Advice/tips for weather in renders.
114I'm currently struggling with weather naturally in my renders in daz3d. I wanted to utilize the forums before blindly searching for videos and what not. Please, my friends, how do I make it rain and snow in my renders like some of you have done? Some work I've seen is really special and unique. I'm looking for high quality stuff or tips to help me master weather. Thanks a million.
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Shaders and puddles are cake. I'm talking droplets and flakes. Pouring eain and light drizzle.
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I'd try that in Photoshop, or gimp. Plenty of tutorials for that. Mind you, I've not made any real attempt to go beyond 'California' weather. But post work seems like the easy way to do it.
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mrtaured
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Thu, Feb 13Thanks Putt, that's what I was assuming. I think I'm struggling because I'm trying to do it in daz rather than post work. I think you're right on.
like this, I imagine rain isn't too far different
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VulcanStarDrives
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Sun, Feb 16whatever works, works, man. I see your gimp editing in your little vids, I think you're doing fine 

There might be some rain props and effects out there somewhere. Occasionally the thought pops in my head to look but it passes before I make any attempt to look.
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mrtaured
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Thu, Feb 13There's not much actually. Nothing that I've found that's like a sure winner.
You might want to shoot a message to Dreamlight. He has some rain and snow props, but I don't see them in his store here:
https://www.renderhub.com/dreamlight
If you go the Photoshop route, you should definitely check out Ron's brushes. (Deviney at Daz)
I have tons of their brushes. They're easy to use and work great!
https://www.daz3d.com/deviney
https://www.renderhub.com/dreamlight
If you go the Photoshop route, you should definitely check out Ron's brushes. (Deviney at Daz)
I have tons of their brushes. They're easy to use and work great!
https://www.daz3d.com/deviney
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I just did one recently and used one of Sickleyields water props I bought awhile back over at Daz. Think it was a waterfall spray prop which I scaled and then used the water droplet size morph it came with. Not sure it would of worked for a downpour but it worked rather nicely for a light rain.
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dirtrider00
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Fri, Feb 14I have that render in my gallery if you want to check it out and see if it might work for what your wanting to do.
https://www.renderhub.com/gallery/60120/so-here-we-are
https://www.renderhub.com/gallery/60120/so-here-we-are
If you're looking for volumetrics I suggest you steer away from Studio and go with Blender. Studio has at best what we call "cards", being planes with alphas to add various "effects" such as fog, rain and snow. It can't really simulate anything, and I imagine that if it could, it would be incredibly slow and very resource-hungry. I don't think anyone's made any such thing in over a decade. And I certainly haven't used any in at least a decade. I've used a few spell effect cards though; they still aren't as effective as post work.
To that end, if I need any sort of effects I do them in GIMP. I've done rain, fog, spell effects, even film grain and lens flares inside of GIMP. The only drawback is there literally is no volume, hence my mentioning volumetrics.
Pro tip: Photoshop brushes are supported in GIMP.
To that end, if I need any sort of effects I do them in GIMP. I've done rain, fog, spell effects, even film grain and lens flares inside of GIMP. The only drawback is there literally is no volume, hence my mentioning volumetrics.
Pro tip: Photoshop brushes are supported in GIMP.
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