Black Shorthair Cat 3D Model

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NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
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Black Shorthair Cat 3D Model
Soft: Maya 2019 | Arnold 3.2.2 | XGen Core
High detailed realistic Cat model. Clean UVmapped and professional textured and RIGGED.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Claws, eyes, gum, teeth and tongue are separated meshes.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
.........................................................................
POLYCOUNT: 48845 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 30447 polygons.
All other meshes (claws, eyeballs, mouth, teeth) is 18398 polygons.
Scalp meshes is 29223 polygons.
.........................................................................
TEXTURES: 8192x8192 JPG files.
Textures for:
- Body (8192x8192)
- Eye Cornea (1024x1024)
- Eye Sclera (2048x2048)
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion
- SSS Body Map (by default material with sss is switched off, assign it to use)
.........................................................................
HAIR n FUR:
Fur and whiskers are made with Maya XGen.
There is 6 differnt hair systems:
-Body Fur made by 3 systems (Undercoat, GroomBase_Referense(MAIN) and Long_Fur) - groomable splines
-Whiskers by 2 systems (Vibriss_Big and Vibriss_Small) - using guides
-Ears fur by 1 system - using guides
-Eyelashes by 1 system - using guides
You can easily convert XGen Core to XGen Interactive by one click!
All Hair and Guides available as curves in FBX and .mb (Maya 2019) files!
All Hair available as a MESH in FBX files!
.........................................................................
MEASUREMENT UNITS: Centimeters.
Model is a real world scale.
.........................................................................
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
.........................................................................
RIG NOTES:
This model is rigged using ikHandles and NURBS primitive control objects with a lot of options like fetlock, toe roll and so (can be founded in channelbox).
The rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations.
Full rig description available. Rig very flexible and deep.
-Skinned mesh also available as FBX file.
-Rig only scene itself also available as .mb file.
.........................................................................
Model provided in the standart rigging pose.
NO PLUG-IN needed!
High detailed realistic Cat model. Clean UVmapped and professional textured and RIGGED.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Claws, eyes, gum, teeth and tongue are separated meshes.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
.........................................................................
POLYCOUNT: 48845 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 30447 polygons.
All other meshes (claws, eyeballs, mouth, teeth) is 18398 polygons.
Scalp meshes is 29223 polygons.
.........................................................................
TEXTURES: 8192x8192 JPG files.
Textures for:
- Body (8192x8192)
- Eye Cornea (1024x1024)
- Eye Sclera (2048x2048)
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion
- SSS Body Map (by default material with sss is switched off, assign it to use)
.........................................................................
HAIR n FUR:
Fur and whiskers are made with Maya XGen.
There is 6 differnt hair systems:
-Body Fur made by 3 systems (Undercoat, GroomBase_Referense(MAIN) and Long_Fur) - groomable splines
-Whiskers by 2 systems (Vibriss_Big and Vibriss_Small) - using guides
-Ears fur by 1 system - using guides
-Eyelashes by 1 system - using guides
You can easily convert XGen Core to XGen Interactive by one click!
All Hair and Guides available as curves in FBX and .mb (Maya 2019) files!
All Hair available as a MESH in FBX files!
.........................................................................
MEASUREMENT UNITS: Centimeters.
Model is a real world scale.
.........................................................................
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
.........................................................................
RIG NOTES:
This model is rigged using ikHandles and NURBS primitive control objects with a lot of options like fetlock, toe roll and so (can be founded in channelbox).
The rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations.
Full rig description available. Rig very flexible and deep.
-Skinned mesh also available as FBX file.
-Rig only scene itself also available as .mb file.
.........................................................................
Model provided in the standart rigging pose.
NO PLUG-IN needed!



















