problems that can be solved at the software level.
https://www.renderhub.com/gallery/6110/tutorial-fuel-cell-1
That was rendered in 2020, with an "entry level" graphics card from 2018. It took about a minute. The hardware isn't the issue people make it out to be.
TL/DR; a system that was powerful 5-7 years ago is still fully capable until you throw Iray at it, which is a software problem created by the same company that is making the graphics cards we need to use the software. Capishe?
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This is the issue I am having: Everything I work with is in nvidia Iray and I am render very large scenes. 4K - 12K resolution. My CPU is running balls to the wall 5 GHz at 100% load with the GPU running full speed. I am also doing some work with game mods, map creation and optical 3D printing with my rig, so having the extra horse power is needed.
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Pinspotter
Karma: 5,497
Fri, Dec 27, 2024"very large scenes 4K-12K resolution" Well that's your problem. Why on Earth do you need that? Do you run a large gave dev unit or something?? If you're gonna do that you're looking at building a damned render farm.....
Whyte Imaging
Karma: 3,032
Fri, Dec 27, 2024I am running these images for print and interactive media. The RTX 4090 is more than capable of the 4K - 8K rendering, but the processor is the issue here.
Pinspotter
Karma: 5,497
Sat, Dec 28, 2024Ok, for large print I definitely understand. But for interactive media you're best off optimizing. The reason why your CPU is running full tilt is you're running out of GPU memory. That extra load is passed over to the CPU for processing. Optimize, optimize, optimize! Optimize your workflow!
Whyte Imaging
Karma: 3,032
Sat, Dec 28, 2024When I measure, the GPU is running 80% of the VRAM at 320 watts, and the CPU is crunching the rest under max load (100%) pulling 210 watts. Very seldom do I see 100% on the graphics card. I have both CPU and GPU Ecc turned on using the nVidia Studio drivers. Now if I went with standard drivers from nVidia - I'd be pulling 100% power on both CPU and GPU and that would be 1000 watts easily. I'm getting better performance with the studio drivers.
Pinspotter
Karma: 5,497
Sat, Dec 28, 2024There's some overhead regarding the memory. I really only have seen this fairly recently, confirmed Iray is a system hog. Typically when I play games on my PC on high or "ultra" settings my GPU will take up 30-50% usage with my CPU covering the rest. It's really not using much of the GPU card's memory. Even when I render in Blender, it uses very little of that memory despite the GPU running at 100%. Same in Marvelous. So I am convinced that Iray is a system hog and that a whole lot of DAZ Studio assets are bloated.
Studio drivers are a little behind the "game ready" drivers and are a lot more stable. If you're doing any production work with your GPU, never *ever* use the game-ready drivers. The manufacturer tells you so. I quit using the game-ready drivers years ago, and all my games run fine.
Studio drivers are a little behind the "game ready" drivers and are a lot more stable. If you're doing any production work with your GPU, never *ever* use the game-ready drivers. The manufacturer tells you so. I quit using the game-ready drivers years ago, and all my games run fine.
My pc:
cpu : I9 13900K
Ram : 64gb ddr5
Motherboard : Z790
gpu : RTX 4070 super
Nvme : 990 pro 2To + server
Next upgrade is the gpu, the 4070 Super is too limited for intensive, I have to purge several times a day otherwise it chokes and becomes a snail... .
I'm going to redo a ram addition of 64gb of ram, the texturing swallows everything, it's impressive, that's why I planned a motherboard monster, it will be able to take it.
It's true that Daz is very very greedy... And the bigger the object library, the worse it is.
Here is the beast :
(sorry my phone takes disgusting photos)

cpu : I9 13900K
Ram : 64gb ddr5
Motherboard : Z790
gpu : RTX 4070 super
Nvme : 990 pro 2To + server
Next upgrade is the gpu, the 4070 Super is too limited for intensive, I have to purge several times a day otherwise it chokes and becomes a snail... .
I'm going to redo a ram addition of 64gb of ram, the texturing swallows everything, it's impressive, that's why I planned a motherboard monster, it will be able to take it.
It's true that Daz is very very greedy... And the bigger the object library, the worse it is.
Here is the beast :
(sorry my phone takes disgusting photos)

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COMIXIANT
I actually thought that was a render before I read your post - lol!
