Echoes of Steel and Soul

Thread Activity
JohnnyLuck777Mon, Mar 31
midgard229Sun, Mar 30
hassanco33Sun, Mar 30
alerity1Sat, Mar 29
BelmonttyFri, Mar 28
perfumerFri, Mar 28
"In a world ravaged by the aftermath of global devastation, Mara, a fierce warrior born into the chaos, has fought for survival her entire life. Raised in the ruins of civilization, she is a woman hardened by endless battle, carrying the scars of both physical and emotional losses. Yet, beneath her hardened exterior, there is a deep yearning for something morea hope that humanity can find its way back from the brink.
In the shadows of this destroyed world, Mara encounters Lyra, a robot creation born of her own hands but unlike any machine Mara has ever crafted. Lyra was not designed to bring about the rebirth of humanity, but to be a companiona beacon of life in a desolate existence. With her consciousness, Lyra becomes more than just an artificial being; she embodies the warmth of the human spirit, a stark contrast to Maras hardened, solitary nature.
As the two form an unlikely bond, Lyra becomes the fragile lifeline Mara never expected. But in a world where pain and survival rule, their connection is both a source of healing and a cruel reminder of what is lost. For Mara, the tenderness she begins to feel for Lyra is a bittersweet revelationa longing for connection that has been buried under years of war. For Lyra, the struggle is in understanding her role as a companion, questioning whether she can truly offer the love and solace Mara seeks, or if shes simply a mirror of the creator's deepest wounds.
Together, they navigate a harsh, unforgiving world where love may be the most dangerous and precious thing of alla fragile spark in a universe where survival comes at a cost."
..........................................
Some initial elements for this work,
among the main ones are the lighting and post-apocalyptic environment from the brilliant content creator Dreamlight,
and for the characters materials from Mec4D and skin parameter for shaders by Florentmoon.
Genesis 8 female base, Iray render Daz

In the shadows of this destroyed world, Mara encounters Lyra, a robot creation born of her own hands but unlike any machine Mara has ever crafted. Lyra was not designed to bring about the rebirth of humanity, but to be a companiona beacon of life in a desolate existence. With her consciousness, Lyra becomes more than just an artificial being; she embodies the warmth of the human spirit, a stark contrast to Maras hardened, solitary nature.
As the two form an unlikely bond, Lyra becomes the fragile lifeline Mara never expected. But in a world where pain and survival rule, their connection is both a source of healing and a cruel reminder of what is lost. For Mara, the tenderness she begins to feel for Lyra is a bittersweet revelationa longing for connection that has been buried under years of war. For Lyra, the struggle is in understanding her role as a companion, questioning whether she can truly offer the love and solace Mara seeks, or if shes simply a mirror of the creator's deepest wounds.
Together, they navigate a harsh, unforgiving world where love may be the most dangerous and precious thing of alla fragile spark in a universe where survival comes at a cost."
..........................................
Some initial elements for this work,
among the main ones are the lighting and post-apocalyptic environment from the brilliant content creator Dreamlight,
and for the characters materials from Mec4D and skin parameter for shaders by Florentmoon.
Genesis 8 female base, Iray render Daz

! REPORT
Nice Scene mate, those skin setting looks great may I ask where I can find them or can you share please?
REPLY
! REPORT
Belmontty
Karma: 3,678
Mon, Mar 10Good morning, of course yes. You can find it on deviantart or I can send it to an email.
greetings
https://www.deviantart.com/florentmoon/art/Iray-Human-SETTINGS-FREEBIE-By-Florentmoon-604255053
greetings
https://www.deviantart.com/florentmoon/art/Iray-Human-SETTINGS-FREEBIE-By-Florentmoon-604255053
I still can't understand why people keep lying here? You posted the material render settings but for what? Even a child can see the full texture replacement with AI. This kind of photorealism is impossible to achieve in DAZ. All these folds on the skin, veins and even hair are the work of AI! One guy already tried to pull off such a trick and he even got 1st place! But I am the only one who managed to expose this big lie, at the moment when the crowd was admiring him. It immediately became clear to me why the pictures in wireframe so small, you were simply trying to hide the truth but you failed.Admit yourself that you used AI and just apologize for it by removing your work from participation. But it was a good try, you managed to deceive several naive people who wrote you laudatory reviews, unfortunately their knowledge of 3D is equal to 0, as the level of your honesty.


