Seraphis - 725

Hi Here is my workflow for my Submission
Seraphis :
I Forgot to Screenshot the character modeling parts, But i Used a CC4 Basemesh and Sculpted/ Edited inside Blender
After that i send it over to MarvelousDesigner for Concepting the Clothes

After that I Started Grooming the Hair with Blender Hair Geometry Nodes System
here's the Main Hair Layer

Followed with Some Loose Hair Strands

And Then Some Frizz Hair to Complete the look i was going for
And then I posed her

I Imported all the Clothing and edited/ remeshed inside Blender
and now added a camera angle that looks cool

I Started Modeling Stockings, accessories and then procedurally Textured them inside Blender and did some lighting


I decided to do the environments; I used Boolean Workflow alot using Fluent addon and used alot of Decals from Decalmachine

Simple Emissive Sky Texture for BG

And i think the character needed more props and accessories
did some more Hard surface modeling
Her Gadget thingy :

bit of texture to fit the same Vibe im going with

A Simple phone for her to Hold

and now a scifi Tail
Which is a really simple subd, bevel, arrayed + Curve Modifier to follow the tail curve


Scifi Glass 0-0 Modeling ( Basically Curves, Planes and stuff )
with some glass material and decals for
Now my Artpiece is coming all together


Here's a Raw Render from Blender with Cycles

And I decided to do some post work on After Effects since its the Best Image editing Software :v
Effects :
Chromatic Ab
Deep Glow
Glint for the Crystals
A bit of Noise (non-colored)
Overall Color Correction
Vignette

Here's the Final Artwork
Hope u Guys Like it! Thanks

Seraphis :
I Forgot to Screenshot the character modeling parts, But i Used a CC4 Basemesh and Sculpted/ Edited inside Blender
After that i send it over to MarvelousDesigner for Concepting the Clothes

After that I Started Grooming the Hair with Blender Hair Geometry Nodes System
here's the Main Hair Layer

Followed with Some Loose Hair Strands

And Then Some Frizz Hair to Complete the look i was going for

And then I posed her

I Imported all the Clothing and edited/ remeshed inside Blender
and now added a camera angle that looks cool


I Started Modeling Stockings, accessories and then procedurally Textured them inside Blender and did some lighting


I decided to do the environments; I used Boolean Workflow alot using Fluent addon and used alot of Decals from Decalmachine

Simple Emissive Sky Texture for BG

And i think the character needed more props and accessories
did some more Hard surface modeling
Her Gadget thingy :

bit of texture to fit the same Vibe im going with

A Simple phone for her to Hold


and now a scifi Tail
Which is a really simple subd, bevel, arrayed + Curve Modifier to follow the tail curve


Scifi Glass 0-0 Modeling ( Basically Curves, Planes and stuff )
with some glass material and decals for

Now my Artpiece is coming all together


Here's a Raw Render from Blender with Cycles

And I decided to do some post work on After Effects since its the Best Image editing Software :v
Effects :
Chromatic Ab
Deep Glow
Glint for the Crystals
A bit of Noise (non-colored)
Overall Color Correction
Vignette

Here's the Final Artwork

Hope u Guys Like it! Thanks

! REPORT