Karma: 1,874
Fri, Dec 27, 2024I actually thought that was a render before I read your post - lol!
i7-10700K, 64GB, RTX 3080.
New power supply and 3090 are ready for install (reason I have so much RAM)
New power supply and 3090 are ready for install (reason I have so much RAM)
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I used to do a lot of work on Intel dual-core 2.3 Ghz, 4 GB of DDR2, and 1 GB GT520. It's an old rig, but it served me well.. Now I have Ryzen 3500x,16 GB RAM, and GTX 1650 4GB. Probably a wise choice would have been to get more VRAM, but I have tips and tricks I learned from my first pc on how to run Daz studio that translated well to this new rig.
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12th Gen Intel(R) Core(TM) i7-12700 2.10 GHz
NVIDIA RTX 3060 Ti
16GB RAM.
32inch curved monitor.
CX Series CX750 750 Watt 80 PLUS Bronze ATX Power Supply (UK)
Its very puny compared to most , but it renders so well and quick most only take a few minutes .
NVIDIA RTX 3060 Ti
16GB RAM.
32inch curved monitor.
CX Series CX750 750 Watt 80 PLUS Bronze ATX Power Supply (UK)
Its very puny compared to most , but it renders so well and quick most only take a few minutes .
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CPU
AMD Ryzen 5 3600 6-Core Processor
Base speed: 3.70 GHz
Cores: 6
Logical processors: 12
GPU
NVIDIA GeForce RTX 4060 Ti
Dedicated GPU memory 16.0 GB
RAM 64GB DDR4 Memory
64.0 GB
Speed: 3000 MHz
Power Supply 1000W Rosewill
Favorite programs 3Ds max, Keyshot, Zbrush, Speed tree, Gaea quad spinner, Daz3d, Meshmixer, Photoshop,
Favorite renderer, Redshift,
AMD Ryzen 5 3600 6-Core Processor
Base speed: 3.70 GHz
Cores: 6
Logical processors: 12
GPU
NVIDIA GeForce RTX 4060 Ti
Dedicated GPU memory 16.0 GB
RAM 64GB DDR4 Memory
64.0 GB
Speed: 3000 MHz
Power Supply 1000W Rosewill
Favorite programs 3Ds max, Keyshot, Zbrush, Speed tree, Gaea quad spinner, Daz3d, Meshmixer, Photoshop,
Favorite renderer, Redshift,
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I'm running the following spec:
CPU: Intel Core i9 24-Core Processor i9-13900K
RAM: Corsair DOMINATOR PLATINUM RGB DDR5 5200MHz
GPU: Nvidia RTX 4090
SSD: 4TB SEAGATE FIRECUDA 530 GEN 4 PCIe NVMe (up to 7300MB/R, 6900MB/W) (This is mainly Daz content)
PSU: CORSAIR 1000W RMx SERIES - MODULAR 80 PLUS GOLD
It renders pretty fast, but even then, with Genesis 9 renders, it can take quite a while to render even basic scenes. Genesis 3 and 8 Renders are a dream, though, and are super quick, even at high SubD levels. I am curious about the 3D rendering performance for the RTX 5090 when it comes out this year. (I probably won't buy it, but I am curious.)
CPU: Intel Core i9 24-Core Processor i9-13900K
RAM: Corsair DOMINATOR PLATINUM RGB DDR5 5200MHz
GPU: Nvidia RTX 4090
SSD: 4TB SEAGATE FIRECUDA 530 GEN 4 PCIe NVMe (up to 7300MB/R, 6900MB/W) (This is mainly Daz content)
PSU: CORSAIR 1000W RMx SERIES - MODULAR 80 PLUS GOLD
It renders pretty fast, but even then, with Genesis 9 renders, it can take quite a while to render even basic scenes. Genesis 3 and 8 Renders are a dream, though, and are super quick, even at high SubD levels. I am curious about the 3D rendering performance for the RTX 5090 when it comes out this year. (I probably won't buy it, but I am curious.)
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Whyte Imaging
Karma: 3,032
Sun, Jan 05The RTX 5090 specs would say divide the time of your renders by 45-50% at 4K resolution. Its also going to come with a $2600 USD price tag, so there is that too.
Bashton
Karma: 1,201
Sun, Jan 05Yeah, that is far too pricey, to be honest! I would probably wait until it comes down in price (Especially after the scalpers are through with it)
Anyone running XEON gen 5 processors from Intel?
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