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! REPORT
Belmontty
Karma: 3,678
Mon, Mar 24Good morning,
you know, as far as my work is concerned, you are wrong,
I don't do renders for hobby, I've been a professional illustrator for more than 20 years, and since then I've always combined 3d techniques and digital illustration, working a lot on realism and textures elaboration.
I don't make renders and publish them in “raw I do a lot of postproduction in photoshop (layers, textures, light and color filters, etc).
you can easily visit my 3 galleries on deviantart that date back to 2003 and you will notice that all my work is in realism.
I highly recommend Shannon Maer's course, and David Ho you will learn a lot from it.
https://www.youtube.com/shannonmaer, so you can get an idea of how we professional illustrators work with dazstudio, Poser and Photoshop.
Finally, if the administrators consider that it should be just renders without any illustration technique, that's fine, don't consider my work, nothing happens.
thank you very much for the comment, it is gratifying to know that my work attracts attention.
you know, as far as my work is concerned, you are wrong,
I don't do renders for hobby, I've been a professional illustrator for more than 20 years, and since then I've always combined 3d techniques and digital illustration, working a lot on realism and textures elaboration.
I don't make renders and publish them in “raw I do a lot of postproduction in photoshop (layers, textures, light and color filters, etc).
you can easily visit my 3 galleries on deviantart that date back to 2003 and you will notice that all my work is in realism.
I highly recommend Shannon Maer's course, and David Ho you will learn a lot from it.
https://www.youtube.com/shannonmaer, so you can get an idea of how we professional illustrators work with dazstudio, Poser and Photoshop.
Finally, if the administrators consider that it should be just renders without any illustration technique, that's fine, don't consider my work, nothing happens.
thank you very much for the comment, it is gratifying to know that my work attracts attention.
Belmontty
Karma: 3,678
Mon, Mar 24by the way, I recommend the hair from “outoftouch
it's beautiful in detail and have many styles.
https://www.daz3d.com/swept-wetlook-hair-for-genesis-8-female
greetings!
it's beautiful in detail and have many styles.
https://www.daz3d.com/swept-wetlook-hair-for-genesis-8-female
greetings!
gh0stttt
Karma: 1,318
Tue, Mar 25I wouldn't even pay any mind to Perfumer, it literally said a child could see AI texture replacements on a sexy robot entry. I bet 5 sightings of the unicorn it can't name one child with this specific knowledge, and if it can... that'd be concerning. Also, I ran the entry through a few ai image detectors, and they all concluded that they were human made, some has like a tiny percentage difference but still cleared out the possibility of AI. I have screenshots of those scans, Belmontty.
by the way, I recommend the hair from "outoftouch" is a GREAT designer,
it's beautiful in detail and have many styles.
https://www.daz3d.com/swept-wetlook-hair-for-genesis-8-female
greetings!

it's beautiful in detail and have many styles.
https://www.daz3d.com/swept-wetlook-hair-for-genesis-8-female
greetings!

REPLY
! REPORT
perfumer
Karma: 343
Mon, Mar 24Do you agree that the girls in the photo are not 3D? These are just real photos or AI generation wrapped over the silhouette, which is a violation. Why did you post the shader settings if there are no 3D models here?I want you to know that I have no complaints about those who play fair. But what I see is just a photo manipulation without 3D.
Belmontty
Karma: 3,678
Wed, Mar 26let's see...
The dazstudio program despite being mid-range, has a high potential if you KNOW how to use it.
Of course you can make photorealistic images, with a good skin model, a good shaders configuration, a correct and quality lighting.
Also if you have a good level and skills in editing programs like photoshop, you can achieve absolutely any result.
I have years using dazstudio, Poser and Photoshop, it's my profession.
even my work was as an example until the 2018 version, in a presentation sheet, when you download the dazstudio program. i know how to use it, the fact that you tell me that it is impossible to achieve an excellent result in daz, means that you do not know how to use it and you have no idea what you are talking about.
)
The dazstudio program despite being mid-range, has a high potential if you KNOW how to use it.
Of course you can make photorealistic images, with a good skin model, a good shaders configuration, a correct and quality lighting.
Also if you have a good level and skills in editing programs like photoshop, you can achieve absolutely any result.
I have years using dazstudio, Poser and Photoshop, it's my profession.
even my work was as an example until the 2018 version, in a presentation sheet, when you download the dazstudio program. i know how to use it, the fact that you tell me that it is impossible to achieve an excellent result in daz, means that you do not know how to use it and you have no idea what you are talking about.
)
gh0stttt
Karma: 1,318
Wed, Mar 26Yep. Google's free and shows many DAZ renders that border between reality and 3D, but He doesn't understand this, Belmontty. I mean, he made an entry for laughs and preaches that these contests are easy money, but he didn't even win anything from the one he entered in. He also hasn't proved that there's an existing child who can see AI texture replacements as he previously claimed in one of his comments to you, so I don't think you gotta prove anything to him. There's judges for that.
Belmontty
Karma: 3,678
Wed, Mar 26When I do an illustration work, besides using good textures, good lighting, good models, I also use daz scripts, later in photoshop I correct details like folds of arms, legs, faces, tones, colors, effects, TEXTURES etc etc. that is part of the postproduction in Photoshop.
All the “analysisyou did of my work is completely empty, they ARE 3D MODELS, rendered in Iray from dazstudio and with POSTPRODUCTION in photoshop, but you know what? I'm glad that the attention I put in the details, results to highlight
All the “analysisyou did of my work is completely empty, they ARE 3D MODELS, rendered in Iray from dazstudio and with POSTPRODUCTION in photoshop, but you know what? I'm glad that the attention I put in the details, results to highlight
perfumer
Karma: 343
Wed, Mar 26Having worked for many years, you still haven’t learned to separate the picture from the background, this is evident in every fake that you posted in this competition.Okay, you decided to lie to everyone further, but I can easily prove that I'm right. If you claim that this is a render, post pictures of the scene without processing and with color material preview.
LKart
Karma: 1,066
Thu, Mar 27That's amazing and scary what Ai can do now. What Ai software did you use to do the above images?
perfumer
Karma: 343
Fri, Mar 28It's okay and not scary, AI is just a tool. But how to use it is up to you. Some people use them to cheat, like in this example. I could do a more detailed analysis, but I'm sure it's completle clear now. Every software has a limitations. Daz Studio uses Nvidia iray, and this rendering engine is not able to give a hyper-realistic result, because its capabilities are very limited. Belmontty repeats that he is a professional, but he could not even accurately separate the character from the background, these rough parts are clearly visible, and this is a rookie mistake, not a professional. Believe it or not, but I can make the same picture as Belmontty in 20 minutes. This is not masterpiece or hard work, this is a cheating and big lie! For this example, I used Genesis 9 figure, Daz Stduio and Stable Diffusion.
again same comment~ (no hate but your other images in your gallery don't match this style that you have right now..... while the others look similar to each others style an how you made them, while this is just so new an extreme difference.)
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Brother, you dont need to draw to create realistic scenes. Besides, DAZ provides ready-made characters that you can export to Maya 3D and render realistically using Arnold or any engine you prefer.
Secondly, there are programs for creating textures, such as Substance PT-DS-SA, so you dont need to draw at all. You just need to learn modeling, texturing, and sculpting, and you wont require drawing to make your scene look realistic.
Moreover, this is not a realistic scene; it is just a drawing. DAZ users are not 3D designers because the software provides everything pre-made. If you want to be a professional in 3D, you should learn other design software such as Maya, Blender, 3ds Max, Cinema 4D, Modo, etc.
However, your design here is just a drawing, not a 3D creation, and this contest is specifically for 3D work
Secondly, there are programs for creating textures, such as Substance PT-DS-SA, so you dont need to draw at all. You just need to learn modeling, texturing, and sculpting, and you wont require drawing to make your scene look realistic.
Moreover, this is not a realistic scene; it is just a drawing. DAZ users are not 3D designers because the software provides everything pre-made. If you want to be a professional in 3D, you should learn other design software such as Maya, Blender, 3ds Max, Cinema 4D, Modo, etc.
However, your design here is just a drawing, not a 3D creation, and this contest is specifically for 3D work
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Cool image, but... the contest rules state this:
"If post-work is used in the final submission, a raw render without post-work is also required to be submitted"
I don't see a raw render posted here.
"If post-work is used in the final submission, a raw render without post-work is also required to be submitted"
I don't see a raw render posted here.
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